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view build/opengl.txt @ 248:7664de4a55e5
Fixed #23.
QtD_QObjectEntity is not created dynamically for shell classes any more.
Class initialization is now performed by static constructors.
When wrapping QObjects returned from functions, their run-time types are now taken into account.
QObjects are allocated on GC heap, a doubly-linked list is used to prevent them from been collected (arguably a better solution than allocating on C heap and adding GC ranges)
Minor changes (including unnecessary).
author | maxter |
---|---|
date | Thu, 20 Aug 2009 14:47:17 +0000 |
parents | 63c31e221118 |
children | 80b52f5e97b6 |
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set(required Core Gui) set(classes QGLColormap QGLContext QGLFormat QGLFramebufferObject QGLPixelBuffer QGLWidget ) set (d_files opengl/gl opengl/glfuncs opengl/gltypes opengl/glu) if(${CMAKE_SYSTEM_NAME} STREQUAL Windows AND D_IS_MARS) set(link_example opengl32 glu32) install(FILES lib/opengl32.lib lib/glu32.lib DESTINATION lib) endif(${CMAKE_SYSTEM_NAME} STREQUAL Windows AND D_IS_MARS)