Mercurial > projects > mde
annotate mde/setup/Init.d @ 101:71f0f1f83620
Some path adjustments for windows (untested) and fonts. All types of option can be edited.
paths: support for getting the full path for a font when just the file name is entered, in order to unify usage on windows and linux.
paths: Used getSpecialPath for some windows paths; needs testing.
Content: Moved line-editing code to abstract ValueContent class and added some conversion functions, so that any type of ValueContent can be edited as text.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sun, 16 Nov 2008 17:03:47 +0000 |
parents | 49e7cfed4b34 |
children | ba035eba07b4 |
rev | line source |
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20 | 1 /* LICENSE BLOCK |
2 Part of mde: a Modular D game-oriented Engine | |
3 Copyright © 2007-2008 Diggory Hardy | |
4 | |
26
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5 This program is free software: you can redistribute it and/or modify it under the terms |
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6 of the GNU General Public License as published by the Free Software Foundation, either |
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7 version 2 of the License, or (at your option) any later version. |
20 | 8 |
9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
11 See the GNU General Public License for more details. | |
12 | |
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13 You should have received a copy of the GNU General Public License |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
20 | 15 |
16 /************************************************************************************************** | |
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17 * Initialisation and cleanup (shutdown) module. |
20 | 18 * |
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19 * Program startup follows this sequence: static this() functions, pre-init, init. |
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20 * Shutdown consists of: cleanup, post-cleanup, static ~this() functions. |
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21 * |
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22 * static this and ~this functions should not use any external resources, such as dynamically |
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23 * loaded libraries or files, and should not interact with other modules. They should be almost |
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24 * guaranteed not to fail. Preferably, they shouldn't involve large amounts of memory or |
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25 * processing, but this is not a requirement. |
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26 * |
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27 * Pre-init: init code written in this module. Generally only prerequisets of most other stages |
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28 * go here. |
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29 * |
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30 * Init: This is where init code from external modules gets hooked in. Each stage consists of an |
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31 * initialization function, a corresponding cleanup function, a state, and any dependencies (other |
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32 * init functions which must be run before this one). Init functions are run according to these |
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33 * dependencies, potentially threaded simultaeneously with other init functions. |
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34 * |
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35 * Cleanup: Cleanup happens similarly to init for all stages requiring shutdown (according to their |
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36 * state). The init dependencies are applied in reverse order (so if X depended on Y, Y's cleanup |
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37 * will not run until X's cleanup has completed), and again the functions may be threaded. |
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38 * |
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39 * Post-cleanup: like pre-init, this is code written in Init. |
20 | 40 *************************************************************************************************/ |
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41 module mde.setup.Init; |
20 | 42 |
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43 import mde.setup.InitStage; // Controls external delegates run by init |
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44 import mde.setup.exception; |
20 | 45 |
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46 import mde.lookup.Options; |
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47 import paths = mde.setup.paths; |
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48 import mde.exception; // optionsLoadException |
20 | 49 |
50 // tango imports | |
51 import tango.core.Thread; | |
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52 import tango.core.sync.Condition; |
20 | 53 import tango.core.Exception; |
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54 import tango.util.container.LinkedList; |
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55 |
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56 //import tango.stdc.stringz : fromStringz; |
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57 import tango.io.Console; // for printing command-line usage |
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58 import TimeStamp = tango.text.convert.TimeStamp, tango.time.WallClock; // output date in log file |
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59 import tango.util.Arguments; |
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60 import tango.util.log.Log; |
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61 import tango.util.log.AppendConsole; |
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62 import tango.util.log.AppendFiles; |
20 | 63 |
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64 // Derelict imports |
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65 import derelict.opengl.gl; |
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66 import derelict.sdl.sdl; |
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67 //import derelict.sdl.image; Was to be used... for now isn't |
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68 import derelict.freetype.ft; |
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69 import derelict.util.exception; |
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70 |
20 | 71 |
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72 /************************************************************************************************** |
20 | 73 * Init class |
74 * | |
75 * A scope class created at beginning of the program and destroyed at the end; thus the CTOR | |
76 * handles program initialisation and the DTOR handles program cleanup. | |
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77 *************************************************************************************************/ |
20 | 78 scope class Init |
79 { | |
80 static this() { | |
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81 // Set up the logger temporarily (until pre-init): |
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82 Logger root = Log.root; |
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83 debug root.level(Logger.Trace); |
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84 else root.level(Logger.Info); |
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85 root.add(new AppendConsole); |
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86 |
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87 logger = Log.getLogger ("mde.setup.Init"); |
20 | 88 } |
89 | |
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90 /** this() − pre-init and init */ |
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91 this(char[][] cmdArgs) |
20 | 92 { |
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93 /****************************************************************************************** |
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94 * Pre-init - init code written in this module. |
