Mercurial > projects > qtd
comparison d1/qt/opengl/gltypes.d @ 311:8674fd5f34f4 lifetime
Added d1/d2 top directories
author | maxter <spambox@d-coding.com> |
---|---|
date | Wed, 23 Dec 2009 16:17:22 +0200 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
310:5bcfe9e7db7f | 311:8674fd5f34f4 |
---|---|
1 module qt.opengl.gltypes; | |
2 | |
3 alias uint GLenum; | |
4 alias ubyte GLboolean; | |
5 alias uint GLbitfield; | |
6 alias void GLvoid; | |
7 alias byte GLbyte; | |
8 alias short GLshort; | |
9 alias int GLint; | |
10 alias ubyte GLubyte; | |
11 alias ushort GLushort; | |
12 alias uint GLuint; | |
13 alias int GLsizei; | |
14 alias float GLfloat; | |
15 alias float GLclampf; | |
16 alias double GLdouble; | |
17 alias double GLclampd; | |
18 alias char GLchar; | |
19 alias ptrdiff_t GLintptr; | |
20 alias ptrdiff_t GLsizeiptr; | |
21 | |
22 // Boolean values | |
23 enum : GLboolean | |
24 { | |
25 GL_FALSE = 0x0, | |
26 GL_TRUE = 0x1, | |
27 } | |
28 | |
29 enum : GLenum | |
30 { | |
31 // Data types | |
32 GL_BYTE = 0x1400, | |
33 GL_UNSIGNED_BYTE = 0x1401, | |
34 GL_SHORT = 0x1402, | |
35 GL_UNSIGNED_SHORT = 0x1403, | |
36 GL_INT = 0x1404, | |
37 GL_UNSIGNED_INT = 0x1405, | |
38 GL_FLOAT = 0x1406, | |
39 GL_DOUBLE = 0x140A, | |
40 GL_2_BYTES = 0x1407, | |
41 GL_3_BYTES = 0x1408, | |
42 GL_4_BYTES = 0x1409, | |
43 | |
44 // Primitives | |
45 GL_POINTS = 0x0000, | |
46 GL_LINES = 0x0001, | |
47 GL_LINE_LOOP = 0x0002, | |
48 GL_LINE_STRIP = 0x0003, | |
49 GL_TRIANGLES = 0x0004, | |
50 GL_TRIANGLE_STRIP = 0x0005, | |
51 GL_TRIANGLE_FAN = 0x0006, | |
52 GL_QUADS = 0x0007, | |
53 GL_QUAD_STRIP = 0x0008, | |
54 GL_POLYGON = 0x0009, | |
55 | |
56 // Vertex Arrays | |
57 GL_VERTEX_ARRAY = 0x8074, | |
58 GL_NORMAL_ARRAY = 0x8075, | |
59 GL_COLOR_ARRAY = 0x8076, | |
60 GL_INDEX_ARRAY = 0x8077, | |
61 GL_TEXTURE_COORD_ARRAY = 0x8078, | |
62 GL_EDGE_FLAG_ARRAY = 0x8079, | |
63 GL_VERTEX_ARRAY_SIZE = 0x807A, | |
64 GL_VERTEX_ARRAY_TYPE = 0x807B, | |
65 GL_VERTEX_ARRAY_STRIDE = 0x807C, | |
66 GL_NORMAL_ARRAY_TYPE = 0x807E, | |
67 GL_NORMAL_ARRAY_STRIDE = 0x807F, | |
68 GL_COLOR_ARRAY_SIZE = 0x8081, | |
69 GL_COLOR_ARRAY_TYPE = 0x8082, | |
70 GL_COLOR_ARRAY_STRIDE = 0x8083, | |
71 GL_INDEX_ARRAY_TYPE = 0x8085, | |
72 GL_INDEX_ARRAY_STRIDE = 0x8086, | |
73 GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088, | |
74 GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089, | |
75 GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A, | |
76 GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C, | |
77 GL_VERTEX_ARRAY_POINTER = 0x808E, | |
