comparison mde/gui/widget/createWidget.d @ 34:6b4116e6355c

Work on the Gui: some of the framework for drag & drop. Also made Window an IWidget. Implemented getWidget(x,y) to find the widget under this location for IWidgets (but not Gui). Made Window an IWidget and made it work a little more similarly to widgets. Implemented callbacks on the Gui for mouse events (enabling drag & drop, etc.). committer: Diggory Hardy <diggory.hardy@gmail.com>
author Diggory Hardy <diggory.hardy@gmail.com>
date Fri, 02 May 2008 16:03:52 +0100
parents 316b0230a849
children 052df9b2fe07
comparison
equal deleted inserted replaced
33:6886402c1545 34:6b4116e6355c
28 BOX = 1001, GRID, BUTTON 28 BOX = 1001, GRID, BUTTON
29 } 29 }
30 30
31 /** Create a widget of type data[0] (see enum WIDGET_TYPES) for _window window, with initialisation 31 /** Create a widget of type data[0] (see enum WIDGET_TYPES) for _window window, with initialisation
32 * data [1..$]. */ 32 * data [1..$]. */
33 IWidget createWidget (IWindow window, IParentWidget parent, int[] data) 33 IWidget createWidget (IWindow window, IWidget parent, int[] data)
34 in { 34 in {
35 assert (window !is null, "createWidget: window is null"); 35 assert (window !is null, "createWidget: window is null");
36 assert (parent !is null, "createWidget: parent is null"); 36 assert (parent !is null, "createWidget: parent is null");
37 } body { 37 } body {
38 if (data.length < 1) throw new WidgetDataException ("No widget data"); 38 if (data.length < 1) throw new WidgetDataException ("No widget data");