view generator/typesystem_svg-common.xml @ 248:7664de4a55e5

Fixed #23. QtD_QObjectEntity is not created dynamically for shell classes any more. Class initialization is now performed by static constructors. When wrapping QObjects returned from functions, their run-time types are now taken into account. QObjects are allocated on GC heap, a doubly-linked list is used to prevent them from been collected (arguably a better solution than allocating on C heap and adding GC ranges) Minor changes (including unnecessary).
author maxter
date Thu, 20 Aug 2009 14:47:17 +0000
parents 8022ef40f110
children
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<typesystem>
   <namespace-type name="QSvg" />

  <enum-type name="QGraphicsSvgItem::enum_1"/>

  <object-type name="QSvgRenderer">
    <extra-includes>
        <include file-name="QRectF" location="global" />
        <include file-name="QMatrix" location="global" />
        <include file-name="QSize" location="global" />
        <include file-name="QByteArray" location="global" />
    </extra-includes>
  </object-type>

  <object-type name="QSvgWidget">
    <extra-includes>
        <include file-name="QByteArray" location="global" />
        <include file-name="QSvgRenderer" location="global" />
        <include file-name="QSize" location="global" />
    </extra-includes>
  </object-type>

  <object-type name="QSvgGenerator">
    <modify-function signature="setOutputDevice(QIODevice*)">
        <modify-argument index="1">
            <reference-count action="set" variable-name="__rcOutputDevice" />
        </modify-argument>
    </modify-function>
  </object-type>

  <object-type name="QGraphicsSvgItem">
    <extra-includes>
        <include file-name="QGraphicsItem" location="global" />
        <include file-name="QSvgRenderer" location="global" />
        <include file-name="QSize" location="global" />
    </extra-includes>

    <modify-function signature="matrix()const" remove="all"/>
    <modify-function signature="resetMatrix()" remove="all"/>
    <modify-function signature="sceneMatrix()const" remove="all"/>
    <modify-function signature="setMatrix(QMatrix, bool)" remove="all"/>
 </object-type>

</typesystem>