Mercurial > projects > qtd
comparison demos/deform/pathdeform.html @ 161:849b66609571
a few fixes
author | mwarning |
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date | Wed, 17 Jun 2009 22:39:42 +0000 |
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1 <html> | |
2 <center> | |
3 <h2>Vector deformation</h2> | |
4 </center> | |
5 | |
6 <p>This demo shows how to use advanced vector techniques to draw text | |
7 using a <code>QPainterPath</code>.</p> | |
8 | |
9 <p>We define a vector deformation field in the shape of a lens and apply | |
10 this to all points in a path. This means that what is rendered on | |
11 screen is not pixel manipulation, but modified vector representations of | |
12 the glyphs themselves. This is visible from the high quality of the | |
13 antialiased edges for the deformed glyphs.</p> | |
14 | |
15 <p>To get a fairly complex path we allow the user to type in text and | |
16 convert the text to paths. This is done using the | |
17 <code>QPainterPath::addText()</code> function.</p> | |
18 | |
19 <p>The lens is drawn using a single call to <code>drawEllipse()</code>, using | |
20 a <code>QRadialGradient</code> to fill it with a specialized color table, | |
21 giving the effect of the Sun's reflection and a drop shadow. The lens | |
22 is cached as a pixmap for better performance.</p> | |
23 | |
24 </html> |