view mde/imde.d @ 113:9824bee909fd

Popup menu; works for simple menus except that clicking an item doesn't close it. Revised popup support a bit; EnumContentWidget is broken and due to be replaced.
author Diggory Hardy <diggory.hardy@gmail.com>
date Fri, 19 Dec 2008 10:32:28 +0000
parents 08651e8a8c51
children 1b1e2297e2fc
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/** This module is for interfacing with the mde.mde module (or other module containing main()) and
 * some global items. */
module mde.imde;

import mde.input.Input;
import mde.scheduler.Scheduler;
import mde.content.Content;

static this () {
    // Make these available to all importing modules' static CTORs, as well as during init.
    input = new Input();
    mainSchedule = new Scheduler;
    
    quit = (new EventContent("quit")).addCallback ((AContent){
	run = false;
    });
    a = new EventContent("a");
    b = new EventContent("b");
    menu = new ContentList ("menu",[quit,a,b]);
}

ContentList menu;	/// Root menu for imde
EventContent quit;	/// A content triggering mde to halt
EventContent a,b;	/// Dummy items

Scheduler mainSchedule; /// The schedule used by the main loop.

/** Some enums used by per request scheduled functions. */
enum SCHEDULE : Scheduler.ID {
    DRAW
};

bool run = true;	// main loop continues if this is true

Input input;		// Input instance. When multiple users are allowed instances will be per-user.