Mercurial > projects > mde
annotate mde/input/joystick.d @ 67:108d123238c0
Changes to work with tango r3700 (post 0.99.6).
Changes to logging.
Replaced many uses of PathView with FilePath.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Thu, 03 Jul 2008 12:40:31 +0100 |
parents | baa87e68d7dc |
children | 56c0ddd90193 |
rev | line source |
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Applied the GNU GPL v2 to mde.
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1 /* LICENSE BLOCK |
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2 Part of mde: a Modular D game-oriented Engine |
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3 Copyright © 2007-2008 Diggory Hardy |
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4 |
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5 This program is free software: you can redistribute it and/or modify it under the terms |
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6 of the GNU General Public License as published by the Free Software Foundation, either |
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7 version 2 of the License, or (at your option) any later version. |
17
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8 |
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9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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11 See the GNU General Public License for more details. |
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12 |
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13 You should have received a copy of the GNU General Public License |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
17
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15 |
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Joystick button input now works with config.
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16 /** Opens SDL joysticks ready for use. |
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Joystick button input now works with config.
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17 * May be extended later to include other input devices and remap devices as per config. |
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18 */ |
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19 module mde.input.joystick; |
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20 |
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21 import tango.util.log.Log : Log, Logger; |
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22 |
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23 import derelict.sdl.joystick; |
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24 |
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25 private Logger logger; |
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26 static this() { |
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DefaultData largely rewritten with unittest, SDL input event handling completed with unittest, changes to Init threading.
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27 logger = Log.getLogger ("mde.input.joystick"); |
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28 } |
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29 private SDL_Joystick*[] joysticks; // pointers to all joystick structs, whether successfully opened or not |
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30 |
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31 /** Open joysticks ready for use. |
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32 * |
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33 * This is simply required for SDL to handle joystick events. It can fail, but won't affect anything |
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34 * else, except for the controller not working. |
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35 * |
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36 * closeJoysticks must be run to cleanup afterwards. |
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37 */ |
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38 void openJoysticks () { |
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39 joysticks = new SDL_Joystick*[SDL_NumJoysticks ()]; |
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40 |
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41 for (int i = 0; i < joysticks.length; ++i) { |
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42 if ((joysticks[i] = SDL_JoystickOpen (i)) is null) { // null on failure |
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Changes to work with tango r3700 (post 0.99.6).
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43 logger.error ("Unable to open joystick {} via SDL", i); |
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44 } |
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45 } |
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46 |
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Changes to work with tango r3700 (post 0.99.6).
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47 logger.info ("Opened {} joysticks via SDL, succesfully unless preceding errors say otherwise.", joysticks.length); |
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48 } |
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49 |
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50 /// Cleanup fct. |
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51 void closeJoysticks () { |
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52 foreach (js; joysticks) { |
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A new GUI widget plus changes to the init system.
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53 // FIXME: this is sometimes causing a SIGSEGV (Address boundary error) |
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54 // FIXME: when init fails |
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GUI now supports basic interactible widgets, widget colour and border are more unified, and some code cleanup.
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55 debug logger.trace ("Closing joysticks (this sometimes fails when mde exits prematurely)"); |
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56 if(js !is null) SDL_JoystickClose(js); // only close if successfully opened |
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57 debug logger.trace ("Done closing joysticks"); |
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58 } |
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59 } |