78 GL_NORMAL_ARRAY_POINTER = 0x808F, | |
79 GL_COLOR_ARRAY_POINTER = 0x8090, | |
80 GL_INDEX_ARRAY_POINTER = 0x8091, | |
81 GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092, | |
82 GL_EDGE_FLAG_ARRAY_POINTER = 0x8093, | |
83 GL_V2F = 0x2A20, | |
84 GL_V3F = 0x2A21, | |
85 GL_C4UB_V2F = 0x2A22, | |
86 GL_C4UB_V3F = 0x2A23, | |
87 GL_C3F_V3F = 0x2A24, | |
88 GL_N3F_V3F = 0x2A25, | |
89 GL_C4F_N3F_V3F = 0x2A26, | |
90 GL_T2F_V3F = 0x2A27, | |
91 GL_T4F_V4F = 0x2A28, | |
92 GL_T2F_C4UB_V3F = 0x2A29, | |
93 GL_T2F_C3F_V3F = 0x2A2A, | |
94 GL_T2F_N3F_V3F = 0x2A2B, | |
95 GL_T2F_C4F_N3F_V3F = 0x2A2C, | |
96 GL_T4F_C4F_N3F_V4F = 0x2A2D, | |
97 | |
98 // Matrix Mode | |
99 GL_MATRIX_MODE = 0x0BA0, | |
100 GL_MODELVIEW = 0x1700, | |
101 GL_PROJECTION = 0x1701, | |
102 GL_TEXTURE = 0x1702, | |
103 | |
104 // Points | |
105 GL_POINT_SMOOTH = 0x0B10, | |
106 GL_POINT_SIZE = 0x0B11, | |
107 GL_POINT_SIZE_GRANULARITY = 0x0B13, | |
108 GL_POINT_SIZE_RANGE = 0x0B12, | |
109 | |
110 // Lines | |
111 GL_LINE_SMOOTH = 0x0B20, | |
112 GL_LINE_STIPPLE = 0x0B24, | |
113 GL_LINE_STIPPLE_PATTERN = 0x0B25, | |
114 GL_LINE_STIPPLE_REPEAT = 0x0B26, | |
115 GL_LINE_WIDTH = 0x0B21, | |
116 GL_LINE_WIDTH_GRANULARITY = 0x0B23, | |
117 GL_LINE_WIDTH_RANGE = 0x0B22, | |
118 | |
119 // Polygons | |
120 GL_POINT = 0x1B00, | |
121 GL_LINE = 0x1B01, | |
122 GL_FILL = 0x1B02, | |
123 GL_CW = 0x0900, | |
124 GL_CCW = 0x0901, | |
125 GL_FRONT = 0x0404, | |
126 GL_BACK = 0x0405, | |
127 GL_POLYGON_MODE = 0x0B40, | |
128 GL_POLYGON_SMOOTH = 0x0B41, | |
129 GL_POLYGON_STIPPLE = 0x0B42, | |
130 GL_EDGE_FLAG = 0x0B43, | |
131 GL_CULL_FACE = 0x0B44, | |
132 GL_CULL_FACE_MODE = 0x0B45, | |
133 GL_FRONT_FACE = 0x0B46, | |
134 GL_POLYGON_OFFSET_FACTOR = 0x8038, | |
135 GL_POLYGON_OFFSET_UNITS = 0x2A00, | |
136 GL_POLYGON_OFFSET_POINT = 0x2A01, | |
137 GL_POLYGON_OFFSET_LINE = 0x2A02, | |
138 GL_POLYGON_OFFSET_FILL = 0x8037, | |
139 | |
140 // Display Lists | |
141 GL_COMPILE = 0x1300, | |
142 GL_COMPILE_AND_EXECUTE = 0x1301, | |
143 GL_LIST_BASE = 0x0B32, | |
144 GL_LIST_INDEX = 0x0B33, | |
145 GL_LIST_MODE = 0x0B30, | |
146 | |
147 // Depth buffer | |
148 GL_NEVER = 0x0200, | |
149 GL_LESS = 0x0201, | |
150 GL_EQUAL = 0x0202, | |
151 GL_LEQUAL = 0x0203, | |
152 GL_GREATER = 0x0204, | |
153 GL_NOTEQUAL = 0x0205, | |
154 GL_GEQUAL = 0x0206, | |
155 GL_ALWAYS = 0x0207, | |
156 GL_DEPTH_TEST = 0x0B71, | |
157 GL_DEPTH_BITS = 0x0D56, | |
158 GL_DEPTH_CLEAR_VALUE = 0x0B73, | |
159 GL_DEPTH_FUNC = 0x0B74, | |
160 GL_DEPTH_RANGE = 0x0B70, | |
161 GL_DEPTH_WRITEMASK = 0x0B72, | |
162 GL_DEPTH_COMPONENT = 0x1902, | |
