Mercurial > projects > mde
annotate mde/setup/Init.d @ 170:e45226d3deae
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author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Mon, 29 Jun 2009 21:20:16 +0200 |
parents | 2934fcacbb97 |
children | a1ba9157510e |
rev | line source |
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20 | 1 /* LICENSE BLOCK |
2 Part of mde: a Modular D game-oriented Engine | |
3 Copyright © 2007-2008 Diggory Hardy | |
4 | |
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5 This program is free software: you can redistribute it and/or modify it under the terms |
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6 of the GNU General Public License as published by the Free Software Foundation, either |
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7 version 2 of the License, or (at your option) any later version. |
20 | 8 |
9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
11 See the GNU General Public License for more details. | |
12 | |
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13 You should have received a copy of the GNU General Public License |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
20 | 15 |
16 /************************************************************************************************** | |
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17 * Initialisation and cleanup (shutdown) module. |
20 | 18 * |
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19 * Program startup follows this sequence: static this() functions, pre-init, init. |
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20 * Shutdown consists of: cleanup, post-cleanup, static ~this() functions. |
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21 * |
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22 * static this and ~this functions should not use any external resources, such as dynamically |
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23 * loaded libraries or files, and should not interact with other modules. They should be almost |
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24 * guaranteed not to fail. Preferably, they shouldn't involve large amounts of memory or |
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25 * processing, but this is not a requirement. |
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26 * |
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27 * Pre-init: init code written in this module. Generally only prerequisets of most other stages |
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28 * go here. |
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29 * |
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30 * Init: This is where init code from external modules gets hooked in. Each stage consists of an |
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31 * initialization function, a corresponding cleanup function, a state, and any dependencies (other |
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32 * init functions which must be run before this one). Init functions are run according to these |
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33 * dependencies, potentially threaded simultaeneously with other init functions. |
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34 * |
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35 * Cleanup: Cleanup happens similarly to init for all stages requiring shutdown (according to their |
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36 * state). The init dependencies are applied in reverse order (so if X depended on Y, Y's cleanup |
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37 * will not run until X's cleanup has completed), and again the functions may be threaded. |
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38 * |
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39 * Post-cleanup: like pre-init, this is code written in Init. |
20 | 40 *************************************************************************************************/ |
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41 module mde.setup.Init; |
20 | 42 |
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43 import mde.setup.InitStage; // Controls external delegates run by init |
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44 import mde.setup.exception; |
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45 import mde.setup.logger; |
20 | 46 |
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47 import mde.content.AStringContent; |
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48 import mde.content.ContentLoader; |
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49 import paths = mde.file.paths; |
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50 import mde.exception; // optionsLoadException |
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51 import imde = mde.imde; |
20 | 52 |
53 // tango imports | |
54 import tango.core.Thread; | |
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55 import tango.core.sync.Condition; |
20 | 56 import tango.core.Exception; |
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57 import tango.util.container.LinkedList; |
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58 |
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59 //import tango.stdc.stringz : fromStringz; |
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60 import tango.io.Console; // for printing command-line usage |
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61 import TimeStamp = tango.text.convert.TimeStamp, tango.time.WallClock; // output date in log file |
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62 import tango.util.ArgParser; |
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63 import tango.util.log.Log; |
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64 import tango.util.log.AppendConsole; |
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65 import tango.util.log.AppendFiles; |
20 | 66 |
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67 // Derelict imports |
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68 import derelict.opengl.gl; |
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69 import derelict.sdl.sdl; |
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70 //import derelict.sdl.image; Was to be used... for now isn't |
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71 import derelict.freetype.ft; |
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72 import derelict.util.exception; |
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73 |
20 | 74 |
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75 /****************************************************************************** |
20 | 76 * Init class |
77 * | |
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78 * A scope class created at beginning of the program and destroyed at the end; |
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79 * thus the CTOR handles program initialisation and the DTOR handles program |
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80 * cleanup. |
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81 *****************************************************************************/ |
20 | 82 scope class Init |
83 { | |
84 static this() { | |
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85 logger = Log.getLogger ("mde.setup.Init"); |
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86 exitImmediately = new BoolContent ("MiscOptions.exitImmediately"); |
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87 maxThreads = new IntContent ("MiscOptions.maxThreads"); |
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88 logLevel = new EnumContent ("MiscOptions.logLevel", |
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89 ["Trace", "Info", "Warn", "Error", "Fatal", "None"]); |
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90 logOutput = new EnumContent ("MiscOptions.logOutput", |
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91 ["both", "file", "console", "none"]); |
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92 |
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93 // Callback to set the logging level on change: |
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94 logLevel.addCallback (&setLogLevel); |
20 | 95 } |
96 | |
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97 /** this() − pre-init and init */ |
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98 this(char[][] cmdArgs) |
20 | 99 { |
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100 /********************************************************************** |
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101 * Pre-init - init code written in this module. |