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95 *****************************************************************************************/ |
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96 debug logger.trace ("Init: starting pre-init"); |
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97 //FIXME: warn on invalid arguments, including base-path on non-Windows |
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98 // But Arguments doesn't support this (in tango 0.99.6 and in r3563). |
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99 Arguments args; |
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100 try { |
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101 args = new Arguments(); |
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102 args.define("base-path").parameters(1); |
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103 args.define("data-path").parameters(1,-1); |
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104 args.define("conf-path").parameters(1,-1); |
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105 args.define("paths"); |
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106 args.define("q").aliases(["quick-exit"]); |
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107 args.define("help").aliases(["h"]); |
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108 args.parse(cmdArgs); |
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109 if (args.contains("help")) // lazy way to print help |
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110 throw new InitException ("Help requested"); // and stop |
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111 } catch (Exception e) { |
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112 printUsage(cmdArgs[0]); |
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113 throw new InitException ("Parsing arguments failed: "~e.msg); |
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114 } |
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115 |
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116 // Find/create paths: |
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117 try { |
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118 if (args.contains("data-path")) |
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119 paths.extraDataPath = args["data-path"]; |
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120 if (args.contains("conf-path")) |
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121 paths.extraConfPath = args["conf-path"]; |
101
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122 |
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123 if (args.contains("base-path")) |
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124 paths.resolvePaths (args["base-path"]); |
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125 else |
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126 paths.resolvePaths(); |
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127 } catch (Exception e) { |
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128 throw new InitException ("Resolving paths failed: " ~ e.msg); |
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129 } |
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130 if (args.contains("paths")) { |
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131 paths.mdeDirectory.printPaths; |
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132 throw new InitException ("Paths requested"); // lazy way to stop |
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133 } |
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134 debug logger.trace ("Init: resolved paths successfully"); |
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135 |
20 | 136 /* Load options now. Don't load in a thread since: |
53
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137 * Loading should be fast & most work is probably disk access |
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138 * It enables logging to be controlled by options |
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139 * It's a really good idea to let the options apply to all other loading */ |
20 | 140 try { |
141 Options.load(); | |
142 } catch (optionsLoadException e) { | |
25
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143 throw new InitException ("Loading options failed: " ~ e.msg); |
20 | 144 } |
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145 debug logger.trace ("Init: loaded options successfully"); |
20 | 146 |
53
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147 // Set up the logger: |
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148 Logger root; |
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149 try { |
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150 // Where logging is done to is determined at compile-time, currently just via static ifs. |
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151 root = Log.root; |
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152 root.clear; // we may no longer want to log to the console |
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153 |
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154 // Now re-set the logging level, using the value from the config file: |
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155 root.level (miscOpts.logOutput() == 0 ? Level.None : cast(Level) miscOpts.logLevel(), true); |
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156 |
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157 if (miscOpts.logOutput() & 2) { // first appender so root seperator messages don't show on console |
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158 // Use 2 log files with a maximum size of 16kiB: |
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159 root.add (new AppendFiles (paths.logDir~"/log-.txt", 2, 16*1024)); |
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160 root.append (Level.None, ""); // some kind of separation between runs |
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161 root.append (Level.None, ""); |
53
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162 } |
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163 if (miscOpts.logOutput() & 1) |
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164 root.add(new AppendConsole); |
53
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165 logger.info ("Starting mde [no version] on " ~ TimeStamp.toString(WallClock.now)); |
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166 } catch (Exception e) { |
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167 // Presumably it was only adding a file appender which failed; set up a new console |
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168 // logger and if that fails let the exception kill the program. |
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169 root.clear; |
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170 root.add (new AppendConsole); |
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171 logger.warn ("Exception while setting up the logger; logging to the console instead."); |
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172 } |
20 | 173 |
53
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174 // a debugging option: |
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175 imde.run = !args.contains("q") && !miscOpts.exitImmediately(); |
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176 debug logger.trace ("Init: applied pre-init options"); |
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177 |
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178 //BEGIN Load dynamic libraries |
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179 /* Can be done by init functions but much neater to do here. |
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180 * Also means that init functions aren't run if a library fails to load. */ |
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181 try { |
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182 DerelictSDL.load(); |
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183 // SDLImage was going to be used... for now it isn't because of gl texturing problems |
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184 //DerelictSDLImage.load(); |
29
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185 DerelictGL.load(); |
30
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Major changes to the scheduler, previously only used by the main loop.
