diff doc/Readme.txt @ 85:56c0ddd90193

Intermediate commit (not stable). Changes to init system.
author Diggory Hardy <diggory.hardy@gmail.com>
date Thu, 11 Sep 2008 11:33:51 +0100
parents 7fc0a8295c83
children dbf332403c6e
line wrap: on
line diff
--- a/doc/Readme.txt	Sun Aug 31 15:59:17 2008 +0100
+++ b/doc/Readme.txt	Thu Sep 11 11:33:51 2008 +0100
@@ -33,7 +33,7 @@
 
 Also thanks to:
 Walter Bright and Digital Mars for D and DMD.
-The tango team for Tango.
+The tango team.
 [derelict]
 [sdl]
 [opengl]
@@ -59,18 +59,14 @@
 
 + How many lines are there?
 # wc -l $(find . -name "*.d")
-As of last count, that was 3908.
+As of my last count, that was 10227.
 
 + Why is the code so DENSE?
 That's just my coding style (I still mostly stick to the D style guide). I like code to look neat, but I don't like spacing it out a lot because then it takes more room (more scrolling) and IMO it becomes harder to visualise what goes on.
 
 + What toolkits/external libraries are used?
     tango
-    tango.scrapple
-    SDL (possibly will be replaced)
+    derelict (SDL, OpenGL, FreeType 2)
 
 + What libraries are planned to be used?
-    OpenGL (of course...)
-    OpenAL (most likely; however audio support is a LONG way off)
-    Schooner: GLD & fonts (or conversions to tango) ?
-    GLFW ?
+    OpenAL, if I get around to doing anything with audio.