view test/calls1.d @ 305:2b72433d5c8c trunk

[svn r326] Fixed a bunch of issues with printf's that MinGW32 did not support. Fixed problems with label collisions when using labels inside inline asm. LabelStatement is now easily reached given its Identifier, which should be useful elsewhere too. Enabled inline asm for building the lib/compiler/llvmdc runtime code, fixing branches out of asm makes this possible.
author lindquist
date Fri, 27 Jun 2008 22:04:35 +0200
parents 068cb3c60afb
children
line wrap: on
line source

module calls1;
import tango.core.Vararg;
extern(C) int printf(char*, ...);
void main()
{
    {int a = byVal1(3);}
    {int a = void; byRef1(a);}
    {char[] c = void; refType(c);}
    {char[] c = void; refTypeByRef(c);}
    {S s = void; structByVal(s);}
    {S s = void; structByRef(s);}
    {S s = void; structByPtr(&s);}
    {printf("c-varargs %d %d %d\n", 1,2,3);}
    {int i=3; float f=24.7; dvararg(i,f);}
    {char[] s = "hello"; dvarargRefTy(s);}
    {char[] ss = "hello world!"; dvarargRefTy(ss);}
}

int byVal1(int a)
{
    return a;
}

void byRef1(ref int a)
{
    a = 3;
}

void refType(char[] s)
{
}

void refTypeByRef(ref char[] s)
{
}

struct S
{
    float f;
    double d;
    long l;
    byte b;
}

void structByVal(S s)
{
}

void structByRef(ref S s)
{
}

void structByPtr(S* s)
{
}

void dvararg(...)
{
    printf("%d %.1f\n", va_arg!(int)(_argptr), va_arg!(float)(_argptr));
}

void dvarargRefTy(...)
{
    char[] s = va_arg!(char[])(_argptr);
    printf("%.*s\n", s.length, s.ptr);
}