Mercurial > projects > mde
view mde/gui/content/ContentText.d @ 59:672b6b162a36
Added very basic (and currently useless) content support.
author | Diggory Hardy <diggory.hardy@gmail.com> |
---|---|
date | Sat, 14 Jun 2008 17:52:22 +0100 |
parents | |
children |
line wrap: on
line source
/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** The content system − text. */ module mde.gui.content.ContentText; /** Text content. */ /* May end up extending a universal content type. * Services like copy/paste could work on universal content. * * NOTE: Needs to be a reference type really. * Could alternately be: * alias ContentTextStruct* ContentText * where ContentTextStruct is a struct. */ class ContentText /+ : Content +/ { /// Get the text. char[] text () { return text_; } protected: //NOTE: need to allow cache-invalidating when text changes! const char[] text_ = "\"a@b\" − an example"; }