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102 *********************************************************************/ |
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103 debug logger.trace ("Init: starting pre-init"); |
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104 try { |
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105 // Create without a default-argument delegate; let ArgParser throw: |
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106 auto args = new ArgParser (); |
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107 char[] basePath = "."; |
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108 bool printPaths = false; |
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109 args.bind("--", "base-path=", delegate void(char[] value){ |
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110 basePath=value; |
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111 }); |
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112 args.bind("--", "data-path=", delegate void(char[] value){ |
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113 paths.extraDataPath = value; |
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114 }); |
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115 args.bind("--", "conf-path=", delegate void(char[] value){ |
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116 paths.extraConfPath = value; |
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117 }); |
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118 args.bind("--", "font-path=", delegate void(char[] value){ |
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119 paths.addFontPath (value); |
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120 }); |
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121 args.bind("--", "paths", delegate void(char[]){ |
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122 printPaths = true; |
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123 }); |
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124 args.bind([Argument("--", "quick-exit"), Argument ("-", "q")], |
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125 delegate void(char[]){ |
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126 imde.run = false; |
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127 }); |
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128 args.bind([Argument("--", "help"), Argument ("-", "h")], |
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129 delegate void(char[]){ |
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130 printUsage(cmdArgs[0]); |
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131 // Requesting help is an "error" in that normal program operation is cut short. |
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132 throw new InitException ("Help requested"); // stops program |
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133 }); |
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134 args.parse(cmdArgs[1..$]); |
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135 paths.resolvePaths (basePath); |
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136 |
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137 if (printPaths) { |
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138 paths.mdeDirectory.printPaths; |
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139 throw new InitException ("Paths requested"); // lazy way to stop |
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140 } |
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141 } catch (Exception e) { |
151
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142 throw new InitException ("Command-line: "~e.msg); |
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143 } |
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144 debug logger.trace ("Init: resolved paths successfully"); |
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145 |
20 | 146 /* Load options now. Don't load in a thread since: |
53
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147 * Loading should be fast & most work is probably disk access |
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148 * It enables logging to be controlled by options |
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149 * It's a really good idea to let the options apply to all other loading */ |
20 | 150 try { |
137
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151 ContentLoader.load(); |
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152 } catch (Exception e) { |
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153 throw new InitException ("Loading options (content values) failed: " ~ e.msg); |
20 | 154 } |
53
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155 debug logger.trace ("Init: loaded options successfully"); |
20 | 156 |
53
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157 // Set up the logger: |
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158 Logger root; |
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159 try { |
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160 // Where logging is done to is determined at compile-time, currently just via static ifs. |
67
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161 root = Log.root; |
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162 root.clear; // we may no longer want to log to the console |
53
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163 |
151
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164 // logOutput == 0 enables both outputs, in case options aren't read |
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165 if (!(logOutput() & 2)) { // first appender so root seperator messages don't show on console |
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166 // Use 2 log files with a maximum size of 16kiB: |
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167 root.add (new AppendFiles (paths.logDir~"/log-.txt", 2, 16*1024)); |
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168 root.append (Level.None, ""); // some kind of separation between runs |
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169 root.append (Level.None, ""); |
53
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170 } |
151
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171 if (!(logOutput() & 1)) |
67
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172 root.add(new AppendConsole); |
53
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173 } catch (Exception e) { |
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174 // Presumably it was only adding a file appender which failed; set up a new console |
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175 // logger and if that fails let the exception kill the program. |
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176 root.clear; |
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177 root.add (new AppendConsole); |
151
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178 logger.error ("Exception while setting up the logger; logging to the console instead."); |
53
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179 } |
153
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180 |
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181 // Done enough init to know where and when to log messages now |
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182 logger.info ("Starting mde [no version] on " ~ TimeStamp.toString(WallClock.now)); |
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183 |
53
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184 // a debugging option: |
151
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185 imde.run = imde.run && !exitImmediately(); |
53
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186 debug logger.trace ("Init: applied pre-init options"); |
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187 |
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188 //BEGIN Load dynamic libraries |
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189 /* Can be done by init functions but much neater to do here. |
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190 * Also means that init functions aren't run if a library fails to load. */ |
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191 try { |
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192 DerelictSDL.load(); |
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193 // SDLImage was going to be used... for now it isn't because of gl texturing problems |
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194 //DerelictSDLImage.load(); |
29
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195 DerelictGL.load(); |
30
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Major changes to the scheduler, previously only used by the main loop.
