view generator/typesystem_opengl-java.xml @ 248:7664de4a55e5

Fixed #23. QtD_QObjectEntity is not created dynamically for shell classes any more. Class initialization is now performed by static constructors. When wrapping QObjects returned from functions, their run-time types are now taken into account. QObjects are allocated on GC heap, a doubly-linked list is used to prevent them from been collected (arguably a better solution than allocating on C heap and adding GC ranges) Minor changes (including unnecessary).
author maxter
date Thu, 20 Aug 2009 14:47:17 +0000
parents e78566595089
children 37eed70de029
line wrap: on
line source

<?xml version="1.0"?>
<typesystem package="qt.opengl" default-superclass="QtdObject">
  <inject-code>
    qt.Utilities.loadQtLibrary("QtGui");
    qt.Utilities.loadQtLibrary("QtOpenGL");
  </inject-code>

  <primitive-type name="GLuint" java-name="int" preferred-conversion="no" jni-name="jint"/>
  <primitive-type name="GLint" java-name="int" preferred-conversion="no" jni-name="jint"/>
  <primitive-type name="GLenum" java-name="int" preferred-conversion="no" jni-name="jint"/>


    <value-type name="QGLColormap">
        <inject-code>
            <import-file name="typesystem_opengl-java.java" quote-after-line="class QGLColormap___" quote-before-line="}// class"/>
        </inject-code>

  </value-type>
</typesystem>