comparison urQuan.d @ 7:2217fd1fe384

added angular and linear velocity limit
author zzzzrrr <mason.green@gmail.com>
date Sat, 21 Mar 2009 19:34:20 -0400
parents eb6059f7035a
children 4ee9e4a0c03b
comparison
equal deleted inserted replaced
6:eb6059f7035a 7:2217fd1fe384
45 45
46 this(bzWorld world) { 46 this(bzWorld world) {
47 47
48 super(world); 48 super(world);
49 auto bodyDef = new bzBodyDef; 49 auto bodyDef = new bzBodyDef;
50 //bodyDef.isBullet = true;
50 bodyDef.position = bzVec2(10,5); 51 bodyDef.position = bzVec2(10,5);
51 bodyDef.allowFreeze = false; 52 bodyDef.allowFreeze = false;
52 rBody = world.createBody(bodyDef); 53 rBody = world.createBody(bodyDef);
53 float density = 2.0f; 54 float density = 5.0f;
54 55
55 // Head 56 // Head
56 auto head = new bzPolyDef; 57 auto head = new bzPolyDef;
57 head.vertices.length = 8; 58 head.vertices.length = 8;
58 head.vertices[0] = bzVec2(42,49) * scale; 59 head.vertices[0] = bzVec2(42,49) * scale;