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196 DerelictFT.load(); |
29
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197 } catch (DerelictException de) { |
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198 logger.fatal ("Loading dynamic library failed:"); |
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199 logger.fatal (de.msg); |
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200 |
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201 throw new InitException ("Loading dynamic libraries failed (see above)."); |
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202 } |
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203 debug logger.trace ("Init: dynamic libraries loaded"); |
29
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204 //END Load dynamic libraries |
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205 |
20 | 206 |
137
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207 /********************************************************************** |
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208 * Init − where init code from external modules gets hooked in. |
137
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209 *********************************************************************/ |
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210 debug logger.trace ("Init: done pre-init, starting init stages"); |
20 | 211 |
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212 // Calculate reverse dependencies of stages: |
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213 foreach (key,stage_p; stages) |
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214 foreach (name; stage_p.depends) |
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215 stages[name].rdepends ~= key; |
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216 |
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217 runStages!(true); // startup delegates |
20 | 218 |
24
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Only locally-changed options are stored in user-config now. Log levels revised.
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219 debug logger.trace ("Init: done"); |
20 | 220 } |
221 | |
222 /** DTOR - runs cleanup functions. */ | |
223 ~this() | |
224 { | |
24
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225 debug logger.trace ("Cleanup: starting"); |
20 | 226 |
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227 runStages!(false); // cleanup delegates |
20 | 228 |
137
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229 ContentLoader.save(); // save options before exiting |
20 | 230 |
24
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231 debug logger.trace ("Cleanup: done"); |
20 | 232 } |
233 | |
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234 // run init stages or cleanup if startup is false |
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235 private static void runStages(bool startup) () { |
91
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Shared alignment for dynamic content lists - finally implemented! Lots of smaller changes too.
