Mercurial > projects > dynamin
annotate dynamin/core/windows_console.d @ 103:73060bc3f004
Change license to Boost 1.0 and MPL 2.0.
author | Jordan Miner <jminer7@gmail.com> |
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date | Tue, 15 May 2012 22:06:02 -0500 |
parents | aa4efef0f0b1 |
children | acdbb30fee7e |
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0 | 1 |
2 /* | |
103
73060bc3f004
Change license to Boost 1.0 and MPL 2.0.
Jordan Miner <jminer7@gmail.com>
parents:
0
diff
changeset
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3 * Copyright Jordan Miner |
0 | 4 * |
103
73060bc3f004
Change license to Boost 1.0 and MPL 2.0.
Jordan Miner <jminer7@gmail.com>
parents:
0
diff
changeset
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5 * Distributed under the Boost Software License, Version 1.0. |
73060bc3f004
Change license to Boost 1.0 and MPL 2.0.
Jordan Miner <jminer7@gmail.com>
parents:
0
diff
changeset
|
6 * (See accompanying file BOOST_LICENSE.txt or copy at |
73060bc3f004
Change license to Boost 1.0 and MPL 2.0.
Jordan Miner <jminer7@gmail.com>
parents:
0
diff
changeset
|
7 * http://www.boost.org/LICENSE_1_0.txt) |
0 | 8 * |
9 */ | |
10 | |
11 module dynamin.core.windows_console; | |
12 | |
13 public import dynamin.c.windows; | |
14 public import dynamin.core.string; | |
15 | |
16 public import tango.io.Stdout; | |
17 public import tango.stdc.stdlib; | |
18 | |
19 template ConsoleBackend() { | |
20 uint inputCP; | |
21 uint outputCP; | |
22 static this() { | |
23 // calling GetConsoleOutputCP() takes twice as long as | |
24 // the entire backend_Write() function...it is slow! | |
25 //inputCP = GetConsoleCP(); | |
26 //outputCP = GetConsoleOutputCP(); | |
27 } | |
28 bool buffered = false; | |
29 void backend_buffered(bool b) { | |
30 buffered = b; | |
31 } | |
32 void backend_write(string s) { | |
33 // the reasons for this function being slower than writef(): | |
34 // - partly the conversion overhead (UTF-8 -> UTF16 -> CP) | |
35 // - partly because it is not buffered | |
36 /+ | |
37 // make sure printf/writef output appears in right order | |
38 fflush(stdout); | |
39 | |
40 auto wbuffer = ToUtf16(s); | |
41 scope(exit) delete wbuffer; | |
42 auto needed = WideCharToMultiByte(outputCP, 0, wbuffer.ptr, wbuffer.length, null, 0, null, null); | |
43 // faster than: auto buffer = new char[needed]; | |
44 auto buffer = (cast(char*)alloca(needed))[0..needed]; | |
45 scope(exit) delete buffer; | |
46 WideCharToMultiByte(outputCP, 0, wbuffer.ptr, wbuffer.length, buffer.ptr, buffer.length, null, null); | |
47 | |
48 auto stdOut = GetStdHandle(-11); | |
49 DWORD numWritten; | |
50 if(!WriteFile(stdOut, buffer.ptr, buffer.length, &numWritten, null)) | |
51 printf("WriteFile() failed, error %d\n", GetLastError());+/ | |
52 | |
53 } | |
54 string backend_readLineRaw() {/+ | |
55 auto stdIn = GetStdHandle(-10); | |
56 // TODO: does not work if input is from a file! | |
57 // if reading from a file, a line can be very long... | |
58 // and you do not want to read farther than that. | |
59 char[4096] buffer = void; | |
60 DWORD numRead; | |
61 if(!ReadFile(stdIn, buffer.ptr, buffer.length, &numRead, null)) | |
62 printf("ReadFile() failed, error %d\n", GetLastError()); | |
63 | |
64 auto needed = MultiByteToWideChar(inputCP, 0, buffer.ptr, numRead, null, 0); | |
65 //faster than: auto wbuffer = new wchar[needed]; | |
66 auto wbuffer = (cast(wchar*)alloca(needed*2))[0..needed]; | |
67 scope(exit) delete wbuffer; | |
68 auto numUsed = MultiByteToWideChar(inputCP, 0, buffer.ptr, numRead, wbuffer.ptr, wbuffer.length); | |
69 return ToUtf8(wbuffer[0..numUsed]);+/ | |
70 return null; | |
71 } | |
72 string backend_read() { | |
73 return null; | |
74 } | |
75 string backend_readLineHidden() { | |
76 return null; | |
77 } | |
78 string backend_readHidden() { | |
79 return null; | |
80 } | |
81 void backend_clear() { | |
82 system("cls"); | |
83 } | |
84 uint backend_getColorFlags(ConsoleColor c, bool fore) { | |
85 uint i = fore ? FOREGROUND_INTENSITY : BACKGROUND_INTENSITY; | |
86 uint r = fore ? FOREGROUND_RED : BACKGROUND_RED; | |
87 uint g = fore ? FOREGROUND_GREEN : BACKGROUND_GREEN; | |
88 uint b = fore ? FOREGROUND_BLUE : BACKGROUND_BLUE; | |
89 switch(c) { | |
90 case c.Black: return 0; | |
91 case c.Silver: return r | g | b; | |
92 case c.Maroon: return r; | |
93 case c.DarkBlue: return b; | |
94 case c.Green: return g; | |
95 case c.Purple: return r | b; | |
96 case c.DarkYellow: return r | g; | |
97 case c.Teal: return g | b; | |
98 case c.Gray: return i; | |
99 case c.White: return r | g | b | i; | |
100 case c.Red: return r | i; | |
101 case c.Blue: return b | i; | |
102 case c.LightGreen: return g | i; | |
103 case c.Pink: return r | b | i; | |
104 case c.Yellow: return r | g | i; | |
105 case c.Cyan: return g | b | i; | |
106 default: assert(0); | |
107 } | |
108 } | |
109 void backend_foreColor(ConsoleColor color) { | |
110 CONSOLE_SCREEN_BUFFER_INFO bufferInfo; | |
111 if(!GetConsoleScreenBufferInfo(GetStdHandle(-11), &bufferInfo)) | |
112 return; | |
113 bufferInfo.wAttributes &= ~0b1111; // clear the 4 foreground bits | |
114 SetConsoleTextAttribute(GetStdHandle(-11), | |
115 bufferInfo.wAttributes | backend_getColorFlags(color, true)); | |
116 } | |
117 void backend_backColor(ConsoleColor color) { | |
118 CONSOLE_SCREEN_BUFFER_INFO bufferInfo; | |
119 if(!GetConsoleScreenBufferInfo(GetStdHandle(-11), &bufferInfo)) | |
120 return; | |
121 bufferInfo.wAttributes &= ~0b11110000; // clear the 4 background bits | |
122 SetConsoleTextAttribute(GetStdHandle(-11), | |
123 bufferInfo.wAttributes | backend_getColorFlags(color, false)); | |
124 } | |
125 void backend_resetColors() { | |
126 } | |
127 void backend_bold(bool b) { } | |
128 void backend_italic(bool b) { } | |
129 void backend_underline(bool b) { } | |
130 void backend_strikethrough(bool b) { } | |
131 } | |
132 |