annotate mde/gui/widget/Widget.d @ 126:c9843fbaac88

Dynamic minimal size changing improved; works over layouts sharing alignment. EnumContent sub-contents use EnumValueContent instead of BoolContent; fixes a few small bugs. EnumContent substrings get translated (bug fixed). The widget manager no longer attempts to set widget sizes smaller than their minimals, even though some will not be shown. SwitchWidget: has fixed sizableness now.
author Diggory Hardy <diggory.hardy@gmail.com>
date Thu, 08 Jan 2009 13:05:44 +0000
parents d3b2cefd46c9
children ad91de8867a0
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 /* LICENSE BLOCK
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2 Part of mde: a Modular D game-oriented Engine
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3 Copyright © 2007-2008 Diggory Hardy
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4
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5 This program is free software: you can redistribute it and/or modify it under the terms
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6 of the GNU General Public License as published by the Free Software Foundation, either
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7 version 2 of the License, or (at your option) any later version.
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8
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9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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11 See the GNU General Public License for more details.
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12
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13 You should have received a copy of the GNU General Public License
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */
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15
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16 /*************************************************************************************************
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17 * GUI Widget module.
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18 *
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19 * This module contains some base widget classes suitable for widget classes to inherit. However,
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20 * inheriting one of them is by no means necessary for a widget so long as the IWidget interface
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21 * is implemented.
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22 *
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23 * Abstract widget classes have an 'A' prepended to the name, similar to the 'I' convention for
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24 * interfaces.
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25 *************************************************************************************************/
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26 module mde.gui.widget.Widget;
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28 public import mde.gui.widget.Ifaces;
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29 import mde.content.Content;
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30 import mde.gui.exception;
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32 debug {
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33 import tango.util.log.Log : Log, Logger;
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34 private Logger logger;
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35 static this () {
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36 logger = Log.getLogger ("mde.gui.widget.Widget");
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37 }
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38 }
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41 /*************************************************************************************************
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42 * An abstract base widget class.
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43 *
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44 * This abstract class, and the more concrete FixedWidget and ScalableWidget classes provides a
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45 * useful basic implementation for widgets. Widgets need not inherit these (they only need
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46 * implement IWidget); they are simply provided for convenience and to promote code reuse.
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47 *************************************************************************************************/
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48 abstract class AWidget : IChildWidget
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49 {
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50 //BEGIN IParentWidget methods
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51 // Don't override; use the WIDGET_TYPE.SAFE_RECURSION flag for safe widgets.
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52 //NOTE: should be override (compiler bug)
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53 final void recursionCheck (widgetID a) {
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54 debug assert (id !is null && parent !is null, "recursionCheck called before parent and id set");
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55 if (a is id)
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56 throw new GuiException ("Infite recursion of "~a);
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57 parent.recursionCheck (a);
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58 }
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60 // Parent widgets need to implement this.
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61 override void minWChange (IChildWidget widget, wdim mw) {}
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62 override void minHChange (IChildWidget widget, wdim mh) {}
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63 //END IParentWidget methods
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64
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65 //BEGIN Load and save
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66 // Base this() for child Widgets.
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67 protected this (IWidgetManager mgr, IParentWidget parent, widgetID id) {
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68 this.mgr = mgr;
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69 this.parent = parent;
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70 this.id = id;
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71 }
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72
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73 // Widgets need to do their initialization either in this() or setup().
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74 override bool setup (uint,uint) {
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75 return false;
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76 }
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78 // Don't save any data: fine for many widgets.
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79 override bool saveChanges () {
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80 return false;
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81 }
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82 //END Load and save
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84 //BEGIN Size and position
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85 override bool isWSizable () { return false; }
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86 override bool isHSizable () { return false; }
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88 /* Return minimal/fixed size. */
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89 override wdim minWidth () {
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90 return mw;
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91 }
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92 override wdim minHeight () {
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93 return mh;
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94 }
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95
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96 override wdim width () {
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97 return w;
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98 }
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99 override wdim height() {
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100 return h;
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101 }
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102
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103 override wdabs xPos () {
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104 return x;
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105 }
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106 override wdabs yPos () {
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107 return y;
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108 }
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109
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110 /* Set size: minimal size is (mw,mh). Note that both resizable and fixed widgets should allow
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111 * enlarging, so in both cases this is a correct implementation. */
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112 override void setWidth (wdim nw, int) {
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113 debug if (nw < mw) logger.warn ("Widget width set below minimal size");
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114 w = (nw >= mw ? nw : mw);
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115 }
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116 override void setHeight (wdim nh, int) {
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117 debug if (nh < mh) logger.warn ("Widget height set below minimal size");
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118 h = (nh >= mh ? nh : mh);
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119 }
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120
114
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121 override void setPosition (wdim nx, wdim ny) {
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122 x = nx;
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123 y = ny;
34
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124 }
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125 //END Size and position
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126
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127 //BEGIN Events
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128 /* This method is only called when the location is over this widget; hence for all widgets
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129 * without children this method is valid. */
114
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130 override IChildWidget getWidget (wdim cx, wdim cy) {
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131 debug assert (cx >= x && cx < x + w && cy >= y && cy < y + h, "getWidget: not on widget (code error)");
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132 return this;
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133 }
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134
117
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135 // Should be valid for any widget.
