annotate mde/gui/widget/Widget.d @ 76:65780e0e48e6

Re-enabled click event passing in the gui to make ButtonWidget work. Bugfix (pass void* not class reference). Change to allow compilation with dmd 1.027 (don't use DefaultData's Arg!() template).
author Diggory Hardy <diggory.hardy@gmail.com>
date Mon, 28 Jul 2008 18:49:18 +0100
parents 25cb7420dc91
children 3dfd934100f7
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1 /* LICENSE BLOCK
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2 Part of mde: a Modular D game-oriented Engine
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3 Copyright © 2007-2008 Diggory Hardy
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4
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5 This program is free software: you can redistribute it and/or modify it under the terms
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6 of the GNU General Public License as published by the Free Software Foundation, either
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7 version 2 of the License, or (at your option) any later version.
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8
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9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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11 See the GNU General Public License for more details.
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12
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13 You should have received a copy of the GNU General Public License
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */
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16 /** GUI Widget module.
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17 *
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18 * This module contains some base widget classes suitable for widget classes to inherit. However,
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19 * inheriting one of them is by no means necessary for a widget so long as the IWidget interface is
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20 * implemented. */
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21 module mde.gui.widget.Widget;
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22
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23 public import mde.gui.widget.Ifaces;
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24 import mde.gui.renderer.IRenderer;
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26 /** An abstract base widget class.
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27 *
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28 * This abstract class, and the more concrete FixedWidget and ScalableWidget classes provides a
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29 * useful basic implementation for widgets. Widgets need not inherit these (they only need implement
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30 * IWidget); they are simply provided for convenience and to promote code reuse. */
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31 abstract class Widget : IChildWidget
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32 {
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33 //BEGIN Load and save
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34 // Base this() for child Widgets.
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35 this (IWidgetManager mgr, WidgetData data) {
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36 this.mgr = mgr;
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37 }
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39 // Very basic implementation which assumes the renderer cannot affect the widget's size.
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40 bool rendererChanged () {
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41 return false;
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42 }
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43 //END Load and save
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44
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45 //BEGIN Size and position
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46 bool isWSizable () { return false; }
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47 bool isHSizable () { return false; }
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48
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49 /* Return minimal/fixed size. */
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50 wdim minWidth () {
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51 return mw;
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52 }
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53 wdim minHeight () {
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54 return mh;
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55 }
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57 deprecated void getCurrentSize (out wdim cw, out wdim ch) {
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58 cw = w;
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59 ch = h;
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60 }
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62 /* Set size: minimal size is (mw,mh). Note that both resizable and fixed widgets should allow
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63 * enlarging, so in both cases this is a correct implementation. */
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64 void setWidth (wdim nw, int) {
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65 w = (nw >= mw ? nw : mw);
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66 }
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67 void setHeight (wdim nh, int) {
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68 h = (nh >= mh ? nh : mh);
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69 }
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71 void setPosition (wdim nx, wdim ny) {
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72 x = nx;
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73 y = ny;
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74 }
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75 //END Size and position
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77 //BEGIN Events
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78 /* This method is only called when the location is over this widget; hence for all widgets
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79 * without children this method is valid. */
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80 IChildWidget getWidget (wdim,wdim) {
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81 return this;
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82 }
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84 /* Dummy event method (suitable for all widgets which don't respond to events). */
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85 void clickEvent (wdabs cx, wdabs cy, ubyte b, bool state) {}
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86 //END Events
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87
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88 /* Basic draw method: draw the background (all widgets should do this). */
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89 void draw () {
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90 mgr.renderer.drawWidgetBack (x,y, w,h);
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91 }
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92
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93 protected:
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94 IWidgetManager mgr; // the enclosing window
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95 wdim x, y; // position
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96 wdim w, h; // size
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97 wdim mw = 0, mh = 0; // minimal or fixed size, depending on whether the widget is
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98 // resizible; both types of widgets should actually be expandable.
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99 }
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100
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101 /** A base for fixed-size widgets taking their size from the creation data. */
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102 class FixedWidget : Widget {
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103 // Check data.length is at least 3 before calling!
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104 /** Constructor for a fixed-size [blank] widget.
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105 *
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106 * Widget uses the initialisation data:
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107 * [widgetID, w, h]
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108 * where w, h is the fixed size. */
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109 this (IWidgetManager mgr, WidgetData data) {
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110 super (mgr, data);
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111 mw = cast(wdim) data.ints[1];
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112 mh = cast(wdim) data.ints[2];
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113 w = mw;
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114 h = mh;
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115 }
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116 }
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117
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118 /** A base for resizable widgets. */
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119 class SizableWidget : Widget {
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120 // Check data.length is at least 1 before calling!
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891211f034f2 Changes to widgets: widgets may now get strings as creation data. Strings for TextWidgets can be set in files (in a temporary mannor).
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121 /// Constructor for a completely resizable [blank] widget.
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122 this (IWidgetManager mgr, WidgetData data) {
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123 super (mgr, data);
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124 }
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125
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126 bool isWSizable () { return true; }
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127 bool isHSizable () { return true; }
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128 }