Mercurial > projects > mde
view mde/content/Debug.d @ 170:e45226d3deae
Context menu services not applicable to the current type can now be hidden.
Added files missing from previous commits.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Mon, 29 Jun 2009 21:20:16 +0200 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2009 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /****************************************************************************** * Options enabling/disabling various debugging facilities. *****************************************************************************/ module mde.content.Debug; import mde.content.AStringContent; /// Wrapper for options struct Debug { static: /// Log a message everytime the widget under the mouse changes BoolContent logUnderMouse; BoolContent logPopupPositioning; static this () { logUnderMouse = new BoolContent ("options.Debug.logUnderMouse"); logPopupPositioning = new BoolContent ("options.Debug.logPopupPositioning"); } }