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186 DerelictFT.load(); |
29
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187 } catch (DerelictException de) { |
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188 logger.fatal ("Loading dynamic library failed:"); |
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189 logger.fatal (de.msg); |
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190 |
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191 throw new InitException ("Loading dynamic libraries failed (see above)."); |
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192 } |
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193 debug logger.trace ("Init: dynamic libraries loaded"); |
29
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194 //END Load dynamic libraries |
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195 |
20 | 196 |
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197 /****************************************************************************************** |
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198 * Init − where init code from external modules gets hooked in. |
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199 *****************************************************************************************/ |
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200 debug logger.trace ("Init: done pre-init, starting init stages"); |
20 | 201 |
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202 // Calculate reverse dependencies of stages: |
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203 foreach (key,stage_p; stages) |
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204 foreach (name; stage_p.depends) |
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205 stages[name].rdepends ~= key; |
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206 |
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207 runStages!(true); // startup delegates |
20 | 208 |
24
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209 debug logger.trace ("Init: done"); |
20 | 210 } |
211 | |
212 /** DTOR - runs cleanup functions. */ | |
213 ~this() | |
214 { | |
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215 debug logger.trace ("Cleanup: starting"); |
20 | 216 |
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217 runStages!(false); // cleanup delegates |
20 | 218 |
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219 Options.save(); // save options... do so here for now |
20 | 220 |
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221 debug logger.trace ("Cleanup: done"); |
20 | 222 } |
223 | |
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224 // run init stages or cleanup if startup is false |
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225 private static void runStages(bool startup) () { |
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Shared alignment for dynamic content lists - finally implemented! Lots of smaller changes too.
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226 auto toRun = new LinkedList!(InitStage*); |
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227 foreach (v; stages) { |
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228 // Filter only stages with the relevant delegate. It is not checked later that the |
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229 // delegate exists! |
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230 // If no init/cleanup function exists, implicit activation/deactivation can occur so |
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231 // that dependents/dependencies may activate/deactivate. |
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232 static if (startup) { |
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233 if (v.state == StageState.INACTIVE) { |
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234 if ((*v).init) |
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235 toRun.append (v); |
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236 else |
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237 v.state = StageState.ACTIVE; |
20 | 238 } |
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239 } else { |
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240 if (v.state == StageState.ACTIVE) { |
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241 if (v.cleanup) |
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242 toRun.append (v); |
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243 else |
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244 v.state = StageState.INACTIVE; |
20 | 245 } |
246 } | |
247 } | |
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Solved some/removed some obsolete jobs/FIXMEs (excluding from gui code). General cleanup.
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248 // Counts number of active threads, and before threads are started is number to use: |
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249 size_t numWorking = (toRun.size < miscOpts.maxThreads()) ? toRun.size : miscOpts.maxThreads(); |
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Changes to init and to allow compiling with gdc.
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250 enum STATE { WORKING = 0, DONE = 1, ABORT = 2 } |
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251 STATE doneInit = STATE.WORKING; |
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252 Mutex toRunM = new Mutex; // synchronization on toRun, numWorking |
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253 Condition toRunC = new Condition(toRunM); // used by threads waiting for remaining stages' dependencies to be met |
20 | 254 |
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255 /* initThreadFct is now in a class to allow reliably identifying whcich instance is run in the main thread. |
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256 * The main thread gets index 0, other threads indexes 2,3,4,etc. (there is no 1). */ |
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257 class InitStageThread : Thread { |
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258 this (int n) { |
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259 debug threadNum = n; |
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260 super (&initThreadFct); |
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261 } |
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262 debug int threadNum; |
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263 /* This is a threadable member function to run init stages. |
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264 * Operation follows: |
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265 * 1 Look for a stage to run: |
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266 * if found: |
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267 * notify waiting threads work may be available |
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268 * init stage |
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269 * goto 1 |
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270 * if not found: |
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271 * if any other threads are working, wait (dependencies may not be met yet) |
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272 * if no other threads are working, notify waiting threads and terminate (finished) |
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273 * When notified, threads start at 1. */ |
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274 void initThreadFct () { |
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275 try { // created as a thread - must not throw exceptions |
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276 InitStage* stage; |
20 | 277 |
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278 threadLoop: |
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279 while (true) { // thread loops until a problem occurs or nothing else can be done |
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280 // Look for a job: |
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281 synchronized (toRunM) { |
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282 --numWorking; // stopped working: looking/waiting for a job |
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283 if (doneInit) break threadLoop; // something went wrong in another thread |
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284 |
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285 static if (startup) |
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286 int num_rdepends = (stage is null) ? 0 : stage.rdepends.length; |
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287 else |
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288 int num_rdepends = (stage is null) ? 0 : stage.depends.length; |
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289 |
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290 getStage: |
