Mercurial > projects > mde
view mde/gui/widget/TextWidget.d @ 112:fe061009029d
EnumContent; log level can be selected from a popup list.
New EnumContent, with code to load translations in Items. Editable as an AStringContent.
Hacked OptionsMisc to use an EnumContent.
Implemented a EnumContentWidget providing a pop-up list to select from (still needs improving).
Moved IContent to its own module.
ContentExceptions thrown via WDCCheck now.
Fixed a small bug with reloading translations.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Sat, 13 Dec 2008 12:54:43 +0000 |
parents | 1655693702fc |
children | b16a534f5302 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** Basic text widget and supporting code for widgets containing text. * * All content widgets have one (at least for basic content widgets) Content, from * mde.gui.content.Items . */ module mde.gui.widget.TextWidget; import mde.gui.widget.Widget; import mde.gui.exception; import mde.gui.renderer.IRenderer; import mde.content.Content; import tango.util.log.Log : Log, Logger; private Logger logger; static this () { logger = Log.getLogger ("mde.gui.widget.TextWidget"); } /** Base text widget. * * Little use currently except to ease future additions. */ class ATextWidget : AWidget { /** Set the adapter first: * adapter = mgr.renderer.getAdapter ("string", 0xRRGGBB); */ this (IWidgetManager mgr, widgetID id, WidgetData data) { super (mgr, id, data); } /** Recalculates dims if the renderer changed. */ bool setup (uint,uint flags) { if (flags & 1) { adapter.getDimensions (mw, mh); if (mw != w || mh != h) { w = mw; h = mh; return true; } } return false; } void draw () { super.draw(); adapter.draw (x,y); } protected: IRenderer.TextAdapter adapter; } /// Basic text widget class TextLabelWidget : ATextWidget { /** Constructor for a widget containing [fixed] content. * * Widget uses the initialisation data: * [widgetID, contentID, colour] * where contentID is an ID for the string ID of the contained content * and colour is an 8-bit-per-channel RGB colour of the form 0xRRGGBB. */ this (IWidgetManager mgr, widgetID id, WidgetData data) { WDCheck (data, 2, 1); adapter = mgr.renderer.getAdapter (data.ints[1]); adapter.text = data.strings[0]; super (mgr, id, data); } } /// Basic widget displaying a label from a content. class ContentLabelWidget : ATextWidget { this (IWidgetManager mgr, widgetID id, WidgetData data, IContent c) { content = c; WDCCheck (data, 3, 0, content); index = data.ints[1]; adapter = mgr.renderer.getAdapter (data.ints[2]); super (mgr, id,data); } bool setup (uint n, uint flags) { if (!(flags & 3)) return false; // string or renderer (and possibly font) changed adapter.text = content.toString(index); return super.setup (n, 3); // force redimensioning } protected: IContent content; int index; }