view mde/menus.d @ 141:6f69a9c111eb

Fix for using BoolContentWidget in a menu. Made popups' widths match their parents under certain conditions. Removed dummy testing menu items.
author Diggory Hardy <diggory.hardy@gmail.com>
date Sun, 08 Feb 2009 15:49:45 +0000
parents 9f035cd139c6
children 2934fcacbb97
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/******************************************************************************
 * Import this module to add some standard menus to imde.menus.
 * 
 * Note that the widget manager also adds menu items in debug mode.
 *****************************************************************************/
module mde.menus;

import mde.content.miscContent;
import mde.imde;
debug {
    import tango.util.log.Log : Log, Logger;
    private Logger logger;
    static this () {
        logger = Log.getLogger ("mde.menus");
    }
}

static this () {
    auto quit = new EventContent("menus.main.quit");
    quit.addCallback ((Content){
        debug logger.trace ("Quit (from menu)");
        run = false;
    });
}