view urQuan.d @ 8:4ee9e4a0c03b

changed license header
author zzzzrrr <mason.green@gmail.com>
date Sat, 21 Mar 2009 19:44:19 -0400
parents 2217fd1fe384
children 2ecd16840900
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/*
 * Copyright (c) 2009, Mason Green (zzzzrrr)
 * http://www.dsource.org/projects/openmelee
 * 
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * * Redistributions of source code must retain the above copyright notice,
 *   this list of conditions and the following disclaimer.
 * * Redistributions in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materials provided with the distribution.
 * * Neither the name of the polygonal nor the names of its contributors may be
 *   used to endorse or promote products derived from this software without specific
 *   prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
module openmelee.urQuan;

import blaze.dynamics.bzBody : bzBody;
import blaze.bzWorld: bzWorld;
import blaze.dynamics.bzBodyDef;
import blaze.collision.shapes.bzPolygon : bzPolyDef;
import blaze.common.bzMath: bzVec2;

import openmelee.ship;

// UrQuan Dreadnought
class UrQuan : Ship
{

    float scale = 0.025;

    this(bzWorld world) {

        super(world);
        auto bodyDef = new bzBodyDef;
        //bodyDef.isBullet = true;
        bodyDef.position = bzVec2(10,5);
        bodyDef.allowFreeze = false;
        rBody = world.createBody(bodyDef);
        float density = 5.0f;

        // Head
        auto head = new bzPolyDef;
        head.vertices.length = 8;
        head.vertices[0] = bzVec2(42,49) * scale;
        head.vertices[7] = bzVec2(63,49) * scale;
        head.vertices[6] = bzVec2(70,45.5) * scale;
        head.vertices[5] = bzVec2(73.5,38.5) * scale;
        head.vertices[4] = bzVec2(73.5,-42) * scale;
        head.vertices[3] = bzVec2(70,-49) * scale;
        head.vertices[2] = bzVec2(63,-56) * scale;
        head.vertices[1] = bzVec2(42,-56) * scale;
        shapes.add(rBody.createShape(head));

        // Body
        auto b = new bzPolyDef(density);
        b.vertices.length = 4;
        b.vertices[0] = bzVec2(-70,-28) * scale;
        b.vertices[3] = bzVec2(-70,24.5) * scale;
        b.vertices[2] = bzVec2(42,24.5) * scale;
        b.vertices[1] = bzVec2(42,-31.5) * scale;
        shapes.add(rBody.createShape(b));

        // Top Strut
        auto tStrut = new bzPolyDef(density);
        tStrut.vertices.length = 4;
        tStrut.vertices[0] = bzVec2(0,24.5) * scale;
        tStrut.vertices[3] = bzVec2(-28,24.5) * scale;
        tStrut.vertices[2] = bzVec2(-28,42) * scale;
        tStrut.vertices[1] = bzVec2(0,42) * scale;
        shapes.add(rBody.createShape(tStrut));

        // Top Wing
        auto tWing = new bzPolyDef(density);
        tWing.vertices.length = 4;
        tWing.vertices[0] = bzVec2(-70,42) * scale;
        tWing.vertices[3] = bzVec2(-49,63) * scale;
        tWing.vertices[2] = bzVec2(28,63) * scale;
        tWing.vertices[1] = bzVec2(28,42) * scale;
        shapes.add(rBody.createShape(tWing));

        // Bottom Strut
        auto bStrut = new bzPolyDef(density);
        bStrut.vertices.length = 4;
        bStrut.vertices[0] = bzVec2(0,-31.5) * scale;
        bStrut.vertices[3] = bzVec2(0,-49) * scale;
        bStrut.vertices[2] = bzVec2(-28,-49) * scale;
        bStrut.vertices[1] = bzVec2(-28,-31.5) * scale;
        shapes.add(rBody.createShape(bStrut));

        // Bottom Wing
        auto bWing = new bzPolyDef(density);
        bWing.vertices.length = 4;
        bWing.vertices[0] = bzVec2(-70,-49) * scale;
        bWing.vertices[3] = bzVec2(28,-49) * scale;
        bWing.vertices[2] = bzVec2(28,-70) * scale;
        bWing.vertices[1] = bzVec2(-42,-70) * scale;
        shapes.add(rBody.createShape(bWing));

        rBody.setMassFromShapes();
        setGravity();
    }
}