Mercurial > projects > qtd
comparison examples/opengl/hellogl/glwidget.d @ 1:e78566595089
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author | mandel |
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date | Mon, 11 May 2009 16:01:50 +0000 |
parents | |
children | 0a29ce1ae854 |
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0:36fb74dc547d | 1:e78566595089 |
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1 /**************************************************************************** | |
2 ** | |
3 ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). | |
4 ** Contact: Qt Software Information (qt-info@nokia.com) | |
5 ** | |
6 ** This file is part of the example classes of the Qt Toolkit. | |
7 ** | |
8 ** Commercial Usage | |
9 ** Licensees holding valid Qt Commercial licenses may use this file in | |
10 ** accordance with the Qt Commercial License Agreement provided with the | |
11 ** Software or, alternatively, in accordance with the terms contained in | |
12 ** a written agreement between you and Nokia. | |
13 ** | |
14 ** | |
15 ** GNU General Public License Usage | |
16 ** Alternatively, this file may be used under the terms of the GNU | |
17 ** General Public License versions 2.0 or 3.0 as published by the Free | |
18 ** Software Foundation and appearing in the file LICENSE.GPL included in | |
19 ** the packaging of this file. Please review the following information | |
20 ** to ensure GNU General Public Licensing requirements will be met: | |
21 ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and | |
22 ** http://www.gnu.org/copyleft/gpl.html. In addition, as a special | |
23 ** exception, Nokia gives you certain additional rights. These rights | |
24 ** are described in the Nokia Qt GPL Exception version 1.3, included in | |
25 ** the file GPL_EXCEPTION.txt in this package. | |
26 ** | |
27 ** Qt for Windows(R) Licensees | |
28 ** As a special exception, Nokia, as the sole copyright holder for Qt | |
29 ** Designer, grants users of the Qt/Eclipse Integration plug-in the | |
30 ** right for the Qt/Eclipse Integration to link to functionality | |
31 ** provided by Qt Designer and its related libraries. | |
32 ** | |
33 ** If you are unsure which license is appropriate for your use, please | |
34 ** contact the sales department at qt-sales@nokia.com. | |
35 ** | |
36 ****************************************************************************/ | |
37 | |
38 | |
39 import tango.math.Math; | |
40 | |
41 import qt.core.QPoint; | |
42 import qt.gui.QMouseEvent; | |
43 import qt.opengl.QGLWidget; | |
44 import qt.gui.QColor; | |
45 import qt.core.QSize; | |
46 | |
47 import qt.opengl.gl; | |
48 import qt.opengl.glu; | |
49 | |
50 class GLWidget : QGLWidget | |
51 { | |
52 // Q_OBJECT | |
53 | |
54 public: | |
55 this(QWidget parent = null) | |
56 { | |
57 super(parent); | |
58 object = 0; | |
59 xRot = 0; | |
60 yRot = 0; | |
61 zRot = 0; | |
62 | |
63 trolltechGreen = QColor.fromCmykF(0.40, 0.0, 1.0, 0.0); | |
64 trolltechPurple = QColor.fromCmykF(0.39, 0.39, 0.0, 0.0); | |
65 } | |
66 | |
67 ~this() | |
68 { | |
69 makeCurrent(); | |
70 glDeleteLists(object, 1); | |
71 } | |
72 | |
73 QSize minimumSizeHint() | |
74 { | |
75 return QSize(50, 50); | |
76 } | |
77 | |
78 QSize sizeHint() | |
79 { | |
80 return QSize(400, 400); | |
81 } | |
82 | |
83 | |
84 public: // slots: | |
85 void setXRotation(int angle) | |
86 { | |
87 normalizeAngle(&angle); | |
88 if (angle != xRot) { | |
89 xRot = angle; | |
90 xRotationChanged.emit(angle); | |
91 updateGL(); | |
92 } | |
93 } | |
94 | |
95 void setYRotation(int angle) | |
96 { | |
97 normalizeAngle(&angle); | |
98 if (angle != yRot) { | |
99 yRot = angle; | |
100 yRotationChanged.emit(angle); | |
101 updateGL(); | |
102 } | |
103 } | |
104 | |
105 void setZRotation(int angle) | |
106 { | |
107 normalizeAngle(&angle); | |
108 if (angle != zRot) { | |
109 zRot = angle; | |
110 zRotationChanged.emit(angle); | |
111 updateGL(); | |
112 } | |
113 } | |
114 | |
115 mixin Signal!("xRotationChanged", int); | |
116 mixin Signal!("yRotationChanged", int); | |
117 mixin Signal!("zRotationChanged", int); | |
118 | |
119 | |
120 protected: | |
121 void initializeGL() | |
122 { | |
