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1 /*
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2 * Copyright (c) 2009, Mason Green (zzzzrrr)
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3 * http://www.dsource.org/projects/openmelee
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4 *
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5 * All rights reserved.
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6 *
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7 * Redistribution and use in source and binary forms, with or without modification,
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8 * are permitted provided that the following conditions are met:
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9 *
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10 * * Redistributions of source code must retain the above copyright notice,
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11 * this list of conditions and the following disclaimer.
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12 * * Redistributions in binary form must reproduce the above copyright notice,
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13 * this list of conditions and the following disclaimer in the documentation
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14 * and/or other materials provided with the distribution.
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15 * * Neither the name of the polygonal nor the names of its contributors may be
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16 * used to endorse or promote products derived from this software without specific
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17 * prior written permission.
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18 *
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19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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23 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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24 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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25 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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26 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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27 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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28 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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29 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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30 */
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31 module openmelee.game;
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32
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33 import openmelee.melee.melee;
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34
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35 class Game
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36 {
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37 Melee melee;
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38
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39 this() {
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40 melee = new Melee;
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41 }
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42
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43 void run() {
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44 melee.init();
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45 }
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46
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47 }
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