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136 override bool onSelf (wdabs cx, wdabs cy) {
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137 return cx >= x && cx < x + w && cy >= y && cy < y + h;
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138 }
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139
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140 /* Dummy event method (suitable for all widgets which don't respond to events). */
114
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141 override int clickEvent (wdabs cx, wdabs cy, ubyte b, bool state) {
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142 return 0;
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143 }
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144
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145 /* Dummy functions: suitable for widgets with no text input. */
114
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146 override void keyEvent (ushort, char[]) {}
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147 override void keyFocusLost () {}
113
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148
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149 // Currently only applies to popup widgets.
114
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150 override void highlight (bool state) {}
113
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151
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152 // Only useful to widgets creating popups.
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153 override void popupClose () {}
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154 override bool popupParentClick () {
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155 return true;
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156 }
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157 //END Events
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158
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159 /* Basic draw method: draw the background (all widgets should do this). */
114
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160 override void draw () {
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161 mgr.renderer.drawWidgetBack (x,y, w,h);
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162 }
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163
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164 protected:
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165 /**********************************************************************************************
112
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166 * Widgets may use W*Check as a utility to check for existance of data. Its use is encouraged,
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167 * so that the checks can easily be updated should WidgetData be changed.
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168 *
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169 * Variants:
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170 * WDCheck checks the exact length of integer and string data.
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171 * WDCCheck checks data as WDCheck and that the content passed is valid.
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172 * WDCMinCheck does the same as WDCCheck, but allows more data than required (used by some
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173 * generic widgets).
91
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174 *
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175 * Params:
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176 * data = the WidgetData to check lengths of
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177 * n_ints = number of integers wanted
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178 * n_strings= number of strings (default 0 since not all widgets use strings)
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179 *********************************************************************************************/
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180 void WDCheck (WidgetData data, size_t n_ints, size_t n_strings = 0) {
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181 if (data.ints.length != n_ints ||
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182 data.strings.length != n_strings)
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183 throw new WidgetDataException (this);
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184 }
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185 /** ditto */
112
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186 void WDCCheck (WidgetData data, size_t n_ints, size_t n_strings, IContent c) {
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187 if (data.ints.length != n_ints ||
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188 data.strings.length != n_strings)
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189 throw new WidgetDataException (this);
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190 if (c is null)
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191 throw new ContentException (this);
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192 }
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193 /** ditto */
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194 void WDCMinCheck (WidgetData data, size_t n_ints, size_t n_strings, IContent c) {
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195 if (data.ints.length < n_ints ||
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196 data.strings.length < n_strings)
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197 throw new WidgetDataException (this);
112
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198 if (c is null)
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199 throw new ContentException (this);
91
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200 }
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201
121
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202 IWidgetManager mgr; // the enclosing window
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203 IParentWidget parent; // the parent widget
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204 wdim x, y; // position
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205 widgetID id; // The widget's ID, used for saving data
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206 wdim w, h; // size
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207 wdim mw = 0, mh = 0; // minimal or fixed size, depending on whether the widget is
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208 // resizible; both types of widgets should actually be expandable.
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209 }
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210
92
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211 /*************************************************************************************************
113
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212 * Abstract base widget classes to facilitate parent widgets.
111
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213 *
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214 * Parent widgets probably need to overload these functions (from AWidget):
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215 * setup, saveChanges, setPosition, getWidget, draw, setWidth and setHeight.
