view build/opengl.txt @ 248:7664de4a55e5

Fixed #23. QtD_QObjectEntity is not created dynamically for shell classes any more. Class initialization is now performed by static constructors. When wrapping QObjects returned from functions, their run-time types are now taken into account. QObjects are allocated on GC heap, a doubly-linked list is used to prevent them from been collected (arguably a better solution than allocating on C heap and adding GC ranges) Minor changes (including unnecessary).
author maxter
date Thu, 20 Aug 2009 14:47:17 +0000
parents 63c31e221118
children 80b52f5e97b6
line wrap: on
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set(required Core Gui)
set(classes 
    QGLColormap
    QGLContext
    QGLFormat
    QGLFramebufferObject
    QGLPixelBuffer
    QGLWidget
    )
set (d_files opengl/gl  opengl/glfuncs  opengl/gltypes  opengl/glu)
if(${CMAKE_SYSTEM_NAME} STREQUAL Windows AND D_IS_MARS)
    set(link_example opengl32 glu32)
    install(FILES lib/opengl32.lib lib/glu32.lib DESTINATION lib)
endif(${CMAKE_SYSTEM_NAME} STREQUAL Windows AND D_IS_MARS)