Mercurial > projects > mde
comparison mde/gui/content/ContentText.d @ 59:672b6b162a36
Added very basic (and currently useless) content support.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sat, 14 Jun 2008 17:52:22 +0100 |
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58:d43523ed4b62 | 59:672b6b162a36 |
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1 /* LICENSE BLOCK | |
2 Part of mde: a Modular D game-oriented Engine | |
3 Copyright © 2007-2008 Diggory Hardy | |
4 | |
5 This program is free software: you can redistribute it and/or modify it under the terms | |
6 of the GNU General Public License as published by the Free Software Foundation, either | |
7 version 2 of the License, or (at your option) any later version. | |
8 | |
9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
11 See the GNU General Public License for more details. | |
12 | |
13 You should have received a copy of the GNU General Public License | |
14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
15 | |
16 /** The content system − text. | |
17 */ | |
18 module mde.gui.content.ContentText; | |
19 | |
20 /** Text content. */ | |
21 /* May end up extending a universal content type. | |
22 * Services like copy/paste could work on universal content. | |
23 * | |
24 * NOTE: Needs to be a reference type really. | |
25 * Could alternately be: | |
26 * alias ContentTextStruct* ContentText | |
27 * where ContentTextStruct is a struct. */ | |
28 class ContentText /+ : Content +/ | |
29 { | |
30 | |
31 /// Get the text. | |
32 char[] text () { | |
33 return text_; | |
34 } | |
35 | |
36 protected: | |
37 //NOTE: need to allow cache-invalidating when text changes! | |
38 const char[] text_ = "\"a@b\" − an example"; | |
39 } |