annotate dstep/opengl/OpenGL.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
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1 /**
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2 * Copyright: Copyright (c) 2009 Jacob Carlborg.
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3 * Authors: Jacob Carlborg
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4 * Version: Initial created: Sep 24, 2009
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5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
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6 */
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7 module dstep.opengl.OpenGL;
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8
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9 public:
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10
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11 //import dstep.AvailabilityMacros;
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12 import dstep.opengl.CGLCurrent;
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13 import dstep.opengl.CGLTypes;
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14 import dstep.opengl.gl;
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15
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16 extern (C)
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17 {
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18 int CGLChoosePixelFormat (CGLPixelFormatAttribute* attribs, CGLPixelFormatObj* pix, GLint* npix);
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19 int CGLDestroyPixelFormat (CGLPixelFormatObj pix);
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20 int CGLDescribePixelFormat (CGLPixelFormatObj pix, int pix_num, int attrib, GLint* value);
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21 void CGLReleasePixelFormat (CGLPixelFormatObj pix);
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22 CGLPixelFormatObj CGLRetainPixelFormat (CGLPixelFormatObj pix);
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23 uint CGLGetPixelFormatRetainCount (CGLPixelFormatObj pix);
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24 int CGLQueryRendererInfo (uint display_mask, CGLRendererInfoObj* rend, GLint* nrend);
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25 int CGLDestroyRendererInfo (CGLRendererInfoObj rend);
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26 int CGLDescribeRenderer (CGLRendererInfoObj rend, int rend_num, int prop, GLint* value);
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27 int CGLCreateContext (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj* ctx);
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28 int CGLDestroyContext (CGLContextObj ctx);
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29 int CGLCopyContext (CGLContextObj src, CGLContextObj dst, uint mask);
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30 CGLContextObj CGLRetainContext (CGLContextObj ctx);
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31 void CGLReleaseContext (CGLContextObj ctx);
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32 uint CGLGetContextRetainCount (CGLContextObj ctx);
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33 CGLPixelFormatObj CGLGetPixelFormat (CGLContextObj ctx);
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34 int CGLCreatePBuffer (int width, int height, uint target, uint internalFormat, int max_level, CGLPBufferObj* pbuffer);
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35 int CGLDestroyPBuffer (CGLPBufferObj pbuffer);
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36 int CGLDescribePBuffer (CGLPBufferObj obj, GLsizei* width, GLsizei* height, GLenum* target, GLenum* internalFormat, GLint* mipmap);
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37 int CGLTexImagePBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, uint source);
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38 CGLPBufferObj CGLRetainPBuffer (CGLPBufferObj pbuffer);
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39 void CGLReleasePBuffer (CGLPBufferObj pbuffer);
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40 uint CGLGetPBufferRetainCount (CGLPBufferObj pbuffer);
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41 int CGLSetOffScreen (CGLContextObj ctx, int width, int height, int rowbytes, void* baseaddr);
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42 int CGLGetOffScreen (CGLContextObj ctx, GLsizei* width, GLsizei* height, GLint* rowbytes, void** baseaddr);
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43 int CGLSetFullScreen (CGLContextObj ctx);
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44 int CGLSetPBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, uint face, int level, int screen);
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45 int CGLGetPBuffer (CGLContextObj ctx, CGLPBufferObj* pbuffer, GLenum* face, GLint* level, GLint* screen);
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46 int CGLClearDrawable (CGLContextObj ctx);
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47 int CGLFlushDrawable (CGLContextObj ctx);
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48 int CGLEnable (CGLContextObj ctx, int pname);
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49 int CGLDisable (CGLContextObj ctx, int pname);
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50 int CGLIsEnabled (CGLContextObj ctx, int pname, GLint* enable);
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51 int CGLSetParameter (CGLContextObj ctx, int pname, GLint* params);
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52 int CGLGetParameter (CGLContextObj ctx, int pname, GLint* params);
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53 int CGLSetVirtualScreen (CGLContextObj ctx, int screen);
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54 int CGLGetVirtualScreen (CGLContextObj ctx, GLint* screen);
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55 int CGLSetOption (int pname, int param);
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56 int CGLGetOption (int pname, GLint* param);
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57 int CGLLockContext (CGLContextObj ctx);
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58 int CGLUnlockContext (CGLContextObj ctx);
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59 void CGLGetVersion (GLint* majorvers, GLint* minorvers);
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60 char* CGLErrorString (int error);
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61 }