view mde/file/exception.d @ 81:d8fccaa45d5f

Moved file IO code from mde/mergetag to mde/file[/mergetag] and changed how some errors are caught.
author Diggory Hardy <diggory.hardy@gmail.com>
date Fri, 29 Aug 2008 11:59:43 +0100
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/// Base file exception classes
module mde.file.exception;

import mde.exception;

/// Base exception for all file exceptions
class fileException : mdeException
{
    char[] getSymbol () {
        return super.getSymbol ~ ".file";
    }
    
    this (char[] msg) {
        super(msg);
    }
}

/** Exception for errors finding, opening, closing, reading or writing files,
 * but not for parsing content. */
class ioException : fileException
{
    this (char[] msg) {
        super(msg);
    }
}

/** Exception for parsing, formatting and serializing content. */
class parseException : fileException
{
    this (char[] msg) {
        super(msg);
    }
}