Mercurial > projects > mde
view mde/gui/types.d @ 80:ea58f277f487
Gui reorganization and changes; partial implementation of floating widgets.
Moved contents of mde/gui/WidgetData.d elsewhere; new gui/WidgetDataSet.d and gui/types.d modules.
Changes to widget/createWidget.d
Partially implemented FloatingAreaWidget to provide an area for floating "window" widgets.
New DebugWidget and some uses of it (e.g. bad widget data).
Decoupled OptionChanges from Options.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Thu, 07 Aug 2008 11:25:27 +0100 |
parents | |
children | 08a4ae11454b |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /************************************************************************************************* * Basic data types used by widgets. *************************************************************************************************/ module mde.gui.types; /** Widget ID type. Each ID is unique under this window. * * Type is int since this is the widget data type. */ alias char[] widgetID; /** Window coordinate and dimension/size type (int). * * Used to disambiguate between general integers and coordinates; all widget positions/sizes should * use this type (or one of the aliases below). * * Aliases of wdim providing extra information about what their contents hold: absolute position, * position relative to the containing widget (wdrel should not be used if relative to anything * else), or size. Their use instead of wdim is optional (and in some cases wdim values aren't of * any of these types). Also don't use these aliases for variables which may also be used to other * effects, e.g. if they can have special values with special meanings. */ typedef int wdim; alias wdim wdabs; /// ditto alias wdim wdrel; /// ditto alias wdim wdsize; /// ditto /** A pair of wdim variables, and strictly no other data (methods may be added if deemed useful). * * Potentially usable to return two wdim variables, e.g. width and height, from a function. * However, the current usage of out variables looks like it's better. */ struct wdimPair { wdim x, y; /// data } /************************************************************************************************* * The data type all widgets creatable by the widget manager receive on creation. * * Conversion code to/from MT tags is contained in the addTag and writeAll methods of * WidgetDataSet and WidgetDataChanges. *************************************************************************************************/ struct WidgetData { int[] ints; /// Integer data char[][] strings; /// char[] data /** For creating a DebugWidget. */ static WidgetData dbg = { ints : [0xF] }; // 0xf is current code for debug widget }