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291 while (true) { |
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292 auto toRunIt = toRun.iterator; // iterates toRun |
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293 itStages: |
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294 while (toRunIt.next (stage)) { // get next element of toRun |
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295 debug assert (stage !is null, "stage is null"); |
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296 static if (startup) { |
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297 foreach (d; stage.depends) |
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298 if (stages[d].state != StageState.ACTIVE) |
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299 continue itStages; // dependency isn't met (yet) |
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300 } else { |
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301 foreach (d; stage.rdepends) |
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302 if (stages[d].state != StageState.INACTIVE) |
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303 continue itStages; // reverse dependency isn't unmet (yet) |
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304 } |
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305 |
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306 // All dependencies met |
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307 debug assert (toRun.size, "toRun is empty (error with iterator)"); |
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308 toRunIt.remove; |
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309 break getStage; |
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310 } |
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311 |
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312 // No stage remaining with all dependencies met |
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313 if (toRun.size && numWorking) // still some working so more dependencies may be met later |
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314 toRunC.wait; // wait until another thread finishes |
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315 else // no thread is working, so none of what's left is doable, or nothing's left |
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316 break threadLoop; |
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317 } |
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318 ++numWorking; // got a job! |
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319 if (num_rdepends > 2) // how many stages depended on the last one run? |
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320 toRunC.notifyAll(); // tell all waiting threads there may be work now |
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321 else if (num_rdepends == 2) |
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322 toRunC.notify(); // there's potentially work for this thread and one other |
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323 // else there won't be additional work so don't notify |
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324 } |
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325 |
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326 // Do a job: |
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327 try { |
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328 // FIXME - old stage start&finish trace messages - we don't have a name! |
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329 static if (startup) { |
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330 debug logger.trace ("({}) InitStage {}: starting init", threadNum, stage.name); |
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331 stage.state = (*stage).init(); // init is a property of a pointer (oh no!) |
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332 } else { |
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333 debug logger.trace ("({}) InitStage {}: starting cleanup", threadNum, stage.name); |
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334 stage.state = stage.cleanup(); |
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335 } |
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336 debug logger.trace ("({}) InitStage {}: completed; state: {}", threadNum, stage.name, stage.state); |
88
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337 } catch (InitStageException e) { |
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338 debug logger.trace ("({}) InitStage {}: failed: "~e.msg, threadNum, stage.name); |
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339 stage.state = e.state; |
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340 doneInit = STATE.ABORT; |
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341 break threadLoop; |
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342 } catch (Exception e) { |
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343 debug logger.trace ("({}) InitStage {}: failed: "~e.msg, threadNum, stage.name); |
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344 doneInit = STATE.ABORT; |
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345 break threadLoop; |
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346 } |
20 | 347 } |
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348 } catch (Exception e) { |
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349 logger.fatal ("Exception in initThreadFct: "~e.msg); |
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350 doneInit = STATE.ABORT; |
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351 } |
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352 doneInit |= STATE.DONE; // allow other threads a faster exit |
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353 toRunC.notifyAll(); // Most likely if we're exiting, we should make sure others aren't waiting. |
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354 return; |
20 | 355 } |
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356 } |
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357 |
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358 // Start min(miscOpts.maxThreads,toRun.size)-1 threads: |
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359 try { |
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360 ThreadGroup g = new ThreadGroup; |
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361 InitStageThread x; |
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362 for (size_t i = numWorking; i > 1; --i) { |
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363 //g.create (&initThreadFct); |
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364 x = new InitStageThread (i); |
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365 x.start; |
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366 g.add (x); |
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367 } |
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368 x = new InitStageThread (0); |
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369 x.initThreadFct(); // also run in current thread |
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370 g.joinAll (false); // don't rethrow exceptions - there SHOULD NOT be any |
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371 } catch (ThreadException e) { |
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372 logger.error ("Exception while using threads: "~e.msg); |
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373 logger.error ("Disabling threads and attempting to continue."); |
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374 miscOpts.maxThreads = 1; // count includes current thread |
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375 auto x = new InitStageThread (0); |
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376 x.initThreadFct(); // try with just this thread |
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377 } // any other exception will be caught in main() and abort program |
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378 |
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379 if (doneInit & STATE.ABORT) |
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380 throw new InitException ("An init/cleanup function failed (see above message(s))"); |
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381 |
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382 if (toRun.size) |
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383 foreach (stage; toRun) |
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384 logger.warn ("InitStage {}: was not run due to unmet dependencies", stage.name); |
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385 } |
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386 |
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387 private static { |
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388 Logger logger; |
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389 |