163 | |
164 // Lighting | |
165 GL_LIGHTING = 0x0B50, | |
166 GL_LIGHT0 = 0x4000, | |
167 GL_LIGHT1 = 0x4001, | |
168 GL_LIGHT2 = 0x4002, | |
169 GL_LIGHT3 = 0x4003, | |
170 GL_LIGHT4 = 0x4004, | |
171 GL_LIGHT5 = 0x4005, | |
172 GL_LIGHT6 = 0x4006, | |
173 GL_LIGHT7 = 0x4007, | |
174 GL_SPOT_EXPONENT = 0x1205, | |
175 GL_SPOT_CUTOFF = 0x1206, | |
176 GL_CONSTANT_ATTENUATION = 0x1207, | |
177 GL_LINEAR_ATTENUATION = 0x1208, | |
178 GL_QUADRATIC_ATTENUATION = 0x1209, | |
179 GL_AMBIENT = 0x1200, | |
180 GL_DIFFUSE = 0x1201, | |
181 GL_SPECULAR = 0x1202, | |
182 GL_SHININESS = 0x1601, | |
183 GL_EMISSION = 0x1600, | |
184 GL_POSITION = 0x1203, | |
185 GL_SPOT_DIRECTION = 0x1204, | |
186 GL_AMBIENT_AND_DIFFUSE = 0x1602, | |
187 GL_COLOR_INDEXES = 0x1603, | |
188 GL_LIGHT_MODEL_TWO_SIDE = 0x0B52, | |
189 GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51, | |
190 GL_LIGHT_MODEL_AMBIENT = 0x0B53, | |
191 GL_FRONT_AND_BACK = 0x0408, | |
192 GL_SHADE_MODEL = 0x0B54, | |
193 GL_FLAT = 0x1D00, | |
194 GL_SMOOTH = 0x1D01, | |
195 GL_COLOR_MATERIAL = 0x0B57, | |
196 GL_COLOR_MATERIAL_FACE = 0x0B55, | |
197 GL_COLOR_MATERIAL_PARAMETER = 0x0B56, | |
198 GL_NORMALIZE = 0x0BA1, | |
199 | |
200 // User clipping planes | |
201 GL_CLIP_PLANE0 = 0x3000, | |
202 GL_CLIP_PLANE1 = 0x3001, | |
203 GL_CLIP_PLANE2 = 0x3002, | |
204 GL_CLIP_PLANE3 = 0x3003, | |
205 GL_CLIP_PLANE4 = 0x3004, | |
206 GL_CLIP_PLANE5 = 0x3005, | |
207 | |
208 // Accumulation buffer | |
209 GL_ACCUM_RED_BITS = 0x0D58, | |
210 GL_ACCUM_GREEN_BITS = 0x0D59, | |
211 GL_ACCUM_BLUE_BITS = 0x0D5A, | |
212 GL_ACCUM_ALPHA_BITS = 0x0D5B, | |
213 GL_ACCUM_CLEAR_VALUE = 0x0B80, | |
214 GL_ACCUM = 0x0100, | |
215 GL_ADD = 0x0104, | |
216 GL_LOAD = 0x0101, | |
217 GL_MULT = 0x0103, | |
218 GL_RETURN = 0x0102, | |
219 | |
220 // Alpha testing | |
221 GL_ALPHA_TEST = 0x0BC0, | |
222 GL_ALPHA_TEST_REF = 0x0BC2, | |
223 GL_ALPHA_TEST_FUNC = 0x0BC1, | |
224 | |
225 // Blending | |
226 GL_BLEND = 0x0BE2, | |
227 GL_BLEND_SRC = 0x0BE1, | |
228 GL_BLEND_DST = 0x0BE0, | |
229 GL_ZERO = 0x0, | |
230 GL_ONE = 0x1, | |
231 GL_SRC_COLOR = 0x0300, | |
232 GL_ONE_MINUS_SRC_COLOR = 0x0301, | |
233 GL_SRC_ALPHA = 0x0302, | |
234 GL_ONE_MINUS_SRC_ALPHA = 0x0303, | |
235 GL_DST_ALPHA = 0x0304, | |
236 GL_ONE_MINUS_DST_ALPHA = 0x0305, | |
237 GL_DST_COLOR = 0x0306, | |
238 GL_ONE_MINUS_DST_COLOR = 0x0307, | |
239 GL_SRC_ALPHA_SATURATE = 0x0308, | |
240 | |
241 // Render Mode | |
242 GL_FEEDBACK = 0x1C01, | |
243 GL_RENDER = 0x1C00, | |
244 GL_SELECT = 0x1C02, | |
245 | |
246 // Feedback | |
247 GL_2D = 0x0600, | |
248 GL_3D = 0x0601, | |
