Mercurial > projects > openmelee
comparison ai/ai.d @ 18:7f74e064dad5
refactored code
author | zzzzrrr <mason.green@gmail.com> |
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date | Wed, 25 Mar 2009 11:28:25 -0400 |
parents | ai.d@8e6a9e390cba |
children | 08ddf9e71b88 |
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17:82efafc87d54 | 18:7f74e064dad5 |
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1 /* | |
2 * Copyright (c) 2009, Mason Green (zzzzrrr) | |
3 * http://www.dsource.org/projects/openmelee | |
4 * | |
5 * All rights reserved. | |
6 * | |
7 * Redistribution and use in source and binary forms, with or without modification, | |
8 * are permitted provided that the following conditions are met: | |
9 * | |
10 * * Redistributions of source code must retain the above copyright notice, | |
11 * this list of conditions and the following disclaimer. | |
12 * * Redistributions in binary form must reproduce the above copyright notice, | |
13 * this list of conditions and the following disclaimer in the documentation | |
14 * and/or other materials provided with the distribution. | |
15 * * Neither the name of the polygonal nor the names of its contributors may be | |
16 * used to endorse or promote products derived from this software without specific | |
17 * prior written permission. | |
18 * | |
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | |
23 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
24 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LED TO, | |
25 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
26 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | |
27 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | |
28 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
29 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
30 */ | |
31 module openmelee.ai.ai; | |
32 | |
33 import tango.io.Stdout : Stdout; | |
34 import tango.math.Math : atan2, abs, PI; | |
35 | |
36 import blaze.common.bzMath: bzVec2, bzClamp; | |
37 | |
38 import openmelee.ai.steer : Steer; | |
39 import openmelee.ships.ship : Ship; | |
40 | |
41 class AI { | |
42 | |
43 | |
44 Steer steer; | |
45 Ship ship; | |
46 float maxPredictionTime = 0.1f; | |
47 | |
48 this(Ship ship) { | |
49 this.ship = ship; | |
50 steer = new Steer(ship); | |
51 } | |
52 | |
53 void move(Ship enemy) { | |
54 | |
55 // Elementary steering AI | |
56 | |
57 steer.update(); | |
58 bzVec2 st; | |
59 st = steer.steerForPursuit(enemy.state, maxPredictionTime); | |
60 ship.state.target = st; | |
61 st = ship.rBody.localPoint(st); | |
62 float x = st.x; | |
63 float y = st.y; | |
64 st = -bzVec2(y,-x); | |
65 float angle = atan2(st.x, st.y); | |
66 | |
67 if(abs(angle) > 0.05) { | |
68 if(!ship.state.turn) { | |
69 if(st.x >= 0) { | |
70 ship.turnRight(); | |
71 ship.state.turn = true; | |
72 } else { | |
73 ship.state.turn = true; | |
74 ship.turnLeft(); | |
75 } | |
76 } | |
77 } else { | |
78 ship.rBody.angularVelocity = 0.0f; | |
79 ship.state.turn = false; | |
80 } | |
81 | |
82 float range = (ship.state.position - enemy.state.position).length; | |
83 if(range > 2 && abs(angle) < PI/4) { | |
84 ship.thrust(); | |
85 } | |
86 } | |
87 | |
88 } |