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1 /*
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2 * Copyright (c) 2009, Mason Green (zzzzrrr)
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3 *
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4 * All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without modification,
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7 * are permitted provided that the following conditions are met:
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8 *
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9 * * Redistributions of source code must retain the above copyright notice,
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10 * this list of conditions and the following disclaimer.
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11 * * Redistributions in binary form must reproduce the above copyright notice,
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12 * this list of conditions and the following disclaimer in the documentation
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13 * and/or other materials provided with the distribution.
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14 * * Neither the name of the polygonal nor the names of its contributors may be
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15 * used to endorse or promote products derived from this software without specific
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16 * prior written permission.
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17 *
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18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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22 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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25 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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26 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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27 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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28 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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29 */
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30 module melee.main;
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31
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32 import tango.io.Stdout : Stdout;
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33
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34 version(distrib) import tango.io.vfs.ZipFolder;
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35 import tango.time.StopWatch;
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36 import fc = tango.text.convert.Float : toString;
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37 import tango.util.log.Trace;
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38 import tango.math.Math;
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39
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40 import xf.core.JobHub;
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41 import xf.hybrid.Hybrid;
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42 import xf.hybrid.backend.GL;
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43 import xf.omg.core.LinearAlgebra;
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44
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45 import melee.melee;
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46 import melee.render;
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47
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48 const ITERS_PER_SECOND = 60;
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49
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50 void main() {
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51
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52 Settings settings;
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53 float timeStep = settings.hz > 0.0f ? 1.0f / settings.hz : 0.0f;
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54 version(distrib) gui.vfs.mount(new ZipFolder("./gui.zip"));
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55 scope cfg = loadHybridConfig("./gui.cfg");
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56 scope renderer = new Renderer;
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57 auto whut = new Render(&settings);
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58
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59 gui.begin(cfg).retained;
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60 gui.push(`main`);
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61 GLViewport(`glview`).renderingHandler(&whut.draw)
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62 .addHandler(&whut.onClick)
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63 .addHandler(&whut.onMove)
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64 .addHandler(&whut.onKey)
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65 .addHandler(&whut.onDT)
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66 .addHandler(&whut.onMouseEnter)
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67 .addHandler(&whut.onMouseLeave)
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68 .grabKeyboardFocus;
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69 gui.pop();
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70 gui.immediate.end;
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71
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72 StopWatch timer;
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73
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74 jobHub.addRepeatableJob( {
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75 whut.world.step(timeStep, settings.velocityIterations,
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76 settings.positionIterations);
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77 }, ITERS_PER_SECOND);
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78
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79 bool running = true;
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80
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81 jobHub.addPreFrameJob( {
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82 // Clean out the kill list
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83 uint[] key = whut.killList.keys;
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84 foreach(k; key) {
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85 whut.world.destroyBody(whut.killList[k]);
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86 whut.killList.remove(k);
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87 }
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88 });
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89
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90 jobHub.addPostFrameJob( {
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91 gui.begin(cfg);
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92 gui.push(`main`);
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93 if (gui().getProperty!(bool)("frame.closeClicked")) {
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94 running = false;
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95 }
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96
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97 if(whut.thrust) {
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98 whut.ship1.thrust();
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99 }
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100
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101 gui().setProperty!(bool)("showCursor", true);
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102 gui.pop();
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103 gui.end;
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104 gui.render(renderer);
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105
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106 {
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107 vec2 p1 = vec2.from(whut.ship1.rBody.position);
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108 vec2 p2 = vec2.from(whut.ship2.rBody.position);
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109 vec2 distance = p1 - p2;
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110 whut.viewCenter = p1 - (distance * 0.5f);
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111 }
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112
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113 });
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114
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115 while (running && !whut.quit) {
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116 float delta = timer.stop;
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117 timer.start;
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118 jobHub.update(delta);
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119 }
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120 }
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