249 GL_3D_COLOR = 0x0602, | |
250 GL_3D_COLOR_TEXTURE = 0x0603, | |
251 GL_4D_COLOR_TEXTURE = 0x0604, | |
252 GL_POINT_TOKEN = 0x0701, | |
253 GL_LINE_TOKEN = 0x0702, | |
254 GL_LINE_RESET_TOKEN = 0x0707, | |
255 GL_POLYGON_TOKEN = 0x0703, | |
256 GL_BITMAP_TOKEN = 0x0704, | |
257 GL_DRAW_PIXEL_TOKEN = 0x0705, | |
258 GL_COPY_PIXEL_TOKEN = 0x0706, | |
259 GL_PASS_THROUGH_TOKEN = 0x0700, | |
260 GL_FEEDBACK_BUFFER_POINTER = 0x0DF0, | |
261 GL_FEEDBACK_BUFFER_SIZE = 0x0DF1, | |
262 GL_FEEDBACK_BUFFER_TYPE = 0x0DF2, | |
263 | |
264 // Selection | |
265 GL_SELECTION_BUFFER_POINTER = 0x0DF3, | |
266 GL_SELECTION_BUFFER_SIZE = 0x0DF4, | |
267 | |
268 // Fog | |
269 GL_FOG = 0x0B60, | |
270 GL_FOG_MODE = 0x0B65, | |
271 GL_FOG_DENSITY = 0x0B62, | |
272 GL_FOG_COLOR = 0x0B66, | |
273 GL_FOG_INDEX = 0x0B61, | |
274 GL_FOG_START = 0x0B63, | |
275 GL_FOG_END = 0x0B64, | |
276 GL_LINEAR = 0x2601, | |
277 GL_EXP = 0x0800, | |
278 GL_EXP2 = 0x0801, | |
279 | |
280 // Logic Ops | |
281 GL_LOGIC_OP = 0x0BF1, | |
282 GL_INDEX_LOGIC_OP = 0x0BF1, | |
283 GL_COLOR_LOGIC_OP = 0x0BF2, | |
284 GL_LOGIC_OP_MODE = 0x0BF0, | |
285 GL_CLEAR = 0x1500, | |
286 GL_SET = 0x150F, | |
287 GL_COPY = 0x1503, | |
288 GL_COPY_INVERTED = 0x150C, | |
289 GL_NOOP = 0x1505, | |
290 GL_INVERT = 0x150A, | |
291 GL_AND = 0x1501, | |
292 GL_NAND = 0x150E, | |
293 GL_OR = 0x1507, | |
294 GL_NOR = 0x1508, | |
295 GL_XOR = 0x1506, | |
296 GL_EQUIV = 0x1509, | |
297 GL_AND_REVERSE = 0x1502, | |
298 GL_AND_INVERTED = 0x1504, | |
299 GL_OR_REVERSE = 0x150B, | |
300 GL_OR_INVERTED = 0x150D, | |
301 | |
302 // Stencil | |
303 GL_STENCIL_TEST = 0x0B90, | |
304 GL_STENCIL_WRITEMASK = 0x0B98, | |
305 GL_STENCIL_BITS = 0x0D57, | |
306 GL_STENCIL_FUNC = 0x0B92, | |
307 GL_STENCIL_VALUE_MASK = 0x0B93, | |
308 GL_STENCIL_REF = 0x0B97, | |
309 GL_STENCIL_FAIL = 0x0B94, | |
310 GL_STENCIL_PASS_DEPTH_PASS = 0x0B96, | |
311 GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95, | |
312 GL_STENCIL_CLEAR_VALUE = 0x0B91, | |
313 GL_STENCIL_INDEX = 0x1901, | |
314 GL_KEEP = 0x1E00, | |
315 GL_REPLACE = 0x1E01, | |
316 GL_INCR = 0x1E02, | |
317 GL_DECR = 0x1E03, | |
318 | |
319 // Buffers, Pixel Drawing/Reading | |
320 GL_NONE = 0x0, | |
321 GL_LEFT = 0x0406, | |
322 GL_RIGHT = 0x0407, | |
323 GL_FRONT_LEFT = 0x0400, | |
324 GL_FRONT_RIGHT = 0x0401, | |
325 GL_BACK_LEFT = 0x0402, | |
326 GL_BACK_RIGHT = 0x0403, | |
327 GL_AUX0 = 0x0409, | |
328 GL_AUX1 = 0x040A, | |
329 GL_AUX2 = 0x040B, | |
330 GL_AUX3 = 0x040C, | |
331 GL_COLOR_INDEX = 0x1900, | |
332 GL_RED = 0x1903, | |
333 GL_GREEN = 0x1904, | |
