comparison melee/melee.d @ 21:cad384ad349e

avoid
author zzzzrrr <mason.green@gmail.com>
date Thu, 26 Mar 2009 07:02:56 -0400
parents 08ddf9e71b88
children 4fce5596d1f6
comparison
equal deleted inserted replaced
20:6efd0830715b 21:cad384ad349e
77 bool drawStats; 77 bool drawStats;
78 bool enableWarmStarting; 78 bool enableWarmStarting;
79 bool enableTOI; 79 bool enableTOI;
80 } 80 }
81 81
82 struct ContactPoint {
83 bzShape shape1;
84 bzShape shape2;
85 bzVec2 normal;
86 bzVec2 position;
87 bzVec2 velocity;
88 bzContactID id;
89 //ContactState state;
90 }
91
82 class Melee { 92 class Melee {
83 93
84 Settings settings; 94 Settings settings;
85 float timeStep; 95 float timeStep;
86 const bzVec2 gravity = bzVec2(0.0f, 0.0f); 96 const bzVec2 gravity = bzVec2(0.0f, 0.0f);