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236 auto toRun = new LinkedList!(InitStage*); |
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237 foreach (v; stages) { |
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238 // Filter only stages with the relevant delegate. It is not checked later that the |
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239 // delegate exists! |
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240 // If no init/cleanup function exists, implicit activation/deactivation can occur so |
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241 // that dependents/dependencies may activate/deactivate. |
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242 static if (startup) { |
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243 if (v.state == StageState.INACTIVE) { |
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244 if ((*v).init) |
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245 toRun.append (v); |
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246 else |
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247 v.state = StageState.ACTIVE; |
20 | 248 } |
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249 } else { |
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250 if (v.state == StageState.ACTIVE) { |
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251 if (v.cleanup) |
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252 toRun.append (v); |
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253 else |
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254 v.state = StageState.INACTIVE; |
20 | 255 } |
256 } | |
257 } | |
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258 // Counts number of active threads, and before threads are started is number to use: |
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259 size_t numWorking = (toRun.size < maxThreads()) ? toRun.size : maxThreads(); |
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260 enum STATE { WORKING = 0, DONE = 1, ABORT = 2 } |
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261 STATE doneInit = STATE.WORKING; |
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262 Mutex toRunM = new Mutex; // synchronization on toRun, numWorking |
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263 Condition toRunC = new Condition(toRunM); // used by threads waiting for remaining stages' dependencies to be met |
20 | 264 |
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265 /* initThreadFct is now in a class to allow reliably identifying whcich instance is run in the main thread. |
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266 * The main thread gets index 0, other threads indexes 2,3,4,etc. (there is no 1). */ |
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267 class InitStageThread : Thread { |
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268 this (int n) { |
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269 debug threadNum = n; |
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270 super (&initThreadFct); |
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271 } |
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272 debug int threadNum; |
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273 /* This is a threadable member function to run init stages. |
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274 * Operation follows: |
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275 * 1 Look for a stage to run: |
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276 * if found: |
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277 * notify waiting threads work may be available |
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278 * init stage |
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279 * goto 1 |
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280 * if not found: |
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281 * if any other threads are working, wait (dependencies may not be met yet) |
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282 * if no other threads are working, notify waiting threads and terminate (finished) |
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283 * When notified, threads start at 1. */ |
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284 void initThreadFct () { |
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285 try { // created as a thread - must not throw exceptions |
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286 InitStage* stage; |
20 | 287 |
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288 threadLoop: |
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289 while (true) { // thread loops until a problem occurs or nothing else can be done |
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290 // Look for a job: |
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291 synchronized (toRunM) { |
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292 --numWorking; // stopped working: looking/waiting for a job |
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293 if (doneInit) break threadLoop; // something went wrong in another thread |
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294 |
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295 static if (startup) |
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296 int num_rdepends = (stage is null) ? 0 : stage.rdepends.length; |
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297 else |
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298 int num_rdepends = (stage is null) ? 0 : stage.depends.length; |
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299 |
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300 getStage: |
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301 while (true) { |
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302 auto toRunIt = toRun.iterator; // iterates toRun |
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303 itStages: |
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304 while (toRunIt.next (stage)) { // get next element of toRun |
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305 debug assert (stage !is null, "stage is null"); |
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306 static if (startup) { |
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307 foreach (d; stage.depends) |
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308 if (stages[d].state != StageState.ACTIVE) |
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309 continue itStages; // dependency isn't met (yet) |
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310 } else { |
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311 foreach (d; stage.rdepends) |
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312 if (stages[d].state != StageState.INACTIVE) |
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313 continue itStages; // reverse dependency isn't unmet (yet) |
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314 } |
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315 |
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316 // All dependencies met |
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317 debug assert (toRun.size, "toRun is empty (error with iterator)"); |
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318 toRunIt.remove; |
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319 break getStage; |
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320 } |
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321 |
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322 // No stage remaining with all dependencies met |
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323 if (toRun.size && numWorking) // still some working so more dependencies may be met later |
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324 toRunC.wait; // wait until another thread finishes |
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325 else // no thread is working, so none of what's left is doable, or nothing's left |
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326 break threadLoop; |
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327 } |
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328 ++numWorking; // got a job! |
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329 if (num_rdepends > 2) // how many stages depended on the last one run? |
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330 toRunC.notifyAll(); // tell all waiting threads there may be work now |
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331 else if (num_rdepends == 2) |
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332 toRunC.notify(); // there's potentially work for this thread and one other |
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333 // else there won't be additional work so don't notify |
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334 } |
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335 |
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336 // Do a job: |
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337 try { |
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338 static if (startup) { |
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339 debug logger.trace ("({}) InitStage {}: starting init", threadNum, stage.name); |
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340 stage.state = (*stage).init(); // init is a property too :-( |
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341 } else { |
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342 debug logger.trace ("({}) InitStage {}: starting cleanup", threadNum, stage.name); |
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343 stage.state = stage.cleanup(); |
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344 } |
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345 debug logger.trace ("({}) InitStage {}: completed; state: {}", threadNum, stage.name, stage.state); |
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346 } catch (InitStageException e) { |
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347 debug logger.error ("({}) InitStage {}: failed: "~e.msg, threadNum, stage.name); |
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348 else logger.error ("InitStage {}: failed: "~e.msg, stage.name); |
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349 stage.state = e.state; |
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350 doneInit = STATE.ABORT; |
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351 break threadLoop; |
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352 } catch (Exception e) { |
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353 debug logger.error ("({}) InitStage {}: failed: "~e.msg, threadNum, stage.name); |
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354 else logger.error ("InitStage {}: failed: "~e.msg, stage.name); |
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355 doneInit = STATE.ABORT; |
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356 break threadLoop; |
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357 } |
20 | 358 } |
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359 } catch (Exception e) { |
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360 logger.fatal ("Exception in initThreadFct: "~e.msg); |
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361 doneInit = STATE.ABORT; |
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362 } |
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363 doneInit |= STATE.DONE; // allow other threads a faster exit |
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364 toRunC.notifyAll(); // Most likely if we're exiting, we should make sure others aren't waiting. |
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365 return; |
20 | 366 } |
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367 } |
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368 |
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Solved some/removed some obsolete jobs/FIXMEs (excluding from gui code). General cleanup.
