view mde/content/Items.d @ 108:c9fc2d303178

Added capability for border-less pop-up widgets. Simple pop-up menu. Removed grid-layout spacing (may allow any widget to provide spacing later).
author Diggory Hardy <diggory.hardy@gmail.com>
date Wed, 03 Dec 2008 19:37:32 +0000
parents 20f7d813bb0f
children 6acd96f8685f
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/**************************************************************************************************
 * A generic way to access content items. Also loads translations on-demand.
 *************************************************************************************************/
module mde.content.Items;

import mde.content.Content;
import mde.gui.exception;

import mde.imde;
import mde.lookup.Options;
import mde.lookup.Translation;

debug {
    import tango.util.log.Log : Log, Logger;
    private Logger logger;
    static this () {
	logger = Log.getLogger ("mde.gui.content.Items");
    }
}

    /** Get a specific content item.
     *
     * E.g. get ("Options.MiscOptions.L10n") returns miscOpts.L10n,
     * Items.get ("Options.MiscOptions") returns a ContentList of all misc options. */
    AContent get (char[] item) {
	char[] h = head (item);
	if (h == "Options") {
	    if (item is null) {
		if (Options.allContentList is null) {
		    AContent[] list;
		    list.length = Options.optionsClasses.length;
		    size_t i;
		    foreach (n,opts; Options.optionsClasses) {
			if (opts.contentList is null)
			    loadTransl (opts, n);
			list[i++] = opts.contentList;
		    }
		    Options.allContentList = new ContentList (h, list);
		    Translation trl = Translation.get (h);
		    Translation.Entry trle = trl.getStruct (h);
		    Options.allContentList.name (trle.name, trle.desc);
		}
		return Options.allContentList;
	    }
	    h = head (item);
	    auto p = h in Options.optionsClasses;
	    if (p) {
		if (p.contentList is null)
		    loadTransl (*p, h);
		
		if (item == null)
		    return p.contentList;
		
		auto q = (h = head (item)) in p.content;
		if (q && item is null)	// enforce item is an exact match
		    return *q;
	    }
	} else if (h == "imde") {
	    if (!imdeTransl) {
		Translation trl = Translation.get (h);
		Translation.Entry trle = trl.getStruct ("quit");
		quit.name (trle.name, trle.desc);
		imdeTransl = true;
	    }
	    h = head (item);
	    if (h == "quit" && item is null) {
		quit.name ("Quit");	//FIXME
		return quit;
	    }
	}
	throw new ContentItemException (h);
    }
    
private:
    /** Takes the string "head.tail" where tail may contain '.' but head does not, returns "head",
     * with str set to "tail". */
    char[] head (ref char[] str) {
	size_t i = 0;
	while (i < str.length && str[i] != '.')
	    ++i;
	char[] ret = str[0..i];
	if (i == str.length)
	    str = null;
	else
	    str = str[i+1..$];
	return ret;
    }
    
    void loadTransl (Options p, char[] n) {
	debug logger.trace ("Loading translation strings for Options."~n);
	Translation trans = Translation.get (n);
	Translation.Entry transled = trans.getStruct (n);
	p.contentList = new ContentList (n, p.content);
	p.contentList.name (transled.name, transled.desc);
	foreach (s, v; p.content) {
	    transled = trans.getStruct (s);
	    v.name (transled.name, transled.desc);
	}
    }
    
    bool imdeTransl = false;	// Has section imde been translated?