334 GL_BLUE = 0x1905, | |
335 GL_ALPHA = 0x1906, | |
336 GL_LUMINANCE = 0x1909, | |
337 GL_LUMINANCE_ALPHA = 0x190A, | |
338 GL_ALPHA_BITS = 0x0D55, | |
339 GL_RED_BITS = 0x0D52, | |
340 GL_GREEN_BITS = 0x0D53, | |
341 GL_BLUE_BITS = 0x0D54, | |
342 GL_INDEX_BITS = 0x0D51, | |
343 GL_SUBPIXEL_BITS = 0x0D50, | |
344 GL_AUX_BUFFERS = 0x0C00, | |
345 GL_READ_BUFFER = 0x0C02, | |
346 GL_DRAW_BUFFER = 0x0C01, | |
347 GL_DOUBLEBUFFER = 0x0C32, | |
348 GL_STEREO = 0x0C33, | |
349 GL_BITMAP = 0x1A00, | |
350 GL_COLOR = 0x1800, | |
351 GL_DEPTH = 0x1801, | |
352 GL_STENCIL = 0x1802, | |
353 GL_DITHER = 0x0BD0, | |
354 GL_RGB = 0x1907, | |
355 GL_RGBA = 0x1908, | |
356 | |
357 // Implementation limits | |
358 GL_MAX_LIST_NESTING = 0x0B31, | |
359 GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35, | |
360 GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36, | |
361 GL_MAX_NAME_STACK_DEPTH = 0x0D37, | |
362 GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38, | |
363 GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39, | |
364 GL_MAX_EVAL_ORDER = 0x0D30, | |
365 GL_MAX_LIGHTS = 0x0D31, | |
366 GL_MAX_CLIP_PLANES = 0x0D32, | |
367 GL_MAX_TEXTURE_SIZE = 0x0D33, | |
368 GL_MAX_PIXEL_MAP_TABLE = 0x0D34, | |
369 GL_MAX_VIEWPORT_DIMS = 0x0D3A, | |
370 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B, | |
371 | |
372 // Gets | |
373 GL_ATTRIB_STACK_DEPTH = 0x0BB0, | |
374 GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1, | |
375 GL_COLOR_CLEAR_VALUE = 0x0C22, | |
376 GL_COLOR_WRITEMASK = 0x0C23, | |
377 GL_CURRENT_INDEX = 0x0B01, | |
378 GL_CURRENT_COLOR = 0x0B00, | |
379 GL_CURRENT_NORMAL = 0x0B02, | |
380 GL_CURRENT_RASTER_COLOR = 0x0B04, | |
381 GL_CURRENT_RASTER_DISTANCE = 0x0B09, | |
382 GL_CURRENT_RASTER_INDEX = 0x0B05, | |
383 GL_CURRENT_RASTER_POSITION = 0x0B07, | |
384 GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06, | |
385 GL_CURRENT_RASTER_POSITION_VALID = 0x0B08, | |
386 GL_CURRENT_TEXTURE_COORDS = 0x0B03, | |
387 GL_INDEX_CLEAR_VALUE = 0x0C20, | |
388 GL_INDEX_MODE = 0x0C30, | |
389 GL_INDEX_WRITEMASK = 0x0C21, | |
390 GL_MODELVIEW_MATRIX = 0x0BA6, | |
391 GL_MODELVIEW_STACK_DEPTH = 0x0BA3, | |
392 GL_NAME_STACK_DEPTH = 0x0D70, | |
393 GL_PROJECTION_MATRIX = 0x0BA7, | |
394 GL_PROJECTION_STACK_DEPTH = 0x0BA4, | |
395 GL_RENDER_MODE = 0x0C40, | |
396 GL_RGBA_MODE = 0x0C31, | |
397 GL_TEXTURE_MATRIX = 0x0BA8, | |
398 GL_TEXTURE_STACK_DEPTH = 0x0BA5, | |
399 GL_VIEWPORT = 0x0BA2, | |
400 | |
401 // Evaluators | |
402 GL_AUTO_NORMAL = 0x0D80, | |
403 GL_MAP1_COLOR_4 = 0x0D90, | |
404 GL_MAP1_GRID_DOMAIN = 0x0DD0, | |
