diff dwtx/draw2d/InputEvent.d @ 98:95307ad235d9

Added Draw2d code, still work in progress
author Frank Benoit <benoit@tionex.de>
date Sun, 03 Aug 2008 00:52:14 +0200
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/dwtx/draw2d/InputEvent.d	Sun Aug 03 00:52:14 2008 +0200
@@ -0,0 +1,87 @@
+/*******************************************************************************
+ * Copyright (c) 2000, 2005 IBM Corporation and others.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     IBM Corporation - initial API and implementation
+ * Port to the D programming language:
+ *     Frank Benoit <benoit@tionex.de>
+ *******************************************************************************/
+module dwtx.draw2d.InputEvent;
+
+import dwt.dwthelper.utils;
+
+import dwt.DWT;
+import dwtx.draw2d.EventDispatcher;
+import dwtx.draw2d.IFigure;
+
+/**
+ * The base class for Draw2d events.
+ */
+public abstract class InputEvent
+    : /+java.util.+/EventObject
+{
+
+private int state;
+
+private bool consumed = false;
+
+/** @see DWT#ALT */
+public static const int ALT = DWT.ALT;
+/** @see DWT#CONTROL */
+public static const int CONTROL = DWT.CONTROL;
+/** @see DWT#SHIFT */
+public static const int SHIFT = DWT.SHIFT;
+/** @see DWT#BUTTON1 */
+public static const int BUTTON1 = DWT.BUTTON1;
+/** @see DWT#BUTTON2 */
+public static const int BUTTON2 = DWT.BUTTON2;
+/** @see DWT#BUTTON3 */
+public static const int BUTTON3 = DWT.BUTTON3;
+/** @see DWT#BUTTON4 */
+public static const int BUTTON4 = DWT.BUTTON4;
+/** @see DWT#BUTTON5 */
+public static const int BUTTON5 = DWT.BUTTON5;
+/** A bitwise OR'ing of {@link #BUTTON1}, {@link #BUTTON2}, {@link #BUTTON3},
+ * {@link #BUTTON4} and {@link #BUTTON5} */
+public static const int ANY_BUTTON = DWT.BUTTON_MASK;
+
+/**
+ * Constructs a new InputEvent.
+ * @param dispatcher the event dispatcher
+ * @param source the source of the event
+ * @param state the state
+ */
+public this(EventDispatcher dispatcher, IFigure source, int state) {
+    super(cast(Object)source);
+    this.state = state;
+}
+
+/**
+ * Marks this event as consumed so that it doesn't get passed on to other listeners.
+ */
+public void consume() {
+    consumed = true;
+}
+
+/**
+ * Returns the event statemask, which is a bitwise OR'ing of any of the following:
+ * {@link #ALT}, {@link #CONTROL}, {@link #SHIFT}, {@link #BUTTON1}, {@link #BUTTON2},
+ * {@link #BUTTON3}, {@link #BUTTON4} and {@link #BUTTON5}.
+ * @return the state
+ */
+public int getState() {
+    return state;
+}
+
+/**
+ * @return whether this event has been consumed.
+ */
+public bool isConsumed() {
+    return consumed;
+}
+
+}