Mercurial > projects > myrrdin
view import/myrrdin/renderer.d @ 5:f4b89014ad39
added moving figure stuff + animated sprites. not usable atm.
author | fred@reichbier.de |
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date | Sat, 19 Jul 2008 14:33:08 +0200 |
parents | src/renderer.d@292df259cc85 |
children | 510541745cd1 |
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/* This file is part of myrrdin. myrrdin is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. myrrdin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with myrrdin. If not, see <http://www.gnu.org/licenses/>. */ module renderer; import dsfml.window.all; import dsfml.system.all; import dsfml.graphics.all; import consumer; import imagecache; import animatedsprite; class Renderer { public RenderWindow app; public Cache cache; private Consumer[] draw_consumers; private Consumer[] event_consumers; this(char[] title, int width, int height, int depth=32) { this.app = new RenderWindow(VideoMode(width, height, depth), title); this.app.setFramerateLimit(40); this.cache = new Cache("."); // TODO } /* add a consumer for event handling and drawing */ void add_consumer(Consumer consumer) { this.add_event_consumer(consumer); this.add_draw_consumer(consumer); } /* add a consumer only for event handling */ void add_event_consumer(Consumer consumer) { this.event_consumers ~= consumer; } /* add a consumer only for drawing */ void add_draw_consumer(Consumer consumer) { this.draw_consumers ~= consumer; } /* use this instead of this.app.draw - it contains a hook for animated sprites */ void draw(AnimatedSprite obj) { obj.update(); this.app.draw(obj); } void draw(IDrawable obj) { this.app.draw(obj); } void draw(Sprite obj) { if(cast(AnimatedSprite)obj !is null) { this.draw(cast(AnimatedSprite)obj); } else { this.app.draw(obj); } } /* start the mainloop */ void mainloop() { Event evt; while(this.app.isOpened()) { // handle all events while(this.app.getEvent(evt)) { if (evt.Type == Event.EventType.CLOSED) { this.app.close(); } else { foreach(Consumer consumer; this.event_consumers) { if(consumer.handle_event(evt)) break; } } } // loop iteration foreach(Consumer consumer; this.draw_consumers) { consumer.loop_iteration(); } // draw all foreach(Consumer consumer; this.draw_consumers) { consumer.draw(); } // display all this.app.display(); } } }