changeset 31:5478bda2ae7f

Snippet32 to show a Icon of a program to edit a .bmp
author Frank Benoit <benoit@tionex.de>
date Tue, 04 Mar 2008 01:36:36 +0100
parents 5ff064c302aa
children 200a229be5ca
files dsss.conf dwtsnippets/program/Snippet32.d
diffstat 2 files changed, 53 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/dsss.conf	Tue Mar 04 01:29:06 2008 +0100
+++ b/dsss.conf	Tue Mar 04 01:36:36 2008 +0100
@@ -42,6 +42,7 @@
 [dwtsnippets/tray/Snippet143.d]
 [dwtsnippets/tree/Snippet8.d]
 [dwtsnippets/tree/Snippet15.d]
+[dwtsnippets/program/Snippet32.d]
 
 [user/drawingboard/DrawingBoard.d]
 [user/torhu_synctest.d]
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/dwtsnippets/program/Snippet32.d	Tue Mar 04 01:36:36 2008 +0100
@@ -0,0 +1,52 @@
+/*******************************************************************************
+ * Copyright (c) 2000, 2004 IBM Corporation and others.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     IBM Corporation - initial API and implementation
+ * Port to the D programming language:
+ *     Frank Benoit <benoit@tionex.de>
+ *******************************************************************************/
+module dwtsnippets.program.Snippet32;
+
+/*
+ * Program example snippet: find the icon of the program that edits .bmp files
+ *
+ * For a list of all SWT example snippets see
+ * http://www.eclipse.org/swt/snippets/
+ */
+import dwt.DWT;
+import dwt.graphics.ImageData;
+import dwt.graphics.Image;
+import dwt.widgets.Shell;
+import dwt.widgets.Display;
+import dwt.widgets.Label;
+import dwt.program.Program;
+
+void main () {
+    Display display = new Display ();
+    Shell shell = new Shell (display);
+    Label label = new Label (shell, DWT.NONE);
+    label.setText ("Can't find icon for .bmp");
+    Image image = null;
+    Program p = Program.findProgram (".bmp");
+    if (p != null) {
+        ImageData data = p.getImageData ();
+        if (data != null) {
+            image = new Image (display, data);
+            label.setImage (image);
+        }
+    }
+    label.pack ();
+    shell.pack ();
+    shell.open ();
+    while (!shell.isDisposed()) {
+        if (!display.readAndDispatch ()) display.sleep ();
+    }
+    if (image != null) image.dispose ();
+    display.dispose ();
+}
+