annotate dstep/corevideo/CVOpenGLTextureCache.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
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1 /**
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2 * Copyright: Copyright (c) 2009 Jacob Carlborg.
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3 * Authors: Jacob Carlborg
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4 * Version: Initial created: Sep 24, 2009
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5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
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6 */
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7 module dstep.corevideo.CVOpenGLTextureCache;
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8
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9 import dstep.corefoundation.CFBase;
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10 import dstep.corefoundation.CFDictionary;
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11 import dstep.corevideo.CVBase;
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12 import dstep.corevideo.CVBuffer;
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13 import dstep.corevideo.CVImageBuffer;
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14 import dstep.corevideo.CVOpenGLTexture;
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15 import dstep.corevideo.CVReturn;
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16 import dstep.opengl.OpenGL;
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17
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18 struct __CVOpenGLTextureCache;
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19
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20 alias __CVOpenGLTextureCache* CVOpenGLTextureCacheRef;
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21
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22 extern (C)
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23 {
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24 extern
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25 {
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26 const CFStringRef kCVOpenGLTextureCacheChromaSamplingModeKey;
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27 const CFStringRef kCVOpenGLTextureCacheChromaSamplingModeAutomatic;
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28 const CFStringRef kCVOpenGLTextureCacheChromaSamplingModeHighestQuality;
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29 const CFStringRef kCVOpenGLTextureCacheChromaSamplingModeBestPerformance;
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30 }
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31 }
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32
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33 extern (C)
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34 {
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35 uint CVOpenGLTextureCacheGetTypeID ();
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36 CVOpenGLTextureCacheRef CVOpenGLTextureCacheRetain (CVOpenGLTextureCacheRef textureCache);
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37 void CVOpenGLTextureCacheRelease (CVOpenGLTextureCacheRef textureCache);
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38 int CVOpenGLTextureCacheCreate (CFAllocatorRef allocator, CFDictionaryRef cacheAttributes, CGLContextObj cglContext, CGLPixelFormatObj cglPixelFormat, CFDictionaryRef textureAttributes, CVOpenGLTextureCacheRef* cacheOut);
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39 int CVOpenGLTextureCacheCreateTextureFromImage (CFAllocatorRef allocator, CVOpenGLTextureCacheRef textureCache, CVImageBufferRef sourceImage, CFDictionaryRef attributes, CVOpenGLTextureRef* textureOut);
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40 void CVOpenGLTextureCacheFlush (CVOpenGLTextureCacheRef textureCache, ulong options);
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41 }