Mercurial > projects > dwt-samples
changeset 31:5478bda2ae7f
Snippet32 to show a Icon of a program to edit a .bmp
author | Frank Benoit <benoit@tionex.de> |
---|---|
date | Tue, 04 Mar 2008 01:36:36 +0100 |
parents | 5ff064c302aa |
children | 200a229be5ca |
files | dsss.conf dwtsnippets/program/Snippet32.d |
diffstat | 2 files changed, 53 insertions(+), 0 deletions(-) [+] |
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--- a/dsss.conf Tue Mar 04 01:29:06 2008 +0100 +++ b/dsss.conf Tue Mar 04 01:36:36 2008 +0100 @@ -42,6 +42,7 @@ [dwtsnippets/tray/Snippet143.d] [dwtsnippets/tree/Snippet8.d] [dwtsnippets/tree/Snippet15.d] +[dwtsnippets/program/Snippet32.d] [user/drawingboard/DrawingBoard.d] [user/torhu_synctest.d]
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dwtsnippets/program/Snippet32.d Tue Mar 04 01:36:36 2008 +0100 @@ -0,0 +1,52 @@ +/******************************************************************************* + * Copyright (c) 2000, 2004 IBM Corporation and others. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * IBM Corporation - initial API and implementation + * Port to the D programming language: + * Frank Benoit <benoit@tionex.de> + *******************************************************************************/ +module dwtsnippets.program.Snippet32; + +/* + * Program example snippet: find the icon of the program that edits .bmp files + * + * For a list of all SWT example snippets see + * http://www.eclipse.org/swt/snippets/ + */ +import dwt.DWT; +import dwt.graphics.ImageData; +import dwt.graphics.Image; +import dwt.widgets.Shell; +import dwt.widgets.Display; +import dwt.widgets.Label; +import dwt.program.Program; + +void main () { + Display display = new Display (); + Shell shell = new Shell (display); + Label label = new Label (shell, DWT.NONE); + label.setText ("Can't find icon for .bmp"); + Image image = null; + Program p = Program.findProgram (".bmp"); + if (p != null) { + ImageData data = p.getImageData (); + if (data != null) { + image = new Image (display, data); + label.setImage (image); + } + } + label.pack (); + shell.pack (); + shell.open (); + while (!shell.isDisposed()) { + if (!display.readAndDispatch ()) display.sleep (); + } + if (image != null) image.dispose (); + display.dispose (); +} +