Mercurial > projects > mde
comparison mde/gui/IGui.d @ 41:b3a6ca4516b4
The renderer now controls which parts of the window border allow resizing.
committer: Diggory Hardy <diggory.hardy@gmail.com>
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Tue, 13 May 2008 12:02:36 +0100 |
parents | 57d000574d75 |
children | d43523ed4b62 |
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40:b28d7adc786b | 41:b3a6ca4516b4 |
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13 You should have received a copy of the GNU General Public License | 13 You should have received a copy of the GNU General Public License |
14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ | 14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
15 | 15 |
16 module mde.gui.IGui; | 16 module mde.gui.IGui; |
17 | 17 |
18 public import mde.gui.renderer.IRenderer; | |
19 | |
20 /** The Gui interface. | 18 /** The Gui interface. |
21 * | 19 * |
22 * This contains the functions for use by Windows, not those for external use (use Gui directly for | 20 * This contains the functions for use by Windows, not those for external use (use Gui directly for |
23 * that). */ | 21 * that). */ |
24 interface IGui | 22 interface IGui |
25 { | 23 { |
26 /** Get the Gui's renderer. May be overriden by the window. */ | 24 /** Get the GUI's rendererName for creating a renderer (may be overridden by the window). */ |
27 IRenderer renderer (); | 25 char[] rendererName (); |
28 | 26 |
29 /** Called by a sub-widget when a redraw is necessary (since drawing may sometimes be done on | 27 /** Called by a sub-widget when a redraw is necessary (since drawing may sometimes be done on |
30 * event. | 28 * event. |
31 * | 29 * |
32 * Currently forces the whole Gui to be redrawn. */ | 30 * Currently forces the whole Gui to be redrawn. */ |
33 void requestRedraw (); | 31 void requestRedraw (); |
34 | 32 |
35 /** Add a mouse click callback: delegate will be called for all mouse click events recieved. */ | 33 /** Add a mouse click callback: delegate will be called for all mouse click events recieved. |
36 void addClickCallback (void delegate (ushort cx, ushort cy, ubyte b, bool state) dg); | 34 * |
35 * The delegate should return true if it accepts the event and no further processing is | |
36 * required (i.e. the event should not be handled by anything else), false otherwise. | |
37 * Note that this is not a mechanism to prevent unwanted event handling, and in the future may | |
38 * be removed (so event handling cannot be cut short). */ | |
39 void addClickCallback (bool delegate (ushort cx, ushort cy, ubyte b, bool state) dg); | |
37 /** Add a mouse motion callback: delegate will be called for all motion events recieved. */ | 40 /** Add a mouse motion callback: delegate will be called for all motion events recieved. */ |
38 void addMotionCallback (void delegate (ushort cx, ushort cy) dg); | 41 void addMotionCallback (void delegate (ushort cx, ushort cy) dg); |
39 /** Remove all event callbacks with _frame pointer frame. */ | 42 /** Remove all event callbacks with _frame pointer frame. */ |
40 void removeCallbacks (void* frame); | 43 void removeCallbacks (void* frame); |
41 } | 44 } |