Mercurial > projects > mde
annotate mde/gui/widget/Widget.d @ 112:fe061009029d
EnumContent; log level can be selected from a popup list.
New EnumContent, with code to load translations in Items. Editable as an AStringContent.
Hacked OptionsMisc to use an EnumContent.
Implemented a EnumContentWidget providing a pop-up list to select from (still needs improving).
Moved IContent to its own module.
ContentExceptions thrown via WDCCheck now.
Fixed a small bug with reloading translations.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sat, 13 Dec 2008 12:54:43 +0000 |
parents | 1655693702fc |
children | 9824bee909fd |
rev | line source |
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1 /* LICENSE BLOCK |
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2 Part of mde: a Modular D game-oriented Engine |
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3 Copyright © 2007-2008 Diggory Hardy |
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4 |
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5 This program is free software: you can redistribute it and/or modify it under the terms |
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6 of the GNU General Public License as published by the Free Software Foundation, either |
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7 version 2 of the License, or (at your option) any later version. |
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8 |
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9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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11 See the GNU General Public License for more details. |
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12 |
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13 You should have received a copy of the GNU General Public License |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
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15 |
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16 /************************************************************************************************* |
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17 * GUI Widget module. |
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18 * |
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19 * This module contains some base widget classes suitable for widget classes to inherit. However, |
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20 * inheriting one of them is by no means necessary for a widget so long as the IWidget interface |
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21 * is implemented. |
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22 * |
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23 * Abstract widget classes have an 'A' prepended to the name, similar to the 'I' convention for |
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24 * interfaces. |
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25 *************************************************************************************************/ |
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26 module mde.gui.widget.Widget; |
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27 |
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28 public import mde.gui.widget.Ifaces; |
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29 import mde.content.IContent; |
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30 import mde.gui.exception; |
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31 |
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32 debug { |
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33 import tango.util.log.Log : Log, Logger; |
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34 private Logger logger; |
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35 static this () { |
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36 logger = Log.getLogger ("mde.gui.widget.Widget"); |
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37 } |
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38 } |
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39 |
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40 |
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41 /************************************************************************************************* |
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42 * An abstract base widget class. |
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43 * |
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44 * This abstract class, and the more concrete FixedWidget and ScalableWidget classes provides a |
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45 * useful basic implementation for widgets. Widgets need not inherit these (they only need |
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46 * implement IWidget); they are simply provided for convenience and to promote code reuse. |
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47 *************************************************************************************************/ |
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48 abstract class AWidget : IChildWidget |
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49 { |
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50 //BEGIN Load and save |
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51 // Base this() for child Widgets. |
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52 protected this (IWidgetManager mgr, widgetID id, WidgetData) { |
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53 this.mgr = mgr; |
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54 this.id = id; |
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55 } |
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56 |
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57 // Widgets need to do their initialization either in this() or setup(). |
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58 bool setup (uint,uint) { |
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59 return false; |
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60 } |
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61 |
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62 // Don't save any data: fine for many widgets. |
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63 bool saveChanges () { |
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64 return false; |
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65 } |
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66 //END Load and save |
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67 |
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68 //BEGIN Size and position |
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69 bool isWSizable () { return false; } |
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70 bool isHSizable () { return false; } |
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71 |
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72 /* Return minimal/fixed size. */ |
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73 wdim minWidth () { |
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74 return mw; |
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75 } |
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76 wdim minHeight () { |
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77 return mh; |
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78 } |
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79 |
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80 wdim width () { |
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81 return w; |
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82 } |
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83 wdim height() { |
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84 return h; |
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85 } |
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86 |
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87 deprecated void getCurrentSize (out wdim cw, out wdim ch) { |
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88 cw = w; |
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89 ch = h; |
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90 } |
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91 |
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92 /* Set size: minimal size is (mw,mh). Note that both resizable and fixed widgets should allow |
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93 * enlarging, so in both cases this is a correct implementation. */ |
