Mercurial > projects > mde
view mde/resource/font.d @ 45:0fd51d2c6c8a
Several changes to resising windows and layout widgets. This commit still has some bugs.
Moved the implementable widgets from mde.gui.widget.Widget to miscWidgets, leaving base widgets in Widget.
Rewrote some of GridLayoutWidget's implementation. Made many operations general to work for either columns or rows. Some optimisations were intended but ended up being removed due to problems.
Allowed layout's to resize from either direction (only with window resizes).
committer: Diggory Hardy <diggory.hardy@gmail.com>
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Thu, 22 May 2008 11:34:09 +0100 |
parents | 07bd1a09e161 |
children | a98ffb64f066 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /// Sets up freetype (in a basic way). module mde.resource.font; import mde.resource.exception; import derelict.freetype.ft; import derelict.opengl.gl; import tango.stdc.stringz; import tango.util.log.Log : Log, Logger; private Logger logger; static this () { logger = Log.getLogger ("mde.resource.font"); } /** Font class. * * Particular to a font and size. (Maybe not size?) * * Note: it is not currently intended to be thread-safe. */ class Font { //BEGIN Static: manager static { /** Load the freetype library. */ void initialize () { if (FT_Init_FreeType (&library)) throw new fontException ("error initialising the FreeType library"); } //FIXME: don't use GC for Font resources /** Cleanup: delete all fonts. */ void cleanup () { if (font) delete font; FT_Done_FreeType (library); } /** Get a font. * * Later specify font/size. * * Throws: * fontLoadException when unable to load the font. */ Font get(char[] path) { if (font is null) font = new Font(path); return font; } private: FT_Library library; Font font; } //END Static /** Load & cache a new font. */ this (char[] path) in { assert (library !is null, "font: library is null"); } body { if (FT_New_Face (library, toStringz(path), 0, &face)) throw new fontLoadException ("Unable to read font: "~path); if (FT_Set_Pixel_Sizes (face, 0,16)) throw new fontLoadException ("Unable to set pixel size"); } void drawStr (int x, int y, char[] str) { FT_Vector pen = { x*64, y*64 }; auto g = face.glyph; FT_Matrix m; m.xx = 0x10000; m.xy = m.yx = 0; m.yy = -0x10000; glPixelStorei(GL_UNPACK_ALIGNMENT, 1); FT_Pos y_adj = 0; // y adjustment (for height) FT_Bool useKerning = FT_HAS_KERNING (face); FT_UInt previous = 0; foreach (chr; str) { auto gi = FT_Get_Char_Index (face, chr); if (useKerning && previous && gi) { FT_Vector delta; FT_Get_Kerning (face, previous, gi, FT_Kerning_Mode.FT_KERNING_DEFAULT, &delta); pen.x += delta.x; } FT_Set_Transform(face, &m, &pen); if (FT_Load_Glyph(face, gi, FT_LOAD_RENDER)) return; // give up if (y_adj < g.metrics.height) y_adj = g.metrics.height; auto b = g.bitmap; if (b.pixel_mode != FT_Pixel_Mode.FT_PIXEL_MODE_GRAY || b.num_grays != 256) { char[128] tmp; logger.warn (logger.format (tmp,"Unsupported freetype bitmap format: {}, {}", b.pixel_mode, b.num_grays)); return; } if (b.pitch != b.width) logger.info ("b.pitch != b.width"); //NOTE: y direction! glRasterPos2i (g.bitmap_left,g.bitmap_top /+ (y_adj >> 6)+/); glDrawPixels (b.width, b.rows, GL_LUMINANCE, GL_UNSIGNED_BYTE, cast(void*) b.buffer); pen.x += g.advance.x; pen.y += g.advance.y; previous = gi; } } ~this () { FT_Done_Face (face); } private: FT_Face face; }