Mercurial > projects > mde
annotate mde/gui/renderer/IRenderer.d @ 100:0ea4a3e651ae
There is now a position marker for text editing.
Changed the way fonts are configured. Actually, not much of the new way exists yet.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sat, 15 Nov 2008 17:39:14 +0000 |
parents | 5de5810e3516 |
children | 42e241e7be3e |
rev | line source |
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1 /* LICENSE BLOCK |
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2 Part of mde: a Modular D game-oriented Engine |
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3 Copyright © 2007-2008 Diggory Hardy |
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4 |
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5 This program is free software: you can redistribute it and/or modify it under the terms |
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6 of the GNU General Public License as published by the Free Software Foundation, either |
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7 version 2 of the License, or (at your option) any later version. |
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8 |
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9 This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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10 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
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11 See the GNU General Public License for more details. |
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12 |
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13 You should have received a copy of the GNU General Public License |
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14 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
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15 |
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16 /** Interface for the renderer. This is planned to replace decoration.d */ |
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17 module mde.gui.renderer.IRenderer; |
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18 |
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Gui reorganization and changes; partial implementation of floating widgets.
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19 public import mde.gui.types; |
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20 import mde.font.font; |
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21 |
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22 /** Interface for renderers. |
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23 * |
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24 * Renderers provide unified drawing methods for widget, e.g. to draw a window background, a frame, |
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25 * or a button. The renderer will effectively be synonymous with the theme, except that a scripted |
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26 * renderer may also be available. |
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27 * |
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28 * The renderer is intended to be per-GUI. */ |
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29 interface IRenderer |
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30 { |
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31 //BEGIN Types |
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32 /** For floating widget borders. Like TextAdapter above, could be more flexible. */ |
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33 struct Border { |
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34 /** Border type. |
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35 * |
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36 * No border, small non-functional border, movement only border, resize only border, or |
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37 * full border. */ |
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38 enum BTYPE : int { |
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39 NONE = 0, SMALL = 1, LARGE = 2, MOVE = 4, RESIZE = 8, BOTH = MOVE | RESIZE |
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40 } |
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41 /** Which edges of a window are being resized. |
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42 * |
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43 * E.g. X1 == left, X2 | Y1 == right and top. */ |
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44 enum RESIZE : int { |
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45 NONE = 0x0, X1 = 0x1, X2 = 0x2, Y1 = 0x4, Y2 = 0x8 |
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46 } |
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47 |
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48 wdim x1,x2; /// First and second (lef & right) horizontal borders |
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49 wdim y1,y2; /// First and second vertical borders |
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50 RESIZE capability; /// Which resizes are possible. |
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51 |
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52 void opAddAssign (Border d) { |
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53 x1 += d.x1; |
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54 x2 += d.x2; |
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55 y1 += d.y1; |
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56 y2 += d.y2; |
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57 } |
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58 |
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59 /** Used to tell if a click on a window's border is for resizing or moving. |
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60 * |
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61 * Depends on setSizable's parameters. |
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62 * |
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63 * Params: |
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64 * cx = |
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65 * cy = click coordinates relative to window border |
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66 * w = |
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67 * h = window size |
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68 * |
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69 * Returns: |
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70 * RESIZE = Describes whether the click resizes or moves the widget. */ |
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71 RESIZE getResize (wdim cx, wdim cy, wdim w, wdim h) { |
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72 RESIZE r = RESIZE.NONE; |
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73 if (cx + cy < x1 + y1) |
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74 r = RESIZE.X1 | RESIZE.Y1; |
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75 else if (cx + h - cy < x1 + y2) |
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76 r = RESIZE.X1 | RESIZE.Y2; |
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77 else if (w - cx + cy < x2 + y1) |
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78 r = RESIZE.X2 | RESIZE.Y1; |
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79 else if (w - cx + h - cy < x2 + y2) |
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80 r = RESIZE.X2 | RESIZE.Y2; |
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81 return r & capability; |
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82 } |
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83 } |
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84 |
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85 /** For drawing text - one instance per string. |
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86 * |
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87 * NOTE: currently inflexible. Could use (function) pointers, class interfaces or struct |
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88 * interfaces when available to allow flexibility. */ |
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89 struct TextAdapter { |
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90 void setText (char[] c) { |
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91 content = c; |
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92 textCache.cacheVer = -1; // force update |
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93 } |
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94 |
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95 void setColour (int col = 0xFFFFFF) { |
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96 colour = Colour (col); |
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97 } |
100
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98 |
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99 void setIndex (size_t index = size_t.max) { |
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100 this.index = index; |
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101 } |
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102 |
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103 void getDimensions (out wdsize w, out wdsize h) { |
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104 font.updateBlock (content, textCache); |
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105 w = cast(wdim) textCache.w; |
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106 h = cast(wdim) textCache.h; |
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107 } |
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108 |
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109 void draw (wdabs x, wdabs y) { |
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110 font.textBlock (x,y, content, textCache, colour, index); |
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111 } |
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112 |
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113 char[] content; |
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114 TextBlock textCache; |
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115 size_t index; |
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116 Colour colour; |
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117 FontStyle font; |
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118 } |
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119 //END Types |
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120 |
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121 //BEGIN Methods |
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122 /** Returns a Border containing dimensions. |
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123 * |
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124 * The dimensions may depend on whether the widget is resizable (horizontally and vertically). |
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125 */ |
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126 Border getBorder (Border.BTYPE type, bool wSizable, bool hSizable); |
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127 |
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128 /** Return the renderer's between-widget spacing (for layout widgets). */ |
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129 wdim layoutSpacing (); |
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130 |
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131 /** Restrict following draw operations to given box. |
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132 * |
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133 * Restrict "pushes" a restriction onto a stack; relax must be called afterwards to "pop" the |
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134 * restriction. */ |
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135 void restrict (wdim x, wdim y, wdim w, wdim h); |
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136 void relax (); /// ditto |
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137 |
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138 /** Draw a window border plus background. */ |
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139 void drawWindow (Border* border, wdim x, wdim y, wdim w, wdim h); |
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140 |
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141 /** Draws a widget background. Usually doesn't do anything since backgrounds are transparent. */ |
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142 void drawWidgetBack (wdim x, wdim y, wdim w, wdim h); |
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143 |
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144 /** Draws a blank widget (temporary) */ |
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145 void drawBlank (wdim x, wdim y, wdim w, wdim h); |
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146 |
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147 /** Draws a button frame, in if pushed == true. */ |
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148 void drawButton (wdim x, wdim y, wdim w, wdim h, bool pushed); |
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149 |
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150 /** Toggle buttons. |
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151 * |
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152 * These have a fixed size which getToggleSize returns. */ |
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153 wdimPair getToggleSize (); |
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154 void drawToggle (wdim x, wdim y, bool state, bool pushed); /// ditto |
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155 |
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156 /** Get a TextAdapter to draw some text. |
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157 * |
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158 * If no colour is passes, a default is used (white). */ |
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159 TextAdapter getAdapter (char[] text, int colour = 0xFFFFFF); |
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160 //END Methods |
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161 } |