annotate dstep/appkit/NSOpenGLView.d @ 16:19885b43130e

Huge update, the bridge actually works now
author Jacob Carlborg <doob@me.com>
date Sun, 03 Jan 2010 22:06:11 +0100
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children b9de51448c6b
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19885b43130e Huge update, the bridge actually works now
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1 /**
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2 * Copyright: Copyright (c) 2009 Jacob Carlborg.
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3 * Authors: Jacob Carlborg
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4 * Version: Initial created: Sep 24, 2009
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5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0)
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6 */
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7 module dstep.appkit.NSOpenGLView;
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8
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9 import dstep.appkit.NSOpenGL;
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10 import dstep.appkit.NSView;
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11 import dstep.foundation.NSGeometry;
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12 import dstep.objc.bridge.Bridge;
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13 import dstep.objc.objc;
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14
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15 class NSOpenGLView : NSView
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16 {
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17 mixin (ObjcWrap);
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18
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19 static NSOpenGLPixelFormat defaultPixelFormat ()
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20 {
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21 return invokeObjcSelfClass!(NSOpenGLPixelFormat, "defaultPixelFormat");
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22 }
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23
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24 NSOpenGLView initWithFrame (NSRect frameRect, NSOpenGLPixelFormat format)
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25 {
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26 id result = invokeObjcSelf!(id, "initWithFrame:pixelFormat:", NSRect, NSOpenGLPixelFormat)(frameRect, format);
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27 return result is this.objcObject ? this : (result !is null ? new NSOpenGLView(result) : null);
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28 }
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29
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30 this (NSRect frameRect, NSOpenGLPixelFormat format)
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31 {
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32 super(NSOpenGLView.alloc.initWithFrame(frameRect, format).objcObject);
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33 }
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34
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35 void setOpenGLContext (NSOpenGLContext context)
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36 {
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37 return invokeObjcSelf!(void, "setOpenGLContext:", NSOpenGLContext)(context);
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38 }
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39
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40 NSOpenGLContext openGLContext ()
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41 {
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42 return invokeObjcSelf!(NSOpenGLContext, "openGLContext");
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43 }
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44
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45 void clearGLContext ()
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46 {
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47 return invokeObjcSelf!(void, "clearGLContext");
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48 }
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49
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50 void update ()
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51 {
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52 return invokeObjcSelf!(void, "update");
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53 }
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54
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55 void reshape ()
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56 {
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57 return invokeObjcSelf!(void, "reshape");
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58 }
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59
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60 void setPixelFormat (NSOpenGLPixelFormat pixelFormat)
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61 {
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62 return invokeObjcSelf!(void, "setPixelFormat:", NSOpenGLPixelFormat)(pixelFormat);
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63 }
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64
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65 NSOpenGLPixelFormat pixelFormat ()
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66 {
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67 return invokeObjcSelf!(NSOpenGLPixelFormat, "pixelFormat");
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68 }
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69
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70 void prepareOpenGL ()
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71 {
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72 return invokeObjcSelf!(void, "prepareOpenGL");
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73 }
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74 }
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75