diff ai.d @ 11:d998bf1b0654

Added utilities and AI; fixed steer
author Mason Green <mason.green@gmail.com>
date Sun, 22 Mar 2009 09:35:24 -0400
parents
children 2ecd16840900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ai.d	Sun Mar 22 09:35:24 2009 -0400
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) 2009, Mason Green (zzzzrrr)
+ * http://www.dsource.org/projects/openmelee
+ * 
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification,
+ * are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ *   this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright notice,
+ *   this list of conditions and the following disclaimer in the documentation
+ *   and/or other materials provided with the distribution.
+ * * Neither the name of the polygonal nor the names of its contributors may be
+ *   used to endorse or promote products derived from this software without specific
+ *   prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+module openmelee.ai;
+
+import openmelee.steer : Steer;
+import openmelee.ship : Ship;
+
+class AI {
+
+
+	Steer steer;
+	Ship ship;
+	float maxPredictionTime = 0;
+	
+	this(Ship ship) {
+		this.ship = ship;
+		steer = new Steer(ship);
+	}
+	
+	void move(Ship enemy) {
+	    
+	    steer.update();
+	    steer.steerForPursuit(enemy.state, maxPredictionTime);
+	    
+    }
+
+}