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369 // Start min(miscOpts.maxThreads,toRun.size)-1 threads: |
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370 try { |
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371 ThreadGroup g = new ThreadGroup; |
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372 InitStageThread x; |
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373 for (size_t i = numWorking; i > 1; --i) { |
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374 //g.create (&initThreadFct); |
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375 x = new InitStageThread (i); |
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376 x.start; |
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377 g.add (x); |
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378 } |
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379 x = new InitStageThread (0); |
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380 x.initThreadFct(); // also run in current thread |
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381 g.joinAll (false); // don't rethrow exceptions - there SHOULD NOT be any |
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382 } catch (ThreadException e) { |
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383 logger.error ("Exception while using threads: "~e.msg); |
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384 logger.error ("Disabling threads and attempting to continue."); |
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385 maxThreads = 1; // count includes current thread |
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386 auto x = new InitStageThread (0); |
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387 x.initThreadFct(); // try with just this thread |
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388 } // any other exception will be caught in main() and abort program |
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389 |
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390 if (doneInit & STATE.ABORT) |
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391 throw new InitException ("An init/cleanup function failed (see above message(s))"); |
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392 |
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393 if (toRun.size) |
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394 foreach (stage; toRun) |
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Shared alignment for dynamic content lists - finally implemented! Lots of smaller changes too.
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395 logger.warn ("InitStage {}: was not run due to unmet dependencies", stage.name); |
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396 } |
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397 |
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398 private static { |
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399 Logger logger; |
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400 BoolContent exitImmediately; |
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401 IntContent maxThreads; |
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402 EnumContent logLevel, logOutput; |
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403 |
137
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404 // Callback on logLevel |
170
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Context menu services not applicable to the current type can now be hidden.
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405 void setLogLevel (IContent = null) { |
151
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Updated for compatibility with tango 0.99.8.
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406 int level = logLevel(); |
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407 if (level < Level.Trace || level > Level.None) { |
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408 logger.error ("incorrect logging level"); |
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409 level = Level.Info; |
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410 return; // setting the level causes this function to be called again |
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411 } |
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412 debug { |
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413 Log.root.level (Level.Trace); |
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414 logger.trace ("Setting logging level {}", logLevel()); |
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415 } |
153
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Fixed a bug preventing log messages from being displayed.
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416 Log.root.level (logOutput() == 3 ? Level.None : cast(Level) logLevel(), true); |
115
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Enums handled more generically now via either a popup list or flat list of BoolContentWidgets.
