view examples/widgets/analogclock/AnalogClock.d @ 282:256ab6cb8e85

Signals look-up andNew syntax for connect. The old one will not work from now on. This will allow for the signals overload. Although changes are done for both D1 and D2 versions, D1 won't work because of compiler bugs. I am tired of waiting for fixes.
author eldar
date Fri, 16 Oct 2009 02:43:59 +0000
parents 1d272f0bfefa
children 7a3c43424dca
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/****************************************************************************
**
** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the example classes of the Qt Toolkit.
**
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** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file.  Please review the following information
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module AnalogClock;

import qt.core.QPoint;
import qt.core.QTime;
import qt.core.QTimer;

import qt.gui.QWidget;
import qt.gui.QPolygon;
import qt.gui.QColor;
import qt.gui.QPaintEvent;
import qt.gui.QPainter;


class AnalogClock : public QWidget
{
public:
    this(QWidget parent = null)
    {
        super(parent);
        auto timer = new QTimer(this);
        connect!("timeout")(timer, &this.update);
        timer.start(1000);
        setWindowTitle("Analog Clock");
        resize(200, 200);
    }

    void paintEvent(QPaintEvent event)
    {
        const QPoint[3] hourHand = [
            QPoint(7, 8),
            QPoint(-7, 8),
            QPoint(0, -40)
        ];
        const QPoint[3] minuteHand = [
            QPoint(7, 8),
            QPoint(-7, 8),
            QPoint(0, -70)
        ];

        scope hourColor = new QColor(127, 0, 127);
        scope minuteColor = new QColor(0, 127, 127, 191);

        int side = qMin(width(), height());
        QTime time = QTime.currentTime();

        // !! it is important that QPainter object should be scoped
        // !! in order to be destroyed after painting
        scope painter = new QPainter(this);

        painter.setRenderHint(QPainter.Antialiasing);
        painter.translate(width() / 2, height() / 2);
        painter.scale(side / 200.0, side / 200.0);

        painter.setPen(Qt.NoPen);
        painter.setBrush(hourColor);

        painter.save();
        painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0)));
        painter.drawConvexPolygon(hourHand);
        painter.restore();

        painter.setPen(hourColor);

        for (int i = 0; i < 12; ++i) {
            painter.drawLine(88, 0, 96, 0);
            painter.rotate(30.0);
        }

        painter.setPen(Qt.NoPen);
        painter.setBrush(minuteColor);

        painter.save();
        painter.rotate(6.0 * (time.minute() + time.second() / 60.0));
        painter.drawConvexPolygon(minuteHand);
        painter.restore();

        painter.setPen(minuteColor);

        for (int j = 0; j < 60; ++j) {
            if ((j % 5) != 0)
                painter.drawLine(92, 0, 96, 0);
            painter.rotate(6.0);
        }
    }
}