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94 void setWidth (wdim nw, int) { |
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95 debug if (nw < mw) logger.warn ("Widget width set below minimal size"); |
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96 w = (nw >= mw ? nw : mw); |
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97 } |
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98 void setHeight (wdim nh, int) { |
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99 debug if (nh < mh) logger.warn ("Widget height set below minimal size"); |
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100 h = (nh >= mh ? nh : mh); |
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101 } |
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102 |
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103 void setPosition (wdim nx, wdim ny) { |
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104 x = nx; |
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105 y = ny; |
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106 } |
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107 //END Size and position |
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108 |
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109 //BEGIN Events |
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110 /* This method is only called when the location is over this widget; hence for all widgets |
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111 * without children this method is valid. */ |
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112 IChildWidget getWidget (wdim cx, wdim cy) { |
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113 debug assert (cx >= x && cx < x + w && cy >= y && cy < y + h, "getWidget: not on widget (code error)"); |
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114 return this; |
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115 } |
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116 |
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117 /* Dummy event method (suitable for all widgets which don't respond to events). */ |
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118 int clickEvent (wdabs cx, wdabs cy, ubyte b, bool state) { |
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119 return 0; |
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120 } |
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121 |
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122 /* Dummy functions: suitable for widgets with no text input. */ |
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123 void keyEvent (ushort, char[]) {} |
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124 void keyFocusLost () {} |
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125 //END Events |
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126 |
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127 /* Basic draw method: draw the background (all widgets should do this). */ |
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128 void draw () { |
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129 mgr.renderer.drawWidgetBack (x,y, w,h); |
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130 } |
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131 |
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132 protected: |
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133 /********************************************************************************************** |
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134 * Widgets may use W*Check as a utility to check for existance of data. Its use is encouraged, |
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135 * so that the checks can easily be updated should WidgetData be changed. |
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136 * |
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137 * Variants: |
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138 * WDCheck checks the exact length of integer and string data. |
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139 * WDCCheck checks data as WDCheck and that the content passed is valid. |
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140 * WDCMinCheck does the same as WDCCheck, but allows more data than required (used by some |
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141 * generic widgets). |
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142 * |
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143 * Params: |
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144 * data = the WidgetData to check lengths of |
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145 * n_ints = number of integers wanted |
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146 * n_strings= number of strings (default 0 since not all widgets use strings) |
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147 *********************************************************************************************/ |
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148 void WDCheck (WidgetData data, size_t n_ints, size_t n_strings = 0) { |
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149 if (data.ints.length != n_ints || |
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150 data.strings.length != n_strings) |
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151 throw new WidgetDataException (this); |
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152 } |
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153 /** ditto */ |
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154 void WDCCheck (WidgetData data, size_t n_ints, size_t n_strings, IContent c) { |
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155 if (data.ints.length != n_ints || |
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156 data.strings.length != n_strings) |
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157 throw new WidgetDataException (this); |
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158 if (c is null) |
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159 throw new ContentException (this); |
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160 } |
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161 /** ditto */ |
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162 void WDCMinCheck (WidgetData data, size_t n_ints, size_t n_strings, IContent c) { |
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163 if (data.ints.length < n_ints || |
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164 data.strings.length < n_strings) |
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165 throw new WidgetDataException (this); |
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166 if (c is null) |
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167 throw new ContentException (this); |
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168 } |
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169 |
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170 widgetID id; // The widget's ID, used for saving data |
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171 IWidgetManager mgr; // the enclosing window |
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172 wdim x, y; // position |
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173 wdim w, h; // size |
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174 wdim mw = 0, mh = 0; // minimal or fixed size, depending on whether the widget is |
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175 // resizible; both types of widgets should actually be expandable. |
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176 } |
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177 |
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178 /************************************************************************************************* |
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179 * An abstract base widget class for parent widgets (many parent widgets don't use these methods). |
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180 * |
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181 * Parent widgets probably need to overload these functions (from AWidget): |
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182 * setup, saveChanges, setPosition, getWidget, draw, setWidth and setHeight. |
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183 *************************************************************************************************/ |
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184 abstract class AParentWidget : AWidget |
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185 { |