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216 *************************************************************************************************/
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217 abstract class AParentWidget : AWidget
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218 {
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219 this (IWidgetManager mgr, IParentWidget parent, widgetID id) {
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220 super (mgr, parent, id);
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221 }
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222
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223 override bool setup (uint n, uint flags) {
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224 debug (mdeWidgets) logger.trace ("AParentWidget.setup");
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225 bool c = false;
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226 foreach (w; subWidgets) {
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227 debug assert (w);
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228 c |= w.setup (n,flags);
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229 }
111
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230 return c;
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231 }
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232
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233 override bool saveChanges () {
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234 bool c = false;
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235 foreach (w; subWidgets)
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236 c |= w.saveChanges;
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237 return c;
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238 }
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239
126
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240 size_t getWidgetIndex (IChildWidget widg) {
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241 foreach (i,w; subWidgets)
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242 if (w is widg)
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243 return i;
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244
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245 throw new GuiException ("getWidgetIndex: widget not found (code error)");
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246 }
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247
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248 protected:
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249 IChildWidget[] subWidgets;
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250 }
113
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251 /** ditto */
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252 abstract class AParentSingleWidget : AWidget
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253 {
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254 this (IWidgetManager mgr, IParentWidget parent, widgetID id) {
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255 super (mgr, parent, id);
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256 }
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257
114
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258 override bool setup (uint n, uint flags) {
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259 debug (mdeWidgets) logger.trace ("AParentSingleWidget.setup");
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260 debug assert (subWidget);
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261 return subWidget.setup (n,flags);
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262 }
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263
114
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264 override bool saveChanges () {
113
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265 return subWidget.saveChanges;
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266 }
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267
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268 protected:
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269 IChildWidget subWidget;
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270 }
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271
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272 /** A base for fixed-size widgets taking their size from the creation data. */
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273 class FixedWidget : AWidget {
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274 // Check data.length is at least 3 before calling!
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275 /** Constructor for a fixed-size [blank] widget.
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276 *
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277 * Widget uses the initialisation data:
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278 * [widgetID, w, h]
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279 * where w, h is the fixed size. */
121
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280 this (IWidgetManager mgr, IParentWidget parent, widgetID id, WidgetData data) {
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281 super (mgr, parent, id);
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282 w = mw = cast(wdim) data.ints[1];
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283 h = mh = cast(wdim) data.ints[2];
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284 }
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285 }
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25cb7420dc91 A massive overhaul/rewrite for the gui's data management and setup code. Currently much that was working is broken.
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286
37
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287 /** A base for resizable widgets. */
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288 class SizableWidget : AWidget {
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289 // Check data.length is at least 1 before calling!
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290 /// Constructor for a completely resizable [blank] widget.
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291 this (IWidgetManager mgr, IParentWidget parent, widgetID id) {
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292 super (mgr, parent, id);
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293 }
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294
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295 override bool isWSizable () { return true; }
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296 override bool isHSizable () { return true; }
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297 }
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298
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299 /** For pressable buttons.
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300 *
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301 * Overriding classes should implement this() (setting the size), draw() and activated(). */
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302 abstract class AButtonWidget : AWidget
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303 {
121
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304 protected this (IWidgetManager mgr, IParentWidget parent, widgetID id) {
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305 super (mgr, parent, id);
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306 }
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307
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308 /// May be over-ridden. Pushed is true if the button has been pushed and not released.
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309 override void draw () {
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310 mgr.renderer.drawButton (x,y, w,h, pushed);
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311 }
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312
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313 /// Handles the down-click
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314 override int clickEvent (wdabs, wdabs, ubyte b, bool state) {
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315 if (b == 1 && state == true) {
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316 pushed = true;
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317 mgr.requestRedraw;
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318 mgr.addClickCallback (&clickWhilePushed);
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319 mgr.addMotionCallback (&motionWhilePushed);
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320 }
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321 return 0;
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322 }
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323
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324 /// Called when a mouse click event occurs while held; handles up-click
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325 bool clickWhilePushed (wdabs cx, wdabs cy, ubyte b, bool state) {
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326 if (b == 1 && state == false) {
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327 if (cx >= x && cx < x+w && cy >= y && cy < y+h) // button event
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328 activated();
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329
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330 pushed = false;
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331 mgr.requestRedraw;
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332 mgr.removeCallbacks (cast(void*) this);
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333
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334 return true;
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335 }
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336 return false;
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337 }
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338 /// Called when a mouse motion event occurs while held; handles pushing in/out on hover
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339 void motionWhilePushed (wdabs cx, wdabs cy) {
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340 bool oldPushed = pushed;
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341 if (cx >= x && cx < x+w && cy >= y && cy < y+h) pushed = true;
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342 else pushed = false;
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343 if (oldPushed != pushed)
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344 mgr.requestRedraw;
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345 }
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346
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347 /// The action triggered when the button is clicked...
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348 void activated ();
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349
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350 protected:
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351 bool pushed = false; /// True if button is pushed in (visually)
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352 }