123 qglClearColor(trolltechPurple.darker()); | |
124 object = makeObject(); | |
125 glShadeModel(GL_FLAT); | |
126 glEnable(GL_DEPTH_TEST); | |
127 glEnable(GL_CULL_FACE); | |
128 } | |
129 | |
130 void paintGL() | |
131 { | |
132 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
133 glLoadIdentity(); | |
134 glTranslated(0.0, 0.0, -10.0); | |
135 glRotated(xRot / 16.0, 1.0, 0.0, 0.0); | |
136 glRotated(yRot / 16.0, 0.0, 1.0, 0.0); | |
137 glRotated(zRot / 16.0, 0.0, 0.0, 1.0); | |
138 glCallList(object); | |
139 } | |
140 | |
141 void resizeGL(int width, int height) | |
142 { | |
143 int side = qMin(width, height); | |
144 glViewport((width - side) / 2, (height - side) / 2, side, side); | |
145 | |
146 glMatrixMode(GL_PROJECTION); | |
147 glLoadIdentity(); | |
148 glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); | |
149 glMatrixMode(GL_MODELVIEW); | |
150 } | |
151 | |
152 void mousePressEvent(QMouseEvent event) | |
153 { | |
154 lastPos = QPoint(event.pos.x, event.pos.y); | |
155 } | |
156 | |
157 void mouseMoveEvent(QMouseEvent event) | |
158 { | |
159 int dx = event.x - lastPos.x; | |
160 int dy = event.y - lastPos.y; | |
161 | |
162 if (event.buttons() & Qt.LeftButton) { | |
163 setXRotation(xRot + 8 * dy); | |
164 setYRotation(yRot + 8 * dx); | |
165 } else if (event.buttons() & Qt.RightButton) { | |
166 setXRotation(xRot + 8 * dy); | |
167 setZRotation(zRot + 8 * dx); | |
168 } | |
169 lastPos = QPoint(event.pos.x, event.pos.y); | |
170 } | |
171 private: | |
172 GLuint makeObject() | |
173 { | |
174 GLuint list = glGenLists(1); | |
175 glNewList(list, GL_COMPILE); | |
176 | |
177 glBegin(GL_QUADS); | |
178 | |
179 GLdouble x1 = +0.06; | |
180 GLdouble y1 = -0.14; | |
181 GLdouble x2 = +0.14; | |
182 GLdouble y2 = -0.06; | |
183 GLdouble x3 = +0.08; | |
184 GLdouble y3 = +0.00; | |
185 GLdouble x4 = +0.30; | |
186 GLdouble y4 = +0.22; | |
187 | |
188 quad(x1, y1, x2, y2, y2, x2, y1, x1); | |
189 quad(x3, y3, x4, y4, y4, x4, y3, x3); | |
190 | |
191 extrude(x1, y1, x2, y2); | |
192 extrude(x2, y2, y2, x2); | |
193 extrude(y2, x2, y1, x1); | |
194 extrude(y1, x1, x1, y1); | |
195 extrude(x3, y3, x4, y4); | |
196 extrude(x4, y4, y4, x4); | |
197 extrude(y4, x4, y3, x3); | |
198 | |
199 const double Pi = 3.14159265358979323846; | |
200 const int NumSectors = 200; | |
201 | |
202 for (int i = 0; i < NumSectors; ++i) { | |
203 double angle1 = (i * 2 * Pi) / NumSectors; | |
204 GLdouble x5 = 0.30 * sin(angle1); | |
205 GLdouble y5 = 0.30 * cos(angle1); | |
206 GLdouble x6 = 0.20 * sin(angle1); | |
207 GLdouble y6 = 0.20 * cos(angle1); | |
208 | |
209 double angle2 = ((i + 1) * 2 * Pi) / NumSectors; | |
210 GLdouble x7 = 0.20 * sin(angle2); | |
211 GLdouble y7 = 0.20 * cos(angle2); | |
212 GLdouble x8 = 0.30 * sin(angle2); | |
213 GLdouble y8 = 0.30 * cos(angle2); | |
214 | |
215 quad(x5, y5, x6, y6, x7, y7, x8, y8); | |
216 | |
217 extrude(x6, y6, x7, y7); | |
218 extrude(x8, y8, x5, y5); | |
219 } | |
220 | |
221 glEnd(); | |
222 | |
223 glEndList(); | |
224 return list; | |
225 } | |
226 | |
227 void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2, | |
228 GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4) | |
229 { | |
230 qglColor(trolltechGreen); | |
231 | |
232 glVertex3d(x1, y1, -0.05); | |
233 glVertex3d(x2, y2, -0.05); | |
234 glVertex3d(x3, y3, -0.05); | |
235 glVertex3d(x4, y4, -0.05); | |
236 | |
237 glVertex3d(x4, y4, +0.05); | |
238 glVertex3d(x3, y3, +0.05); | |
239 glVertex3d(x2, y2, +0.05); | |
240 glVertex3d(x1, y1, +0.05); | |
241 } | |
242 | |
243 void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) | |
244 { | |
245 qglColor(trolltechGreen.darker(rndint(250 + (100 * x1)))); | |
246 | |
247 glVertex3d(x1, y1, +0.05); | |
248 glVertex3d(x2, y2, +0.05); | |
249 glVertex3d(x2, y2, -0.05); | |
250 glVertex3d(x1, y1, -0.05); | |
251 } | |
252 | |
253 void normalizeAngle(int *angle) | |
254 { | |
255 while (*angle < 0) | |
256 *angle += 360 * 16; | |
257 while (*angle > 360 * 16) | |
258 *angle -= 360 * 16; | |
259 } | |
260 | |
261 GLuint object; | |
262 int xRot; | |
263 int yRot; | |
264 int zRot; | |
265 QPoint lastPos; | |
266 QColor trolltechGreen; | |
267 QColor trolltechPurple; | |
268 } |