comparison dstep/opengl/OpenGL.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
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15:7ff919f595d5 16:19885b43130e
1 /**
2 * Copyright: Copyright (c) 2009 Jacob Carlborg.
3 * Authors: Jacob Carlborg
4 * Version: Initial created: Sep 24, 2009
5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
6 */
7 module dstep.opengl.OpenGL;
8
9 public:
10
11 //import dstep.AvailabilityMacros;
12 import dstep.opengl.CGLCurrent;
13 import dstep.opengl.CGLTypes;
14 import dstep.opengl.gl;
15
16 extern (C)
17 {
18 int CGLChoosePixelFormat (CGLPixelFormatAttribute* attribs, CGLPixelFormatObj* pix, GLint* npix);
19 int CGLDestroyPixelFormat (CGLPixelFormatObj pix);
20 int CGLDescribePixelFormat (CGLPixelFormatObj pix, int pix_num, int attrib, GLint* value);
21 void CGLReleasePixelFormat (CGLPixelFormatObj pix);
22 CGLPixelFormatObj CGLRetainPixelFormat (CGLPixelFormatObj pix);
23 uint CGLGetPixelFormatRetainCount (CGLPixelFormatObj pix);
24 int CGLQueryRendererInfo (uint display_mask, CGLRendererInfoObj* rend, GLint* nrend);
25 int CGLDestroyRendererInfo (CGLRendererInfoObj rend);
26 int CGLDescribeRenderer (CGLRendererInfoObj rend, int rend_num, int prop, GLint* value);
27 int CGLCreateContext (CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj* ctx);
28 int CGLDestroyContext (CGLContextObj ctx);
29 int CGLCopyContext (CGLContextObj src, CGLContextObj dst, uint mask);
30 CGLContextObj CGLRetainContext (CGLContextObj ctx);
31 void CGLReleaseContext (CGLContextObj ctx);
32 uint CGLGetContextRetainCount (CGLContextObj ctx);
33 CGLPixelFormatObj CGLGetPixelFormat (CGLContextObj ctx);
34 int CGLCreatePBuffer (int width, int height, uint target, uint internalFormat, int max_level, CGLPBufferObj* pbuffer);
35 int CGLDestroyPBuffer (CGLPBufferObj pbuffer);
36 int CGLDescribePBuffer (CGLPBufferObj obj, GLsizei* width, GLsizei* height, GLenum* target, GLenum* internalFormat, GLint* mipmap);
37 int CGLTexImagePBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, uint source);
38 CGLPBufferObj CGLRetainPBuffer (CGLPBufferObj pbuffer);
39 void CGLReleasePBuffer (CGLPBufferObj pbuffer);
40 uint CGLGetPBufferRetainCount (CGLPBufferObj pbuffer);
41 int CGLSetOffScreen (CGLContextObj ctx, int width, int height, int rowbytes, void* baseaddr);
42 int CGLGetOffScreen (CGLContextObj ctx, GLsizei* width, GLsizei* height, GLint* rowbytes, void** baseaddr);
43 int CGLSetFullScreen (CGLContextObj ctx);
44 int CGLSetPBuffer (CGLContextObj ctx, CGLPBufferObj pbuffer, uint face, int level, int screen);
45 int CGLGetPBuffer (CGLContextObj ctx, CGLPBufferObj* pbuffer, GLenum* face, GLint* level, GLint* screen);
46 int CGLClearDrawable (CGLContextObj ctx);
47 int CGLFlushDrawable (CGLContextObj ctx);
48 int CGLEnable (CGLContextObj ctx, int pname);
49 int CGLDisable (CGLContextObj ctx, int pname);
50 int CGLIsEnabled (CGLContextObj ctx, int pname, GLint* enable);
51 int CGLSetParameter (CGLContextObj ctx, int pname, GLint* params);
52 int CGLGetParameter (CGLContextObj ctx, int pname, GLint* params);
53 int CGLSetVirtualScreen (CGLContextObj ctx, int screen);
54 int CGLGetVirtualScreen (CGLContextObj ctx, GLint* screen);
55 int CGLSetOption (int pname, int param);
56 int CGLGetOption (int pname, GLint* param);
57 int CGLLockContext (CGLContextObj ctx);
58 int CGLUnlockContext (CGLContextObj ctx);
59 void CGLGetVersion (GLint* majorvers, GLint* minorvers);
60 char* CGLErrorString (int error);
61 }