Mercurial > projects > mde
view mde/gui/types.d @ 131:9cff74f68b84
Major revisions to popup handling. Buttons can close menus now, plus some smaller impovements. Removed Widget module.
Moved Widget.AWidget to AChildWidget.AChildWidget and Widget.AParentWidget to AParentWidget.AParentWidget.
Removed ASingleParentWidget to improve code sharing.
AChildWidget doesn't implement IParentWidget like AWidget did.
New IPopupParentWidget extending IParentWidget for the WM and some widgets to handle popups.
Cut old popup management code.
New underMouse() function replacing highlight(); called on all widgets.
Separate menu-popup and button widgets aren't needed for menus now.
Functions returning content widgets have been moved to their own module.
Cleaned up jobs.txt.
Switched to 80 line length for Ddoc.
author | Diggory Hardy <diggory.hardy@gmail.com> |
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date | Wed, 21 Jan 2009 13:01:40 +0000 |
parents | 42e241e7be3e |
children | 55667d048c31 |
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/* LICENSE BLOCK Part of mde: a Modular D game-oriented Engine Copyright © 2007-2008 Diggory Hardy This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /************************************************************************************************* * Basic data types used by widgets. *************************************************************************************************/ module mde.gui.types; /** Widget ID type. Each ID is unique under this window. */ alias char[] widgetID; /** Window coordinate and dimension/size type (int). * * Used to disambiguate between general integers and coordinates; all widget positions/sizes should * use this type (or one of the aliases below). * * Aliases of wdim providing extra information about what their contents hold: absolute position, * position relative to the containing widget (wdrel should not be used if relative to anything * else), or size. Their use instead of wdim is optional (and in some cases wdim values aren't of * any of these types). Also don't use these aliases for variables which may also be used to other * effects, e.g. if they can have special values with special meanings. */ typedef int wdim; alias wdim wdabs; /// ditto alias wdim wdrel; /// ditto alias wdim wdsize; /// ditto /** A pair of wdim variables, and strictly no other data (methods may be added if deemed useful). * * Potentially usable to return two wdim variables, e.g. width and height, from a function. * However, the current usage of out variables looks like it's better. */ struct wdimPair { wdim x, y; /// data } /// Used to save column sizes, etc. alias wdim[] wdims; /************************************************************************************************* * The data type all widgets creatable by the widget manager receive on creation. * * Conversion code to/from MT tags is contained in the addTag and writeAll methods of * WidgetDataSet and WidgetDataChanges. *************************************************************************************************/ struct WidgetData { int[] ints; /// Integer data char[][] strings; /// char[] data /** For creating a DebugWidget. */ static WidgetData dbg = { ints : [0xF] }; // 0xf is current code for debug widget }