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417 } |
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418 |
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419 void printUsage (char[] progName) { |
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420 Cout ("mde [no version]").newline; |
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421 Cout ("Usage:").newline; |
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422 Cout (progName ~ ` [options]`).newline; |
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423 version(Windows) |
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424 Cout ( |
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425 ` --base-path=path Use path as the base (install) path (Windows only). It |
53
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426 should contain the "data" directory.`).newline; |
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427 Cout ( |
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428 ` --data-path=path Add path as a potential location for data files. May be |
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429 given multiple times. First path argument becomes |
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430 the prefered location to load data files from. |
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431 --conf-path=path Add path as a potential location for config files. May |
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432 be given multiple times. Configuration in the first |
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433 path given take highest priority. |
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434 --paths Print all paths found and exit. |
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435 --quick-exit, -q Exit immediately, without entering main loop. |
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436 --help, -h Print this message.`).newline; |
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437 } |
20 | 438 } |
439 | |
440 debug (mdeUnitTest) unittest { | |
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441 auto realInit = stages; // backup the real init stages |
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442 stages = new typeof(stages); // an empty test-bed |
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443 |
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444 bool init1, init2, init3 = true; |
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445 StageState s1InitReturns = StageState.ACTIVE; |
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446 addInitStage ("stg1", delegate StageState() { |
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447 init1 = true; |
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448 return s1InitReturns; |
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449 }, delegate StageState() { |
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450 init1 = false; |
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451 return StageState.INACTIVE; |
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452 }); |
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453 addInitStage ("stg2", delegate StageState() { |
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454 assert (init1); |
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455 init2 = true; |
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456 return StageState.ACTIVE; |
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457 }, delegate StageState() { |
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458 assert (init1); |
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459 init2 = false; |
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460 return StageState.INACTIVE; |
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461 }, ["stg1"]); |
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462 InitStage s3; |
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463 s3.init = delegate StageState() { |
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464 throw new InitStageException (cast(StageState)7); // not a normal state, but good for a test |
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465 return StageState.ERROR; |
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466 }; |
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467 s3.cleanup = delegate StageState() { |
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468 assert (init1); |
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469 init3 = false; |
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470 return StageState.INACTIVE; |
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471 }; |
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472 s3.depends = [ toStageName("stg1") ]; |
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473 s3.state = StageState.ACTIVE; // already active, so s3.init should not run (first time) |
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474 addInitStage ("stg3", &s3); |
20 | 475 |
85
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476 // Stuff normally done in Init.this(): |
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477 // Calculate reverse dependencies of stages: |
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478 foreach (key,stage_p; stages) |
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479 foreach (name; stage_p.depends) |
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480 stages[name].rdepends ~= key; |
137
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481 int realMaxThreads = maxThreads(); |
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482 maxThreads = 4; // force up to 4 threads for unittest |
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483 |
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Shared alignment for dynamic content lists - finally implemented! Lots of smaller changes too.
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484 logger.level(Logger.Info); // hide a lot of trace messages |
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Added simpler mergetag readers and writers, with unittest.
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485 logger.info ("You should see some messages about InitStages not run/failing:"); |
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486 // Run the above. |
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487 runStages!(true); |
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488 assert (init1); |
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489 assert (init2); |
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490 foreach (s; stages) |
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491 assert (s.state == StageState.ACTIVE); |
20 | 492 |
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493 runStages!(false); |
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494 assert (!init1); |
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495 assert (!init2); |
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496 assert (!init3); |
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497 foreach (s; stages) |
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498 assert (s.state == StageState.INACTIVE); |
20 | 499 |
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500 s1InitReturns = StageState.ERROR; |
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501 // Run again. S2/S3 shouldn't run, S1 won't shut down |
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502 runStages!(true); |
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503 assert (init1); |
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504 assert (!init2); |
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505 assert (!init3); |
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506 runStages!(false); |
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507 assert (init1); // S1 cleanup won't run |
20 | 508 |
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509 stages[toStageName("stg1")].state = StageState.INACTIVE; // hack it back so we can still test |
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510 s1InitReturns = StageState.ACTIVE; |
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511 init1 = false; |
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512 bool a1 = false; |
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513 try { |
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514 runStages!(true); |
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515 a1 = true; |
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516 } catch (Exception e) {} |
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517 assert (!a1, "runStages didn't throw"); |
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518 assert (init1); // s1.init should run first; s2.init may or may not get run |
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519 assert (stages[toStageName("stg3")].state == cast(StageState)7); // set by the exception |
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520 |
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521 stages = realInit; // restore the real init stages |
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522 maxThreads = realMaxThreads; |
20 | 523 logger.info ("Unittest complete."); |
524 } | |
525 } |