view mde/gui/types.d @ 131:9cff74f68b84

Major revisions to popup handling. Buttons can close menus now, plus some smaller impovements. Removed Widget module. Moved Widget.AWidget to AChildWidget.AChildWidget and Widget.AParentWidget to AParentWidget.AParentWidget. Removed ASingleParentWidget to improve code sharing. AChildWidget doesn't implement IParentWidget like AWidget did. New IPopupParentWidget extending IParentWidget for the WM and some widgets to handle popups. Cut old popup management code. New underMouse() function replacing highlight(); called on all widgets. Separate menu-popup and button widgets aren't needed for menus now. Functions returning content widgets have been moved to their own module. Cleaned up jobs.txt. Switched to 80 line length for Ddoc.
author Diggory Hardy <diggory.hardy@gmail.com>
date Wed, 21 Jan 2009 13:01:40 +0000
parents 42e241e7be3e
children 55667d048c31
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/* LICENSE BLOCK
Part of mde: a Modular D game-oriented Engine
Copyright © 2007-2008 Diggory Hardy

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

/*************************************************************************************************
 * Basic data types used by widgets.
 *************************************************************************************************/
module mde.gui.types;


/** Widget ID type. Each ID is unique under this window. */
alias char[] widgetID;

/** Window coordinate and dimension/size type (int).
*
* Used to disambiguate between general integers and coordinates; all widget positions/sizes should
* use this type (or one of the aliases below).
* 
* Aliases of wdim providing extra information about what their contents hold: absolute position,
* position relative to the containing widget (wdrel should not be used if relative to anything
* else), or size. Their use instead of wdim is optional (and in some cases wdim values aren't of
* any of these types). Also don't use these aliases for variables which may also be used to other
* effects, e.g. if they can have special values with special meanings. */
typedef int     wdim;
alias   wdim    wdabs;  /// ditto
alias   wdim    wdrel;  /// ditto
alias   wdim    wdsize; /// ditto

/** A pair of wdim variables, and strictly no other data (methods may be added if deemed useful).
*
* Potentially usable to return two wdim variables, e.g. width and height, from a function.
* However, the current usage of out variables looks like it's better. */
struct wdimPair {
    wdim x, y;  /// data
}

/// Used to save column sizes, etc.
alias wdim[] wdims;


/*************************************************************************************************
* The data type all widgets creatable by the widget manager receive on creation.
* 
* Conversion code to/from MT tags is contained in the addTag and writeAll methods of
* WidgetDataSet and WidgetDataChanges.
*************************************************************************************************/
struct WidgetData
{
    int[]    ints;      /// Integer data
    char[][] strings;   /// char[] data
    
    /** For creating a DebugWidget. */
    static WidgetData dbg = { ints : [0xF] };   // 0xf is current code for debug widget
}