Mercurial > projects > dstep
view dstep/opengl/gluContext.d @ 27:57371c29ef73 default tip
ObjcWrap is now automatically mixed in. Added support for building as a dylib with DMD.
author | Jacob Carlborg <doob@me.com> |
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date | Fri, 09 Apr 2010 23:00:22 +0200 |
parents | 19885b43130e |
children |
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/** * Copyright: Copyright (c) 2009 Jacob Carlborg. * Authors: Jacob Carlborg * Version: Initial created: Sep 24, 2009 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0) */ module dstep.opengl.gluContext; import dstep.opengl.CGLContext; import dstep.opengl.gl; import dstep.opengl.glu; extern (C) { int gluBuild1DMipmapsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, uint format, uint type, void* data); int gluBuild2DMipmapsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, int height, uint format, uint type, void* data); int gluBuild3DMipmapsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, int height, int depth, uint format, uint type, void* data); int gluBuild1DMipmapLevelsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, uint format, uint type, int level, int base, int max, void* data); int gluBuild2DMipmapLevelsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, int height, uint format, uint type, int level, int base, int max, void* data); int gluBuild3DMipmapLevelsCTX (_CGLContextObject* ctx, uint target, int internalFormat, int width, int height, int depth, uint format, uint type, int level, int base, int max, void* data); void gluLookAtCTX (_CGLContextObject* ctx, double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ); GLUnurbs* gluNewNurbsRendererCTX (_CGLContextObject* ctx); GLUquadric* gluNewQuadricCTX (_CGLContextObject* ctx); GLUtesselator* gluNewTessCTX (_CGLContextObject* ctx); void gluOrtho2DCTX (_CGLContextObject* ctx, double left, double right, double bottom, double top); void gluPerspectiveCTX (_CGLContextObject* ctx, double fovy, double aspect, double zNear, double zFar); void gluPickMatrixCTX (_CGLContextObject* ctx, double x, double y, double delX, double delY, GLint* viewport); int gluScaleImageCTX (_CGLContextObject* ctx, uint format, int wIn, int hIn, uint typeIn, void* dataIn, int wOut, int hOut, uint typeOut, void* dataOut); }