comparison ai/ai.d @ 20:6efd0830715b

ai work
author zzzzrrr <mason.green@gmail.com>
date Wed, 25 Mar 2009 15:25:25 -0400
parents 08ddf9e71b88
children cad384ad349e
comparison
equal deleted inserted replaced
19:08ddf9e71b88 20:6efd0830715b
56 56
57 void move(Ship enemy) { 57 void move(Ship enemy) {
58 58
59 // Elementary steering AI 59 // Elementary steering AI
60 steer.update(); 60 steer.update();
61 st = steer.steerToAvoidObstacles(5, m_world.bodyList); 61 //st = steer.steerToAvoidObstacles(0.25, m_world.bodyList);
62 62
63 if(st == bzVec2.zeroVect) { 63 if(st == bzVec2.zeroVect) {
64 st = steer.steerForPursuit(enemy.state, maxPredictionTime); 64 st = steer.steerForPursuit(enemy.state, maxPredictionTime);
65 chase(enemy); 65 chase(enemy);
66 } else { 66 } else {
67 avoid(); 67 avoid();
68 } 68 }
69
70 st = bzVec2.zeroVect;
71
69 } 72 }
70 73
71 void chase(Ship enemy) { 74 void chase(Ship enemy) {
72 75
73 ship.state.target = st; 76 ship.state.target = st;
112 ship.turnLeft(); 115 ship.turnLeft();
113 } 116 }
114 117
115 ship.state.turn = true; 118 ship.state.turn = true;
116 119
117 if(abs(angle) > PI/4) { 120 if(abs(angle) < PI/4) {
118 ship.thrust(); 121 ship.thrust();
119 } 122 }
120 } 123 }
121 124
122 } 125 }