405 GL_MAP1_GRID_SEGMENTS = 0x0DD1, | |
406 GL_MAP1_INDEX = 0x0D91, | |
407 GL_MAP1_NORMAL = 0x0D92, | |
408 GL_MAP1_TEXTURE_COORD_1 = 0x0D93, | |
409 GL_MAP1_TEXTURE_COORD_2 = 0x0D94, | |
410 GL_MAP1_TEXTURE_COORD_3 = 0x0D95, | |
411 GL_MAP1_TEXTURE_COORD_4 = 0x0D96, | |
412 GL_MAP1_VERTEX_3 = 0x0D97, | |
413 GL_MAP1_VERTEX_4 = 0x0D98, | |
414 GL_MAP2_COLOR_4 = 0x0DB0, | |
415 GL_MAP2_GRID_DOMAIN = 0x0DD2, | |
416 GL_MAP2_GRID_SEGMENTS = 0x0DD3, | |
417 GL_MAP2_INDEX = 0x0DB1, | |
418 GL_MAP2_NORMAL = 0x0DB2, | |
419 GL_MAP2_TEXTURE_COORD_1 = 0x0DB3, | |
420 GL_MAP2_TEXTURE_COORD_2 = 0x0DB4, | |
421 GL_MAP2_TEXTURE_COORD_3 = 0x0DB5, | |
422 GL_MAP2_TEXTURE_COORD_4 = 0x0DB6, | |
423 GL_MAP2_VERTEX_3 = 0x0DB7, | |
424 GL_MAP2_VERTEX_4 = 0x0DB8, | |
425 GL_COEFF = 0x0A00, | |
426 GL_DOMAIN = 0x0A02, | |
427 GL_ORDER = 0x0A01, | |
428 | |
429 // Hints | |
430 GL_FOG_HINT = 0x0C54, | |
431 GL_LINE_SMOOTH_HINT = 0x0C52, | |
432 GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50, | |
433 GL_POINT_SMOOTH_HINT = 0x0C51, | |
434 GL_POLYGON_SMOOTH_HINT = 0x0C53, | |
435 GL_DONT_CARE = 0x1100, | |
436 GL_FASTEST = 0x1101, | |
437 GL_NICEST = 0x1102, | |
438 | |
439 // Scissor box | |
440 GL_SCISSOR_TEST = 0x0C11, | |
441 GL_SCISSOR_BOX = 0x0C10, | |
442 | |
443 // Pixel Mode / Transfer | |
444 GL_MAP_COLOR = 0x0D10, | |
445 GL_MAP_STENCIL = 0x0D11, | |
446 GL_INDEX_SHIFT = 0x0D12, | |
447 GL_INDEX_OFFSET = 0x0D13, | |
448 GL_RED_SCALE = 0x0D14, | |
449 GL_RED_BIAS = 0x0D15, | |
450 GL_GREEN_SCALE = 0x0D18, | |
451 GL_GREEN_BIAS = 0x0D19, | |
452 GL_BLUE_SCALE = 0x0D1A, | |
453 GL_BLUE_BIAS = 0x0D1B, | |
454 GL_ALPHA_SCALE = 0x0D1C, | |
455 GL_ALPHA_BIAS = 0x0D1D, | |
456 GL_DEPTH_SCALE = 0x0D1E, | |
457 GL_DEPTH_BIAS = 0x0D1F, | |
458 GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1, | |
459 GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0, | |
460 GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2, | |
461 GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3, | |
462 GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4, | |
463 GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5, | |
464 GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6, | |
465 GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7, | |
466 GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8, | |
467 GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9, | |
468 GL_PIXEL_MAP_S_TO_S = 0x0C71, | |
469 GL_PIXEL_MAP_I_TO_I = 0x0C70, | |
470 GL_PIXEL_MAP_I_TO_R = 0x0C72, | |
471 GL_PIXEL_MAP_I_TO_G = 0x0C73, | |
472 GL_PIXEL_MAP_I_TO_B = 0x0C74, | |