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390 void printUsage (char[] progName) { |
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391 Cout ("mde [no version]").newline; |
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392 Cout ("Usage:").newline; |
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393 Cout (progName ~ ` [options]`).newline; |
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394 version(Windows) |
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395 Cout ( |
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396 ` --base-path path Use path as the base (install) path (Windows only). It |
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397 should contain the "data" directory.`).newline; |
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398 Cout ( |
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399 ` --data-path path(s) Add path(s) as a potential location for data files. |
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400 First path argument becomes the preffered location to |
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401 load data files from. |
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402 --conf-path path(s) Add path(s) as a potential location for config files. |
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403 Configuration in the first path given take highest |
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404 priority. |
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405 --paths Print all paths found and exit. |
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406 --quick-exit, -q Exit immediately, without entering main loop. |
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407 --help, -h Print this message.`).newline; |
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408 } |
20 | 409 } |
410 | |
411 debug (mdeUnitTest) unittest { | |
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412 auto realInit = stages; // backup the real init stages |
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413 stages = new typeof(stages); // an empty test-bed |
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414 |
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415 bool init1, init2, init3 = true; |
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416 StageState s1InitReturns = StageState.ACTIVE; |
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417 addInitStage ("stg1", delegate StageState() { |
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418 init1 = true; |
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419 return s1InitReturns; |
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420 }, delegate StageState() { |
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421 init1 = false; |
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422 return StageState.INACTIVE; |
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423 }); |
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424 addInitStage ("stg2", delegate StageState() { |
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425 assert (init1); |
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426 init2 = true; |
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427 return StageState.ACTIVE; |
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428 }, delegate StageState() { |
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429 assert (init1); |
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430 init2 = false; |
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431 return StageState.INACTIVE; |
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432 }, ["stg1"]); |
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433 InitStage s3; |
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434 s3.init = delegate StageState() { |
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435 throw new InitStageException (cast(StageState)7); // not a normal state, but good for a test |
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436 return StageState.ERROR; |
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437 }; |
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438 s3.cleanup = delegate StageState() { |
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439 assert (init1); |
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440 init3 = false; |
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441 return StageState.INACTIVE; |
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442 }; |
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443 s3.depends = [ toStageName("stg1") ]; |
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444 s3.state = StageState.ACTIVE; // already active, so s3.init should not run (first time) |
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445 addInitStage ("stg3", &s3); |
20 | 446 |
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447 // Stuff normally done in Init.this(): |
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448 // Calculate reverse dependencies of stages: |
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449 foreach (key,stage_p; stages) |
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450 foreach (name; stage_p.depends) |
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451 stages[name].rdepends ~= key; |
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452 auto realMaxThreads = miscOpts.maxThreads; |
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453 miscOpts.set!(int)("maxThreads", 4); // force up to 4 threads for unittest |
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454 |
91
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455 logger.level(Logger.Info); // hide a lot of trace messages |
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456 logger.info ("You should see some warning messages starting \"InitStage\":"); |
85
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457 // Run the above. |
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458 runStages!(true); |
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459 assert (init1); |
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460 assert (init2); |
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461 foreach (s; stages) |
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462 assert (s.state == StageState.ACTIVE); |
20 | 463 |
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464 runStages!(false); |
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465 assert (!init1); |
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466 assert (!init2); |
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467 assert (!init3); |
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468 foreach (s; stages) |
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469 assert (s.state == StageState.INACTIVE); |
20 | 470 |
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471 s1InitReturns = StageState.ERROR; |
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472 // Run again. S2/S3 shouldn't run, S1 won't shut down |
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473 runStages!(true); |
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474 assert (init1); |
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475 assert (!init2); |
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476 assert (!init3); |
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477 runStages!(false); |
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478 assert (init1); // S1 cleanup won't run |
20 | 479 |
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480 stages[toStageName("stg1")].state = StageState.INACTIVE; // hack it back so we can still test |
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481 s1InitReturns = StageState.ACTIVE; |
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482 init1 = false; |
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483 bool a1 = false; |
85
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484 try { |
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485 runStages!(true); |
88
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486 a1 = true; |
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487 } catch (Exception e) {} |
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488 assert (!a1, "runStages didn't throw"); |
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489 assert (init1); // s1.init should run first; s2.init may or may not get run |
85
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490 assert (stages[toStageName("stg3")].state == cast(StageState)7); // set by the exception |
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491 |
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492 stages = realInit; // restore the real init stages |
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493 miscOpts.set!(int)("maxThreads", realMaxThreads); |
20 | 494 logger.info ("Unittest complete."); |
495 } | |
496 } |