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186 this (IWidgetManager mgr, widgetID id, WidgetData data) { |
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187 super (mgr, id, data); |
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188 } |
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189 |
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190 bool setup (uint n, uint flags) { |
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191 bool c = false; |
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192 foreach (w; subWidgets) |
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193 c |= w.setup (n,flags); |
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194 return c; |
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195 } |
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196 |
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197 bool saveChanges () { |
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198 bool c = false; |
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199 foreach (w; subWidgets) |
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200 c |= w.saveChanges; |
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201 return c; |
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202 } |
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203 |
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204 protected: |
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205 IChildWidget[] subWidgets; |
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206 } |
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207 |
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208 /** A base for fixed-size widgets taking their size from the creation data. */ |
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209 class FixedWidget : AWidget { |
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210 // Check data.length is at least 3 before calling! |
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211 /** Constructor for a fixed-size [blank] widget. |
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212 * |
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213 * Widget uses the initialisation data: |
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214 * [widgetID, w, h] |
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215 * where w, h is the fixed size. */ |
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216 this (IWidgetManager mgr, widgetID id, WidgetData data) { |
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217 super (mgr, id, data); |
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218 w = mw = cast(wdim) data.ints[1]; |
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219 h = mh = cast(wdim) data.ints[2]; |
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220 } |
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221 } |
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222 |
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223 /** A base for resizable widgets. */ |
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224 class SizableWidget : AWidget { |
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225 // Check data.length is at least 1 before calling! |
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226 /// Constructor for a completely resizable [blank] widget. |
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227 this (IWidgetManager mgr, widgetID id, WidgetData data) { |
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228 super (mgr, id, data); |
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229 } |
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230 |
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231 bool isWSizable () { return true; } |
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232 bool isHSizable () { return true; } |
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233 } |
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234 |
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235 /** For pressable buttons. |
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236 * |
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237 * Overriding classes should implement this() (setting the size), draw() and activated(). */ |
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238 abstract class AButtonWidget : AWidget |
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239 { |
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240 protected this (IWidgetManager mgr, widgetID id, WidgetData data) { |
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241 super (mgr, id, data); |
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242 } |
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243 |
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244 /// May be over-ridden. Pushed is true if the button has been pushed and not released. |
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245 void draw () { |
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246 mgr.renderer.drawButton (x,y, w,h, pushed); |
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247 } |
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248 |
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249 /// Handles the down-click |
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250 int clickEvent (wdabs, wdabs, ubyte b, bool state) { |
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251 if (b == 1 && state == true) { |
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252 pushed = true; |
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253 mgr.requestRedraw; |
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254 mgr.addClickCallback (&clickWhilePushed); |
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255 mgr.addMotionCallback (&motionWhilePushed); |
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256 } |
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257 return 0; |
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258 } |
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259 |
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260 /// Called when a mouse click event occurs while held; handles up-click |
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261 bool clickWhilePushed (wdabs cx, wdabs cy, ubyte b, bool state) { |
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262 if (b == 1 && state == false) { |
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263 if (cx >= x && cx < x+w && cy >= y && cy < y+h) // button event |
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264 activated(); |
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265 |
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266 pushed = false; |
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267 mgr.requestRedraw; |
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268 mgr.removeCallbacks (cast(void*) this); |
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269 |
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270 return true; |
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271 } |
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272 return false; |
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273 } |
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274 /// Called when a mouse motion event occurs while held; handles pushing in/out on hover |
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275 void motionWhilePushed (wdabs cx, wdabs cy) { |
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276 bool oldPushed = pushed; |
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277 if (cx >= x && cx < x+w && cy >= y && cy < y+h) pushed = true; |
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278 else pushed = false; |
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279 if (oldPushed != pushed) |
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280 mgr.requestRedraw; |
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281 } |
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282 |
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283 /// The action triggered when the button is clicked... |
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284 void activated (); |
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285 |
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286 protected: |
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287 bool pushed = false; /// True if button is pushed in (visually) |
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288 } |
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289 |
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290 |