Mercurial > projects > openmelee
diff urQuan.d @ 0:c10bc63824e7
Initial commit!
author | zzzzrrr <mason.green@gmail.com> |
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date | Fri, 20 Mar 2009 06:41:25 -0400 |
parents | |
children | a40d066ebbd1 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/urQuan.d Fri Mar 20 06:41:25 2009 -0400 @@ -0,0 +1,113 @@ +/* + * Copyright (c) 2009, Mason Green (zzzzrrr) + * + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, + * are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * * Neither the name of the polygonal nor the names of its contributors may be + * used to endorse or promote products derived from this software without specific + * prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +module melee.urQuan; + +import blaze.dynamics.bzBody : bzBody; +import blaze.bzWorld: bzWorld; +import blaze.dynamics.bzBodyDef; +import blaze.collision.shapes.bzPolygon : bzPolyDef; +import blaze.common.bzMath: bzVec2; + +import melee.ship; + +// UrQuan Dreadnought +class UrQuan : Ship +{ + + float scale = 0.01; + + this(bzWorld world) { + + auto bodyDef = new bzBodyDef; + bodyDef.position = bzVec2(10,5); + super.rBody = world.createBody(bodyDef); + float density = 2.0f; + + // Head + auto head = new bzPolyDef; + head.vertices.length = 8; + head.vertices[0] = bzVec2(42,49) * scale; + head.vertices[7] = bzVec2(63,49) * scale; + head.vertices[6] = bzVec2(70,45.5) * scale; + head.vertices[5] = bzVec2(73.5,38.5) * scale; + head.vertices[4] = bzVec2(73.5,-42) * scale; + head.vertices[3] = bzVec2(70,-49) * scale; + head.vertices[2] = bzVec2(63,-56) * scale; + head.vertices[1] = bzVec2(42,-56) * scale; + super.shapes.add(rBody.createShape(head)); + + // Body + auto b = new bzPolyDef(density); + b.vertices.length = 4; + b.vertices[0] = bzVec2(-70,-28) * scale; + b.vertices[3] = bzVec2(-70,24.5) * scale; + b.vertices[2] = bzVec2(42,24.5) * scale; + b.vertices[1] = bzVec2(42,-31.5) * scale; + super.shapes.add(rBody.createShape(b)); + + // Top Strut + auto tStrut = new bzPolyDef(density); + tStrut.vertices.length = 4; + tStrut.vertices[0] = bzVec2(0,24.5) * scale; + tStrut.vertices[3] = bzVec2(-28,24.5) * scale; + tStrut.vertices[2] = bzVec2(-28,42) * scale; + tStrut.vertices[1] = bzVec2(0,42) * scale; + super.shapes.add(rBody.createShape(tStrut)); + + // Top Wing + auto tWing = new bzPolyDef(density); + tWing.vertices.length = 4; + tWing.vertices[0] = bzVec2(-70,42) * scale; + tWing.vertices[3] = bzVec2(-49,63) * scale; + tWing.vertices[2] = bzVec2(28,63) * scale; + tWing.vertices[1] = bzVec2(28,42) * scale; + super.shapes.add(rBody.createShape(tWing)); + + // Bottom Strut + auto bStrut = new bzPolyDef(density); + bStrut.vertices.length = 4; + bStrut.vertices[0] = bzVec2(0,-31.5) * scale; + bStrut.vertices[3] = bzVec2(0,-49) * scale; + bStrut.vertices[2] = bzVec2(-28,-49) * scale; + bStrut.vertices[1] = bzVec2(-28,-31.5) * scale; + super.shapes.add(rBody.createShape(bStrut)); + + // Bottom Wing + auto bWing = new bzPolyDef(density); + bWing.vertices.length = 4; + bWing.vertices[0] = bzVec2(-70,-49) * scale; + bWing.vertices[3] = bzVec2(28,-49) * scale; + bWing.vertices[2] = bzVec2(28,-70) * scale; + bWing.vertices[1] = bzVec2(-42,-70) * scale; + super.shapes.add(rBody.createShape(bWing)); + + super.rBody.setMassFromShapes(); + } +}