473 GL_PIXEL_MAP_I_TO_A = 0x0C75, | |
474 GL_PIXEL_MAP_R_TO_R = 0x0C76, | |
475 GL_PIXEL_MAP_G_TO_G = 0x0C77, | |
476 GL_PIXEL_MAP_B_TO_B = 0x0C78, | |
477 GL_PIXEL_MAP_A_TO_A = 0x0C79, | |
478 GL_PACK_ALIGNMENT = 0x0D05, | |
479 GL_PACK_LSB_FIRST = 0x0D01, | |
480 GL_PACK_ROW_LENGTH = 0x0D02, | |
481 GL_PACK_SKIP_PIXELS = 0x0D04, | |
482 GL_PACK_SKIP_ROWS = 0x0D03, | |
483 GL_PACK_SWAP_BYTES = 0x0D00, | |
484 GL_UNPACK_ALIGNMENT = 0x0CF5, | |
485 GL_UNPACK_LSB_FIRST = 0x0CF1, | |
486 GL_UNPACK_ROW_LENGTH = 0x0CF2, | |
487 GL_UNPACK_SKIP_PIXELS = 0x0CF4, | |
488 GL_UNPACK_SKIP_ROWS = 0x0CF3, | |
489 GL_UNPACK_SWAP_BYTES = 0x0CF0, | |
490 GL_ZOOM_X = 0x0D16, | |
491 GL_ZOOM_Y = 0x0D17, | |
492 | |
493 // Texture mapping | |
494 GL_TEXTURE_ENV = 0x2300, | |
495 GL_TEXTURE_ENV_MODE = 0x2200, | |
496 GL_TEXTURE_1D = 0x0DE0, | |
497 GL_TEXTURE_2D = 0x0DE1, | |
498 GL_TEXTURE_WRAP_S = 0x2802, | |
499 GL_TEXTURE_WRAP_T = 0x2803, | |
500 GL_TEXTURE_MAG_FILTER = 0x2800, | |
501 GL_TEXTURE_MIN_FILTER = 0x2801, | |
502 GL_TEXTURE_ENV_COLOR = 0x2201, | |
503 GL_TEXTURE_GEN_S = 0x0C60, | |
504 GL_TEXTURE_GEN_T = 0x0C61, | |
505 GL_TEXTURE_GEN_MODE = 0x2500, | |
506 GL_TEXTURE_BORDER_COLOR = 0x1004, | |
507 GL_TEXTURE_WIDTH = 0x1000, | |
508 GL_TEXTURE_HEIGHT = 0x1001, | |
509 GL_TEXTURE_BORDER = 0x1005, | |
510 GL_TEXTURE_COMPONENTS = 0x1003, | |
511 GL_TEXTURE_RED_SIZE = 0x805C, | |
512 GL_TEXTURE_GREEN_SIZE = 0x805D, | |
513 GL_TEXTURE_BLUE_SIZE = 0x805E, | |
514 GL_TEXTURE_ALPHA_SIZE = 0x805F, | |
515 GL_TEXTURE_LUMINANCE_SIZE = 0x8060, | |
516 GL_TEXTURE_INTENSITY_SIZE = 0x8061, | |
517 GL_NEAREST_MIPMAP_NEAREST = 0x2700, | |
518 GL_NEAREST_MIPMAP_LINEAR = 0x2702, | |
519 GL_LINEAR_MIPMAP_NEAREST = 0x2701, | |
520 GL_LINEAR_MIPMAP_LINEAR = 0x2703, | |
521 GL_OBJECT_LINEAR = 0x2401, | |
522 GL_OBJECT_PLANE = 0x2501, | |
523 GL_EYE_LINEAR = 0x2400, | |
524 GL_EYE_PLANE = 0x2502, | |
525 GL_SPHERE_MAP = 0x2402, | |
526 GL_DECAL = 0x2101, | |
527 GL_MODULATE = 0x2100, | |
528 GL_NEAREST = 0x2600, | |
529 GL_REPEAT = 0x2901, | |
530 GL_CLAMP = 0x2900, | |
531 GL_S = 0x2000, | |
532 GL_T = 0x2001, | |
533 GL_R = 0x2002, | |
534 GL_Q = 0x2003, | |
535 GL_TEXTURE_GEN_R = 0x0C62, | |
536 GL_TEXTURE_GEN_Q = 0x0C63, | |
537 | |
538 // Utility | |
539 GL_VENDOR = 0x1F00, | |
540 GL_RENDERER = 0x1F01, | |
541 GL_VERSION = 0x1F02, | |
542 GL_EXTENSIONS = 0x1F03, | |
543 | |
544 // Errors | |
545 GL_NO_ERROR = 0x0, | |
546 GL_INVALID_VALUE = 0x0501, | |
547 GL_INVALID_ENUM = 0x0500, | |
548 GL_INVALID_OPERATION = 0x0502, | |
549 GL_STACK_OVERFLOW = 0x0503, | |
550 GL_STACK_UNDERFLOW = 0x0504, | |
