diff mde/gui/content/ContentText.d @ 59:672b6b162a36

Added very basic (and currently useless) content support.
author Diggory Hardy <diggory.hardy@gmail.com>
date Sat, 14 Jun 2008 17:52:22 +0100
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mde/gui/content/ContentText.d	Sat Jun 14 17:52:22 2008 +0100
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+/* LICENSE BLOCK
+Part of mde: a Modular D game-oriented Engine
+Copyright © 2007-2008 Diggory Hardy
+
+This program is free software: you can redistribute it and/or modify it under the terms
+of the GNU General Public License as published by the Free Software Foundation, either
+version 2 of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>. */
+
+/** The content system − text.
+ */
+module mde.gui.content.ContentText;
+
+/** Text content. */
+/* May end up extending a universal content type.
+ *  Services like copy/paste could work on universal content.
+ *
+ * NOTE: Needs to be a reference type really.
+ *  Could alternately be:
+ *      alias ContentTextStruct* ContentText
+ *  where ContentTextStruct is a struct. */
+class ContentText /+ : Content +/
+{
+    
+    /// Get the text.
+    char[] text () {
+        return text_;
+    }
+    
+protected:
+    //NOTE: need to allow cache-invalidating when text changes!
+    const char[] text_ = "\"a@b\" − an example";
+}