Mercurial > projects > dstep
annotate dstep/appkit/NSOpenGLView.d @ 16:19885b43130e
Huge update, the bridge actually works now
author | Jacob Carlborg <doob@me.com> |
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date | Sun, 03 Jan 2010 22:06:11 +0100 |
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children | b9de51448c6b |
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Jacob Carlborg <doob@me.com>
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1 /** |
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2 * Copyright: Copyright (c) 2009 Jacob Carlborg. |
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3 * Authors: Jacob Carlborg |
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4 * Version: Initial created: Sep 24, 2009 |
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5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0) |
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6 */ |
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7 module dstep.appkit.NSOpenGLView; |
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8 |
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9 import dstep.appkit.NSOpenGL; |
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10 import dstep.appkit.NSView; |
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11 import dstep.foundation.NSGeometry; |
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12 import dstep.objc.bridge.Bridge; |
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13 import dstep.objc.objc; |
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14 |
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15 class NSOpenGLView : NSView |
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16 { |
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17 mixin (ObjcWrap); |
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18 |
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19 static NSOpenGLPixelFormat defaultPixelFormat () |
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20 { |
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21 return invokeObjcSelfClass!(NSOpenGLPixelFormat, "defaultPixelFormat"); |
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22 } |
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23 |
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24 NSOpenGLView initWithFrame (NSRect frameRect, NSOpenGLPixelFormat format) |
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25 { |
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26 id result = invokeObjcSelf!(id, "initWithFrame:pixelFormat:", NSRect, NSOpenGLPixelFormat)(frameRect, format); |
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27 return result is this.objcObject ? this : (result !is null ? new NSOpenGLView(result) : null); |
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28 } |
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29 |
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30 this (NSRect frameRect, NSOpenGLPixelFormat format) |
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31 { |
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32 super(NSOpenGLView.alloc.initWithFrame(frameRect, format).objcObject); |
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33 } |
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34 |
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35 void setOpenGLContext (NSOpenGLContext context) |
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36 { |
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37 return invokeObjcSelf!(void, "setOpenGLContext:", NSOpenGLContext)(context); |
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38 } |
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39 |
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40 NSOpenGLContext openGLContext () |
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41 { |
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42 return invokeObjcSelf!(NSOpenGLContext, "openGLContext"); |
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43 } |
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44 |
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45 void clearGLContext () |
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46 { |
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47 return invokeObjcSelf!(void, "clearGLContext"); |
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48 } |
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49 |
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50 void update () |
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51 { |
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52 return invokeObjcSelf!(void, "update"); |
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53 } |
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54 |
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55 void reshape () |
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56 { |
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57 return invokeObjcSelf!(void, "reshape"); |
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58 } |
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59 |
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60 void setPixelFormat (NSOpenGLPixelFormat pixelFormat) |
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61 { |
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62 return invokeObjcSelf!(void, "setPixelFormat:", NSOpenGLPixelFormat)(pixelFormat); |
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63 } |
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64 |
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65 NSOpenGLPixelFormat pixelFormat () |
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66 { |
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67 return invokeObjcSelf!(NSOpenGLPixelFormat, "pixelFormat"); |
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68 } |
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69 |
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70 void prepareOpenGL () |
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71 { |
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72 return invokeObjcSelf!(void, "prepareOpenGL"); |
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73 } |
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74 } |
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75 |