diff mde/gui/widget/PopupMenu.d @ 113:9824bee909fd

Popup menu; works for simple menus except that clicking an item doesn't close it. Revised popup support a bit; EnumContentWidget is broken and due to be replaced.
author Diggory Hardy <diggory.hardy@gmail.com>
date Fri, 19 Dec 2008 10:32:28 +0000
parents mde/gui/widget/Popup.d@fe061009029d
children b16a534f5302
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mde/gui/widget/PopupMenu.d	Fri Dec 19 10:32:28 2008 +0000
@@ -0,0 +1,168 @@
+/* LICENSE BLOCK
+Part of mde: a Modular D game-oriented Engine
+Copyright © 2007-2008 Diggory Hardy
+
+This program is free software: you can redistribute it and/or modify it under the terms
+of the GNU General Public License as published by the Free Software Foundation, either
+version 2 of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>. */
+
+/*************************************************************************************************
+ * Pop-up menus based on content structures.
+ *************************************************************************************************/
+module mde.gui.widget.PopupMenu;
+
+import mde.gui.widget.Widget;
+import mde.gui.widget.textContent;
+import mde.gui.widget.TextWidget;
+import mde.gui.widget.layout;
+
+import mde.content.Content;
+import mde.gui.exception;
+
+debug {
+    import tango.util.log.Log : Log, Logger;
+    private Logger logger;
+    static this () {
+	logger = Log.getLogger ("mde.gui.widget.PopupMenu");
+    }
+}
+
+/*************************************************************************************************
+ * Widget which pops up a menu based on a content.
+ *************************************************************************************************/
+class PopupMenuWidget : AParentSingleWidget
+{
+    this (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) {
+	content = c;
+	WDCMinCheck (data, 1,0, content);
+	subWidget = menuContent (mgr, id, data, content);
+	
+	adapter = mgr.renderer.getAdapter;
+	adapter.text = content.toString (1);
+	adapter.getDimensions (mw, mh);
+	w = mw;
+	h = mh;
+	super (mgr, id, data);
+    }
+    
+    int clickEvent (wdabs, wdabs, ubyte b, bool state) {
+	if (b == 1 && state == true) {
+	    // If active, the popup is closed by WidgetManager since the click isn't on the popup.
+	    if (!pushed) {
+		pushed = true;
+		mgr.addPopup (this, subWidget);	// causes redraw
+		mgr.addClickCallback (&openMenuCallback);	// prevents first up-click from closing menu, if on self.
+	    }
+	}
+	return 0;
+    }
+    
+    void popupRemoved () {
+	pushed = false;
+    }
+    
+    void draw () {
+	mgr.renderer.drawButton (x,y, w,h, pushed);
+	adapter.draw (x,y);
+    }
+    
+protected:
+    bool openMenuCallback (wdabs cx, wdabs cy, ubyte b, bool state) {
+	if (b == 1 && state == false) {	// receive first up-click
+	    mgr.removeCallbacks (cast(void*) this);
+	    if (cx >= x && cx < x+w && cy >= y && cy < y+h)
+		return true;		// up-click is on self; don't close the menu
+	}
+	return false;
+    }
+    bool pushed = false;
+    IRenderer.TextAdapter adapter;
+    IContent content;
+}
+
+/*************************************************************************************************
+ * A function which returns the most appropriate content menu widget.
+ *************************************************************************************************/
+IChildWidget menuContent (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) { if (c is null) throw new ContentException;
+    if (cast(ContentList) c)
+	return new MenuContentListWidget(mgr,id,data,c);
+    else if (cast(EventContent) c)
+	return new MenuButtonContentWidget(mgr,id,data,c);
+    else // generic uneditable option
+        return new DisplayContentWidget(mgr,id,data,c);
+}
+
+/** A menu content-button, like ButtonContentWidget, but which can be activated with the up-click.
+ */
+class MenuButtonContentWidget : ATextWidget
+{
+    this (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) {
+	content = cast(EventContent) c;
+	WDCMinCheck (data, 1,0, content);
+	adapter = mgr.renderer.getAdapter ();
+	super (mgr, id, data);
+    }
+    
+    bool setup (uint n, uint flags) {
+	if (!(flags & 3)) return false;	// string or renderer (and possibly font) changed
+	adapter.text = content.toString(1);
+	return super.setup (n, 3);	// force redimensioning
+    }
+    
+    int clickEvent (wdabs, wdabs, ubyte b, bool state) {
+	if (b == 1) {	// on up or down click
+	    pushed = false;
+	    mgr.requestRedraw;
+	    content.endEvent;
+	}
+	return 0;
+    }
+    
+    void highlight (bool state) {
+	pushed = state;
+    }
+    
+    void draw () {
+	mgr.renderer.drawButton (x,y, w,h, pushed);
+	adapter.draw (x,y);
+    }
+    
+protected:
+    EventContent content;
+    bool pushed;
+}
+
+/// Similar to layout.ContentListWidget but creates sub-widgets with menuContent.
+class MenuContentListWidget : GridWidget
+{
+    this (IWidgetManager mgr, widgetID id, WidgetData data, IContent content) {
+	cList = cast(ContentList) content;
+	WDCCheck (data, 2, 0, cList);
+	
+	cols = 1;
+	if ((rows = cList.list.length) > 0) {
+	    subWidgets.length = rows;
+	    foreach (i, c; cList.list) {
+		subWidgets[i] = menuContent (mgr,id,data,c);
+	    }
+	} else {
+	    rows = 1;
+	    subWidgets = [mgr.makeWidget (id, new ErrorContent ("<empty list>"))];
+	}
+	super (mgr, id, data);
+    }
+    
+    bool saveChanges () {
+	return false;	// sub-widgets don't have an id
+    }
+    
+private:
+    ContentList cList;
+}