551 GL_OUT_OF_MEMORY = 0x0505, | |
552 } | |
553 | |
554 // glPush/PopAttrib bits | |
555 enum : GLuint | |
556 { | |
557 GL_CURRENT_BIT = 0x00000001, | |
558 GL_POINT_BIT = 0x00000002, | |
559 GL_LINE_BIT = 0x00000004, | |
560 GL_POLYGON_BIT = 0x00000008, | |
561 GL_POLYGON_STIPPLE_BIT = 0x00000010, | |
562 GL_PIXEL_MODE_BIT = 0x00000020, | |
563 GL_LIGHTING_BIT = 0x00000040, | |
564 GL_FOG_BIT = 0x00000080, | |
565 GL_DEPTH_BUFFER_BIT = 0x00000100, | |
566 GL_ACCUM_BUFFER_BIT = 0x00000200, | |
567 GL_STENCIL_BUFFER_BIT = 0x00000400, | |
568 GL_VIEWPORT_BIT = 0x00000800, | |
569 GL_TRANSFORM_BIT = 0x00001000, | |
570 GL_ENABLE_BIT = 0x00002000, | |
571 GL_COLOR_BUFFER_BIT = 0x00004000, | |
572 GL_HINT_BIT = 0x00008000, | |
573 GL_EVAL_BIT = 0x00010000, | |
574 GL_LIST_BIT = 0x00020000, | |
575 GL_TEXTURE_BIT = 0x00040000, | |
576 GL_SCISSOR_BIT = 0x00080000, | |
577 GL_ALL_ATTRIB_BITS = 0x000FFFFF, | |
578 } | |
579 | |
580 // gl 1.1 | |
581 enum : GLenum | |
582 { | |
583 GL_PROXY_TEXTURE_1D = 0x8063, | |
584 GL_PROXY_TEXTURE_2D = 0x8064, | |
585 GL_TEXTURE_PRIORITY = 0x8066, | |
586 GL_TEXTURE_RESIDENT = 0x8067, | |
587 GL_TEXTURE_BINDING_1D = 0x8068, | |
588 GL_TEXTURE_BINDING_2D = 0x8069, | |
589 GL_TEXTURE_INTERNAL_FORMAT = 0x1003, | |
590 GL_ALPHA4 = 0x803B, | |
591 GL_ALPHA8 = 0x803C, | |
592 GL_ALPHA12 = 0x803D, | |
593 GL_ALPHA16 = 0x803E, | |
594 GL_LUMINANCE4 = 0x803F, | |
595 GL_LUMINANCE8 = 0x8040, | |
596 GL_LUMINANCE12 = 0x8041, | |
597 GL_LUMINANCE16 = 0x8042, | |
598 GL_LUMINANCE4_ALPHA4 = 0x8043, | |
599 GL_LUMINANCE6_ALPHA2 = 0x8044, | |
600 GL_LUMINANCE8_ALPHA8 = 0x8045, | |
601 GL_LUMINANCE12_ALPHA4 = 0x8046, | |
602 GL_LUMINANCE12_ALPHA12 = 0x8047, | |
603 GL_LUMINANCE16_ALPHA16 = 0x8048, | |
604 GL_INTENSITY = 0x8049, | |
605 GL_INTENSITY4 = 0x804A, | |
606 GL_INTENSITY8 = 0x804B, | |
607 GL_INTENSITY12 = 0x804C, | |
608 GL_INTENSITY16 = 0x804D, | |
609 GL_R3_G3_B2 = 0x2A10, | |
610 GL_RGB4 = 0x804F, | |
611 GL_RGB5 = 0x8050, | |
612 GL_RGB8 = 0x8051, | |
613 GL_RGB10 = 0x8052, | |
614 GL_RGB12 = 0x8053, | |
615 GL_RGB16 = 0x8054, | |
616 GL_RGBA2 = 0x8055, | |
617 GL_RGBA4 = 0x8056, | |
618 GL_RGB5_A1 = 0x8057, | |
619 GL_RGBA8 = 0x8058, | |
620 GL_RGB10_A2 = 0x8059, | |
621 GL_RGBA12 = 0x805A, | |
622 GL_RGBA16 = 0x805B, | |
623 } | |
624 | |
625 enum : GLuint | |
626 { | |
627 GL_CLIENT_PIXEL_STORE_BIT = 0x00000001, | |
628 GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002, | |
629 GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF, | |
630 GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF, | |
631 } |